// Copyright 2019 The Chromium OS Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. use gpu_display::*; fn main() { let mut disp = GpuDisplay::open_wayland(None::<&str>).unwrap(); let surface_id = disp .create_surface(None, 1280, 1024, SurfaceType::Scanout) .unwrap(); disp.flip(surface_id); disp.commit(surface_id).unwrap(); while !disp.close_requested(surface_id) { disp.dispatch_events().unwrap(); } }