`update_from_content()` already writes file content for each term of
an unresolved merge, so it seems consistent for it to also write the
file content for resolved merges. I think this should simplify further
refactoring for tree-level conflicts and for preserving the executable
bit.
Since `update_from_contents()` only works with file contents and not
the executable or other kinds of paths, I think it makes more sense
for it to deal with `FileId`s instead of `TreeValue`s.
I think I moved way too many functions onto `Merge<Option<TreeValue>>`
in 82883e648d. This effectively reverts almost all of that
commit. The `Merge<T>` type is simple container and it seems like it
should be at fairly low level in the dependency graph. By moving
functions off of it, we can get rid of the back-depdencies from the
`merge` module to the `conflict` module that I introduced when I moved
`Merge` to the `merge` module. I'm thinking the `conflict` module can
focus on materialized conflicts.
Since `Conflict<T>` can also represent a non-conflict state (a single
term), `Merge<T>` seems like better name.
Thanks to @ilyagr for the suggestion in
https://github.com/martinvonz/jj/pull/1774#discussion_r1257547709
Sorry about the churn. It would have been better if I thought of this
name before I introduced `Conflict<T>`.
Almost everyone calls the project "jj", and there seeems to be
consensus that we should rename the crates. I originally wanted the
crates to be called `jj` and `jj-lib`, but `jj` was already
taken. `jj-cli` is probably at least as good for it anyway.
Once we've published a 0.8.0 under the new names, we'll release 0.7.1
versions under the old names with pointers to the new crates names.
Since `Conflict`s can represent the resolved state, so
`Conflict<ContentHunk>` can represent the states that we use
`MergeHunk` for. `MergeHunk` does force the user to handle the
resolved case, which may be useful. I suppose one could use the same
argument for making `Conflict` an enum, i.e. if we think that
`MergeHunk`'s two variants are beneficial, then we should consider
making `Conflict` an enum with those two variants.
It's useful to have a more readable `Debug` format for `Vec<u8>`
(`"foo"` is better than `[102, 111, 111]`). It might also make types
in function signatures and elsewhere more readable.
Before we had `conflicts::Conflict`, most of these functions took a
`backend::Conflict`. I think I didn't want to pollute the `backend`
module with this kind of logic, trying to keep it focused on
storage. Now that we have the type in `conflicts`, however, I think it
makes sense to move these functions onto it.
For tree-level conflicts (#1624), I plan to remove `ConflictId`
completely. This commit removes `ConflictId` from
`update_conflict_from_content()` by instead making it take a
`Conflict<Option<TreeValue>>` and return a possibly different such
value.
I made the call site in `working_copy` avoid writing the conflict to
the store if it's unchanged, but I didn't make the same optimization
in `merge_tools` becuase it's much more likely to have changed there.
Currently, if the user modifies a modify/delete conflict, we always
consider the result resolved. That happens because we materialize the
missing side of the conflict as an empty string but when we parse the
conflict, we expect only the number of sides in the input
conflict. For example, if the input is a regular modify/delete
conflict with one remove and one add, the materialized markers will
have one remove and two adds (one of them empty), but when we try to
parse it, we expect one remove and only one add. When we fail to parse
it, we consider it resolved.
This commit fixes the bug by using
`conflicts::Conflict<Option<TreeValue>>` and keeping track of which
sides were supposed to be empty. We could have fixed the bug without
switching to `conflicts::Conflict`, but we want to switch anyway, and
the fix happens naturally when switching.
This should fix#1304. I think the added test simulates the behavior of
multiple rebase conflicts, but I don't have expertise around this.
add_index could be replaced with a peekable iterator, but the iterator version
wouldn't be as readable as the current implementation.
We write conflict to the working copy by materializing them as
conflict markers in a file. When the file has been modified (or just
the mtime has changed), we parse the markers to reconstruct the
conflict. For example, let's say we see this conflict marker:
```
<<<<<<<
+++++++
b
%%%%%%%
-a
+c
>>>>>>>
```
Then we will create a hunk with ["a"] as removed and ["b", "c"] as
added.
Now, since commit b84be06c08, when we materialize conflicts, we
minimize the diff part of the marker (the `%%%%%%%` part). The problem
is that that minimization may result in a different order of the
positive conflict terms. That's particularly bad because we do the
minimization per hunk, so we can end up reconstructing an input that
never existed.
This commit fixes the bug by only considering the next add and the one
after that, and emitting either only the first with `%%%%%%%`, or both
of them, with the first one in `++++++++` and the second one in
`%%%%%%%`.
Note that the recent fix to add context to modify/delete conflicts
means that when we parse modified such conflicts, we'll always
consider them resolved, since the expected adds/removes we pass will
not match what's actually in the file. That doesn't seem so bad, and
it's not obvious what the fix should be, so I'll leave that for later.
It took a while before I realized that conflicts could be modeled as
simple algebraic expressions with positive and negative terms (they
were modeled as recursive 3-way conflicts initially). We've been
thinking of them that way for a while now, so let's make the
`ConflictPart` name match that model.
When we materialize modify/delete conflicts, we currently don't
include any context lines. That's because modify/delete conflicts have
only two sides, so there's no common base to compare to. Hunks that
are unchanged on the "modify" side are therefore not considered
conflicting, and since they they don't contribute new changes, they're
simply skipped (here:
3dfedf5814/lib/src/files.rs (L228-L230)).
It seems more useful to instead pretend that the missing side is an
empty file. That way we'll get a conflict in the entire file.
We can still decide later to make e.g. `jj resolve` prompt the user on
modify/delete conflicts just like `hg resolve` does (or maybe it
actually happens earlier there, I don't remember).
Closes#1244.
Let's acknowledge everyone's contributions by replacing "Google LLC"
in the copyright header by "The Jujutsu Authors". If I understand
correctly, it won't have any legal effect, but maybe it still helps
reduce concerns from contributors (though I haven't heard any
concerns).
Google employees can read about Google's policy at
go/releasing/contributions#copyright.
There are no "non-normal" files, so "normal" is not needed. We have
symlinks and conflicts, but they are not files, so I think just "file"
is unambiguous.
I left `testutils::write_normal_file()` because there it's used to
mean "not executable file" (there's also a `write_executable_file()`).
I left `working_copy::FileType::Normal` since renaming `Normal` there
to `File` would also suggest we should rename `FileType`, and I don't
know what would be a better name for that type.
The `testutils` module should ideally not be part of the library
dependencies. Since they're used by the integration tests (and the CLI
tests), we need to move them to a separate crate to achieve that.
I feel the original -------/+++++++ pair is slightly confusing because
each half can be a separator by itself. I don't know what character other
than '-'/'+' is preferred, but let's pick '%' (for "mod") per @martinvonz
suggestion.
One advantage of our conflict marker style (compared to the usual
3-way markers) is that they provide the user with the diff between the
base and one side so the user doesn't have to do that in their head
(which is how I use 3-way markers anyway). However, since we currently
always use the "first" side for the diff, that diff can be larger than
if we had picked the other side, which makes the marker style worse
than the usual 3-way markers. This has bothered me many times and it's
about time we fix it.
We don't even have any settings that affect the repo, so there's no
point in passing the settings. I think this was a leftover from before
we separated out the "workspace" concept; now we no longer create a
working-copy commit when we initialize a repo (we do that when we
attach the workspace).
We do it for all the other kinds of objects already. It's useful to
have the path for backends that store objects by path (we don't have
any such backends yet). I think the reason I didn't do it from the
beginning was because we had separate `RepoPath` types for files and
directories back then.
Most tests need a repo but don't need a working copy. Let's have a
function for setting up a test repo. But first, let's free up the name
`init_repo()` by renaming it to `init_workspace()` (which is also more
accurate).
I realized only recently that we can try to parse conflict markers in
files and leave them as conflicted if they haven't changed. If they
have changed and some conflict markers have been removed, we can even
update the conflict with that partial resolution.
This change teaches the working copy to write conflicts to the working
copy. It used to expect that the caller had already updated the tree
by materializing conflicts. With this change, we also start parsing
the conflict markers and leave the conflicts unresolved in the working
copy if the conflict markers remain.
There are some cases that we don't handle yet. For example, we don't
even try to set the executable bit correctly when we write
conflicts. OTOH, we didn't do that even before this change.
We still never actually write conflicts to the working copy (outside
of tests) because we currently materialize conflicts in
`MutRepo::check_out()`. I'll change that next.
I initially made the working copy materialize conflicts in its
`check_out()` method. Then I changed it later (exactly a year ago, on
Halloween of 2020, actually) so that the working copy expected
conflicts to already have been materalized, which happens in
`MutableRepo::check_out`().
I think my reasoning then was that the file system cannot represent a
conflict. While it's true that the file system itself doesn't have
information to know whether a file represents a conflict, we can
record that ourselves. We already record whether a file is executable
or not and then preserve that if we're on a file system that isn't
able to record it. It's not that different to do the same for
conflicts if we're on a file system that doesn't understand conflicts
(i.e. all file systems).
The plan is to have the working copy remember whether a file
represents a conflict. When we check if it has changed, we parse the
file, including conflict markers, and recreate the conflict from
it. We should be able to do that losslessly (and we should adjust
formats to make it possible if we find cases where it's not).
Having the working copy preserve conflict states has several
advantages:
* Because conflicts are not materialized in the working copy, you can
rebase the conflicted commit and the working copy without causing
more conflicts (that's currently a UX bug I run into every now and
then).
* If you don't change anything in the working copy, it will be
unchanged compared to its parent, which means we'll automatically
abandon it if you update away from it.
* The user can choose to resolve only some of the conflicts in a file
and squash those in, and it'll work they way you'd hope.
* It should make it easier to implement support for external merge
tools (#18) without having them treat the working copy differently.
This patch prepares for that work by adding support for parsing
materialized conflicts.