make/variable.c
Paul Smith 8572d6adf0 Major updates in preparation for 3.80.
New version of the manual, put into the doc subdir.
Enhancements: $(eval ...) and $(value ...) functions, various bug
fixes, etc.  See the ChangeLog.
More to come.
2002-07-08 02:26:47 +00:00

1252 lines
34 KiB
C
Raw Blame History

This file contains invisible Unicode characters

This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.

/* Internals of variables for GNU Make.
Copyright (C) 1988,89,90,91,92,93,94,96,97 Free Software Foundation, Inc.
This file is part of GNU Make.
GNU Make is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU Make is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Make; see the file COPYING. If not, write to
the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA. */
#include "make.h"
#include "dep.h"
#include "filedef.h"
#include "job.h"
#include "commands.h"
#include "variable.h"
#include "rule.h"
#ifdef WINDOWS32
#include "pathstuff.h"
#endif
/* Hash table of all global variable definitions. */
#ifndef VARIABLE_BUCKETS
#define VARIABLE_BUCKETS 523
#endif
#ifndef PERFILE_VARIABLE_BUCKETS
#define PERFILE_VARIABLE_BUCKETS 23
#endif
#ifndef SMALL_SCOPE_VARIABLE_BUCKETS
#define SMALL_SCOPE_VARIABLE_BUCKETS 13
#endif
static struct variable *variable_table[VARIABLE_BUCKETS];
static struct variable_set global_variable_set
= { variable_table, VARIABLE_BUCKETS };
static struct variable_set_list global_setlist
= { 0, &global_variable_set };
struct variable_set_list *current_variable_set_list = &global_setlist;
/* Implement variables. */
/* Define variable named NAME with value VALUE in SET. VALUE is copied.
LENGTH is the length of NAME, which does not need to be null-terminated.
ORIGIN specifies the origin of the variable (makefile, command line
or environment).
If RECURSIVE is nonzero a flag is set in the variable saying
that it should be recursively re-expanded. */
struct variable *
define_variable_in_set (name, length, value, origin, recursive, set, flocp)
const char *name;
unsigned int length;
char *value;
enum variable_origin origin;
int recursive;
struct variable_set *set;
const struct floc *flocp;
{
register unsigned int i;
register unsigned int hashval;
register struct variable *v;
if (set == NULL)
set = &global_variable_set;
hashval = 0;
for (i = 0; i < length; ++i)
HASH (hashval, name[i]);
hashval %= set->buckets;
for (v = set->table[hashval]; v != 0; v = v->next)
if (*v->name == *name
&& strneq (v->name + 1, name + 1, length - 1)
&& v->name[length] == '\0')
break;
if (env_overrides && origin == o_env)
origin = o_env_override;
if (v != 0)
{
if (env_overrides && v->origin == o_env)
/* V came from in the environment. Since it was defined
before the switches were parsed, it wasn't affected by -e. */
v->origin = o_env_override;
/* A variable of this name is already defined.
If the old definition is from a stronger source
than this one, don't redefine it. */
if ((int) origin >= (int) v->origin)
{
if (v->value != 0)
free (v->value);
v->value = xstrdup (value);
if (flocp != 0)
v->fileinfo = *flocp;
else
v->fileinfo.filenm = 0;
v->origin = origin;
v->recursive = recursive;
}
return v;
}
/* Create a new variable definition and add it to the hash table. */
v = (struct variable *) xmalloc (sizeof (struct variable));
v->name = savestring (name, length);
v->value = xstrdup (value);
if (flocp != 0)
v->fileinfo = *flocp;
else
v->fileinfo.filenm = 0;
v->origin = origin;
v->recursive = recursive;
v->expanding = 0;
v->exp_count = 0;
v->per_target = 0;
v->append = 0;
v->export = v_default;
v->next = set->table[hashval];
set->table[hashval] = v;
return v;
}
/* Lookup a variable whose name is a string starting at NAME
and with LENGTH chars. NAME need not be null-terminated.
Returns address of the `struct variable' containing all info
on the variable, or nil if no such variable is defined. */
struct variable *
lookup_variable (name, length)
const char *name;
unsigned int length;
{
const struct variable_set_list *setlist;
unsigned int i;
unsigned int rawhash = 0;
for (i = 0; i < length; ++i)
HASH (rawhash, name[i]);
for (setlist = current_variable_set_list;
setlist != 0; setlist = setlist->next)
{
const struct variable_set *set = setlist->set;
unsigned int hashval = rawhash % set->buckets;
struct variable *v;
/* Look through this set list; return it if found. */
for (v = set->table[hashval]; v != 0; v = v->next)
if (*v->name == *name
&& strneq (v->name + 1, name + 1, length - 1)
&& v->name[length] == '\0')
return v;
}
#ifdef VMS
/* since we don't read envp[] on startup, try to get the
variable via getenv() here. */
{
char *vname = alloca (length + 1);
char *value;
strncpy (vname, name, length);
vname[length] = 0;
value = getenv (vname);
if (value != 0)
{
char *sptr;
int scnt;
sptr = value;
scnt = 0;
while ((sptr = strchr (sptr, '$')))
{
scnt++;
sptr++;
}
if (scnt > 0)
{
char *nvalue;
char *nptr;
nvalue = alloca (strlen (value) + scnt + 1);
sptr = value;
nptr = nvalue;
while (*sptr)
{
if (*sptr == '$')
{
*nptr++ = '$';
*nptr++ = '$';
}
else
{
*nptr++ = *sptr;
}
sptr++;
}
*nptr = '\0';
return define_variable (vname, length, nvalue, o_env, 1);
}
return define_variable (vname, length, value, o_env, 1);
}
}
#endif /* VMS */
return 0;
}
/* Lookup a variable whose name is a string starting at NAME
and with LENGTH chars in set SET. NAME need not be null-terminated.
Returns address of the `struct variable' containing all info
on the variable, or nil if no such variable is defined. */
struct variable *
lookup_variable_in_set (name, length, set)
const char *name;
unsigned int length;
const struct variable_set *set;
{
unsigned int i;
unsigned int hash = 0;
struct variable *v;
for (i = 0; i < length; ++i)
HASH (hash, name[i]);
hash %= set->buckets;
for (v = set->table[hash]; v != 0; v = v->next)
if (*v->name == *name
&& strneq (v->name + 1, name + 1, length - 1)
&& v->name[length] == 0)
return v;
return 0;
}
/* Initialize FILE's variable set list. If FILE already has a variable set
list, the topmost variable set is left intact, but the the rest of the
chain is replaced with FILE->parent's setlist. If we're READing a
makefile, don't do the pattern variable search now, since the pattern
variable might not have been defined yet. */
void
initialize_file_variables (file, reading)
struct file *file;
int reading;
{
register struct variable_set_list *l = file->variables;
if (l == 0)
{
l = (struct variable_set_list *)
xmalloc (sizeof (struct variable_set_list));
l->set = (struct variable_set *) xmalloc (sizeof (struct variable_set));
l->set->buckets = PERFILE_VARIABLE_BUCKETS;
l->set->table = (struct variable **)
xmalloc (l->set->buckets * sizeof (struct variable *));
bzero ((char *) l->set->table,
l->set->buckets * sizeof (struct variable *));
file->variables = l;
}
if (file->parent == 0)
l->next = &global_setlist;
else
{
initialize_file_variables (file->parent, reading);
l->next = file->parent->variables;
}
/* If we're not reading makefiles and we haven't looked yet, see if
we can find a pattern variable. */
if (!reading && !file->pat_searched)
{
struct pattern_var *p = lookup_pattern_var (file->name);
file->pat_searched = 1;
if (p != 0)
{
/* If we found one, insert it between the current target's
variables and the next set, whatever it is. */
file->pat_variables = (struct variable_set_list *)
xmalloc (sizeof (struct variable_set_list));
file->pat_variables->set = p->vars->set;
}
}
/* If we have a pattern variable match, set it up. */
if (file->pat_variables != 0)
{
file->pat_variables->next = l->next;
l->next = file->pat_variables;
}
}
/* Pop the top set off the current variable set list,
and free all its storage. */
void
pop_variable_scope ()
{
register struct variable_set_list *setlist = current_variable_set_list;
register struct variable_set *set = setlist->set;
register unsigned int i;
current_variable_set_list = setlist->next;
free ((char *) setlist);
for (i = 0; i < set->buckets; ++i)
{
register struct variable *next = set->table[i];
while (next != 0)
{
register struct variable *v = next;
next = v->next;
free (v->name);
if (v->value)
free (v->value);
free ((char *) v);
}
}
free ((char *) set->table);
free ((char *) set);
}
struct variable_set_list *
create_new_variable_set ()
{
register struct variable_set_list *setlist;
register struct variable_set *set;
set = (struct variable_set *) xmalloc (sizeof (struct variable_set));
set->buckets = SMALL_SCOPE_VARIABLE_BUCKETS;
set->table = (struct variable **)
xmalloc (set->buckets * sizeof (struct variable *));
bzero ((char *) set->table, set->buckets * sizeof (struct variable *));
setlist = (struct variable_set_list *)
xmalloc (sizeof (struct variable_set_list));
setlist->set = set;
setlist->next = current_variable_set_list;
return setlist;
}
/* Create a new variable set and push it on the current setlist. */
struct variable_set_list *
push_new_variable_scope ()
{
return (current_variable_set_list = create_new_variable_set());
}
/* Merge SET1 into SET0, freeing unused storage in SET1. */
static void
merge_variable_sets (set0, set1)
struct variable_set *set0, *set1;
{
register unsigned int bucket1;
for (bucket1 = 0; bucket1 < set1->buckets; ++bucket1)
{
register struct variable *v1 = set1->table[bucket1];
while (v1 != 0)
{
struct variable *next = v1->next;
unsigned int bucket0;
register struct variable *v0;
if (set1->buckets >= set0->buckets)
bucket0 = bucket1;
else
{
register char *n;
bucket0 = 0;
for (n = v1->name; *n != '\0'; ++n)
HASH (bucket0, *n);
}
bucket0 %= set0->buckets;
for (v0 = set0->table[bucket0]; v0 != 0; v0 = v0->next)
if (streq (v0->name, v1->name))
break;
if (v0 == 0)
{
/* There is no variable in SET0 with the same name. */
v1->next = set0->table[bucket0];
set0->table[bucket0] = v1;
}
else
{
/* The same variable exists in both sets.
SET0 takes precedence. */
free (v1->value);
free ((char *) v1);
}
v1 = next;
}
}
}
/* Merge SETLIST1 into SETLIST0, freeing unused storage in SETLIST1. */
void
merge_variable_set_lists (setlist0, setlist1)
struct variable_set_list **setlist0, *setlist1;
{
register struct variable_set_list *list0 = *setlist0;
struct variable_set_list *last0 = 0;
while (setlist1 != 0 && list0 != 0)
{
struct variable_set_list *next = setlist1;
setlist1 = setlist1->next;
merge_variable_sets (list0->set, next->set);
last0 = list0;
list0 = list0->next;
}
if (setlist1 != 0)
{
if (last0 == 0)
*setlist0 = setlist1;
else
last0->next = setlist1;
}
}
/* Define the automatic variables, and record the addresses
of their structures so we can change their values quickly. */
void
define_automatic_variables ()
{
#ifdef WINDOWS32
extern char* default_shell;
#else
extern char default_shell[];
#endif
register struct variable *v;
char buf[200];
sprintf (buf, "%u", makelevel);
(void) define_variable ("MAKELEVEL", 9, buf, o_env, 0);
sprintf (buf, "%s%s%s",
version_string,
(remote_description == 0 || remote_description[0] == '\0')
? "" : "-",
(remote_description == 0 || remote_description[0] == '\0')
? "" : remote_description);
(void) define_variable ("MAKE_VERSION", 12, buf, o_default, 0);
#ifdef __MSDOS__
/* Allow to specify a special shell just for Make,
and use $COMSPEC as the default $SHELL when appropriate. */
{
static char shell_str[] = "SHELL";
const int shlen = sizeof (shell_str) - 1;
struct variable *mshp = lookup_variable ("MAKESHELL", 9);
struct variable *comp = lookup_variable ("COMSPEC", 7);
/* Make $MAKESHELL override $SHELL even if -e is in effect. */
if (mshp)
(void) define_variable (shell_str, shlen,
mshp->value, o_env_override, 0);
else if (comp)
{
/* $COMSPEC shouldn't override $SHELL. */
struct variable *shp = lookup_variable (shell_str, shlen);
if (!shp)
(void) define_variable (shell_str, shlen, comp->value, o_env, 0);
}
}
#endif
/* This won't override any definition, but it
will provide one if there isn't one there. */
v = define_variable ("SHELL", 5, default_shell, o_default, 0);
v->export = v_export; /* Always export SHELL. */
/* On MSDOS we do use SHELL from environment, since
it isn't a standard environment variable on MSDOS,
so whoever sets it, does that on purpose. */
#ifndef __MSDOS__
/* Don't let SHELL come from the environment. */
if (*v->value == '\0' || v->origin == o_env || v->origin == o_env_override)
{
free (v->value);
v->origin = o_file;
v->value = xstrdup (default_shell);
}
#endif
/* Make sure MAKEFILES gets exported if it is set. */
v = define_variable ("MAKEFILES", 9, "", o_default, 0);
v->export = v_ifset;
/* Define the magic D and F variables in terms of
the automatic variables they are variations of. */
#ifdef VMS
define_variable ("@D", 2, "$(dir $@)", o_automatic, 1);
define_variable ("%D", 2, "$(dir $%)", o_automatic, 1);
define_variable ("*D", 2, "$(dir $*)", o_automatic, 1);
define_variable ("<D", 2, "$(dir $<)", o_automatic, 1);
define_variable ("?D", 2, "$(dir $?)", o_automatic, 1);
define_variable ("^D", 2, "$(dir $^)", o_automatic, 1);
define_variable ("+D", 2, "$(dir $+)", o_automatic, 1);
#else
define_variable ("@D", 2, "$(patsubst %/,%,$(dir $@))", o_automatic, 1);
define_variable ("%D", 2, "$(patsubst %/,%,$(dir $%))", o_automatic, 1);
define_variable ("*D", 2, "$(patsubst %/,%,$(dir $*))", o_automatic, 1);
define_variable ("<D", 2, "$(patsubst %/,%,$(dir $<))", o_automatic, 1);
define_variable ("?D", 2, "$(patsubst %/,%,$(dir $?))", o_automatic, 1);
define_variable ("^D", 2, "$(patsubst %/,%,$(dir $^))", o_automatic, 1);
define_variable ("+D", 2, "$(patsubst %/,%,$(dir $+))", o_automatic, 1);
#endif
define_variable ("@F", 2, "$(notdir $@)", o_automatic, 1);
define_variable ("%F", 2, "$(notdir $%)", o_automatic, 1);
define_variable ("*F", 2, "$(notdir $*)", o_automatic, 1);
define_variable ("<F", 2, "$(notdir $<)", o_automatic, 1);
define_variable ("?F", 2, "$(notdir $?)", o_automatic, 1);
define_variable ("^F", 2, "$(notdir $^)", o_automatic, 1);
define_variable ("+F", 2, "$(notdir $+)", o_automatic, 1);
}
int export_all_variables;
/* Create a new environment for FILE's commands.
If FILE is nil, this is for the `shell' function.
The child's MAKELEVEL variable is incremented. */
char **
target_environment (file)
struct file *file;
{
struct variable_set_list *set_list;
register struct variable_set_list *s;
struct variable_bucket
{
struct variable_bucket *next;
struct variable *variable;
};
struct variable_bucket **table;
unsigned int buckets;
register unsigned int i;
register unsigned nvariables;
char **result;
unsigned int mklev_hash;
if (file == 0)
set_list = current_variable_set_list;
else
set_list = file->variables;
/* Find the lowest number of buckets in any set in the list. */
s = set_list;
buckets = s->set->buckets;
for (s = s->next; s != 0; s = s->next)
if (s->set->buckets < buckets)
buckets = s->set->buckets;
/* Find the hash value of the bucket `MAKELEVEL' will fall into. */
{
char *p = "MAKELEVEL";
mklev_hash = 0;
while (*p != '\0')
HASH (mklev_hash, *p++);
}
/* Temporarily allocate a table with that many buckets. */
table = (struct variable_bucket **)
alloca (buckets * sizeof (struct variable_bucket *));
bzero ((char *) table, buckets * sizeof (struct variable_bucket *));
/* Run through all the variable sets in the list,
accumulating variables in TABLE. */
nvariables = 0;
for (s = set_list; s != 0; s = s->next)
{
register struct variable_set *set = s->set;
for (i = 0; i < set->buckets; ++i)
{
register struct variable *v;
for (v = set->table[i]; v != 0; v = v->next)
{
unsigned int j = i % buckets;
register struct variable_bucket *ov;
register char *p = v->name;
if (i == mklev_hash % set->buckets
&& streq (v->name, "MAKELEVEL"))
/* Don't include MAKELEVEL because it will be
added specially at the end. */
continue;
/* If this is a per-target variable and it hasn't been touched
already then look up the global version and take its export
value. */
if (v->per_target && v->export == v_default)
{
struct variable *gv;
gv = lookup_variable_in_set(v->name, strlen(v->name),
&global_variable_set);
if (gv)
v->export = gv->export;
}
switch (v->export)
{
case v_default:
if (v->origin == o_default || v->origin == o_automatic)
/* Only export default variables by explicit request. */
continue;
if (! export_all_variables
&& v->origin != o_command
&& v->origin != o_env && v->origin != o_env_override)
continue;
if (*p != '_' && (*p < 'A' || *p > 'Z')
&& (*p < 'a' || *p > 'z'))
continue;
for (++p; *p != '\0'; ++p)
if (*p != '_' && (*p < 'a' || *p > 'z')
&& (*p < 'A' || *p > 'Z') && (*p < '0' || *p > '9'))
continue;
if (*p != '\0')
continue;
break;
case v_export:
break;
case v_noexport:
continue;
case v_ifset:
if (v->origin == o_default)
continue;
break;
}
/* If this was from a different-sized hash table, then
recalculate the bucket it goes in. */
if (set->buckets != buckets)
{
register char *np;
j = 0;
for (np = v->name; *np != '\0'; ++np)
HASH (j, *np);
j %= buckets;
}
for (ov = table[j]; ov != 0; ov = ov->next)
if (streq (v->name, ov->variable->name))
break;
if (ov == 0)
{
register struct variable_bucket *entry;
entry = (struct variable_bucket *)
alloca (sizeof (struct variable_bucket));
entry->next = table[j];
entry->variable = v;
table[j] = entry;
++nvariables;
}
}
}
}
result = (char **) xmalloc ((nvariables + 2) * sizeof (char *));
nvariables = 0;
for (i = 0; i < buckets; ++i)
{
register struct variable_bucket *b;
for (b = table[i]; b != 0; b = b->next)
{
register struct variable *v = b->variable;
/* If V is recursively expanded and didn't come from the environment,
expand its value. If it came from the environment, it should
go back into the environment unchanged. */
if (v->recursive
&& v->origin != o_env && v->origin != o_env_override)
{
char *value = recursively_expand_for_file (v, file);
#ifdef WINDOWS32
if (strcmp(v->name, "Path") == 0 ||
strcmp(v->name, "PATH") == 0)
convert_Path_to_windows32(value, ';');
#endif
result[nvariables++] = concat (v->name, "=", value);
free (value);
}
else
#ifdef WINDOWS32
{
if (strcmp(v->name, "Path") == 0 ||
strcmp(v->name, "PATH") == 0)
convert_Path_to_windows32(v->value, ';');
result[nvariables++] = concat (v->name, "=", v->value);
}
#else
result[nvariables++] = concat (v->name, "=", v->value);
#endif
}
}
result[nvariables] = (char *) xmalloc (100);
(void) sprintf (result[nvariables], "MAKELEVEL=%u", makelevel + 1);
result[++nvariables] = 0;
return result;
}
/* Given a variable, a value, and a flavor, define the variable.
See the try_variable_definition() function for details on the parameters. */
struct variable *
do_variable_definition (flocp, varname, value, origin, flavor, target_var)
const struct floc *flocp;
const char *varname;
char *value;
enum variable_origin origin;
enum variable_flavor flavor;
int target_var;
{
char *p, *alloc_value = NULL;
struct variable *v;
int append = 0;
/* Calculate the variable's new value in VALUE. */
switch (flavor)
{
default:
case f_bogus:
/* Should not be possible. */
abort ();
case f_simple:
/* A simple variable definition "var := value". Expand the value.
We have to allocate memory since otherwise it'll clobber the
variable buffer, and we may still need that if we're looking at a
target-specific variable. */
p = alloc_value = allocated_variable_expand (value);
break;
case f_conditional:
/* A conditional variable definition "var ?= value".
The value is set IFF the variable is not defined yet. */
v = lookup_variable (varname, strlen (varname));
if (v)
return v;
flavor = f_recursive;
/* FALLTHROUGH */
case f_recursive:
/* A recursive variable definition "var = value".
The value is used verbatim. */
p = value;
break;
case f_append:
{
/* If we have += but we're in a target variable context, we want to
append only with other variables in the context of this target. */
if (target_var)
{
append = 1;
v = lookup_variable_in_set (varname, strlen (varname),
current_variable_set_list->set);
}
else
v = lookup_variable (varname, strlen (varname));
if (v == 0)
{
/* There was no old value.
This becomes a normal recursive definition. */
p = value;
flavor = f_recursive;
}
else
{
/* Paste the old and new values together in VALUE. */
unsigned int oldlen, newlen;
p = value;
if (v->recursive)
/* The previous definition of the variable was recursive.
The new value is the unexpanded old and new values. */
flavor = f_recursive;
else
/* The previous definition of the variable was simple.
The new value comes from the old value, which was expanded
when it was set; and from the expanded new value. Allocate
memory for the expansion as we may still need the rest of the
buffer if we're looking at a target-specific variable. */
p = alloc_value = allocated_variable_expand (p);
oldlen = strlen (v->value);
newlen = strlen (p);
p = (char *) alloca (oldlen + 1 + newlen + 1);
bcopy (v->value, p, oldlen);
p[oldlen] = ' ';
bcopy (value, &p[oldlen + 1], newlen + 1);
}
}
}
#ifdef __MSDOS__
/* Many Unix Makefiles include a line saying "SHELL=/bin/sh", but
non-Unix systems don't conform to this default configuration (in
fact, most of them don't even have `/bin'). On the other hand,
$SHELL in the environment, if set, points to the real pathname of
the shell.
Therefore, we generally won't let lines like "SHELL=/bin/sh" from
the Makefile override $SHELL from the environment. But first, we
look for the basename of the shell in the directory where SHELL=
points, and along the $PATH; if it is found in any of these places,
we define $SHELL to be the actual pathname of the shell. Thus, if
you have bash.exe installed as d:/unix/bash.exe, and d:/unix is on
your $PATH, then SHELL=/usr/local/bin/bash will have the effect of
defining SHELL to be "d:/unix/bash.exe". */
if ((origin == o_file || origin == o_override)
&& strcmp (varname, "SHELL") == 0)
{
char shellpath[PATH_MAX];
extern char * __dosexec_find_on_path (const char *, char *[], char *);
/* See if we can find "/bin/sh.exe", "/bin/sh.com", etc. */
if (__dosexec_find_on_path (p, (char **)0, shellpath))
{
char *p;
for (p = shellpath; *p; p++)
{
if (*p == '\\')
*p = '/';
}
v = define_variable_loc (varname, strlen (varname),
shellpath, origin, flavor == f_recursive,
flocp);
}
else
{
char *shellbase, *bslash;
struct variable *pathv = lookup_variable ("PATH", 4);
char *path_string;
char *fake_env[2];
size_t pathlen = 0;
shellbase = strrchr (p, '/');
bslash = strrchr (p, '\\');
if (!shellbase || bslash > shellbase)
shellbase = bslash;
if (!shellbase && p[1] == ':')
shellbase = p + 1;
if (shellbase)
shellbase++;
else
shellbase = p;
/* Search for the basename of the shell (with standard
executable extensions) along the $PATH. */
if (pathv)
pathlen = strlen (pathv->value);
path_string = (char *)xmalloc (5 + pathlen + 2 + 1);
/* On MSDOS, current directory is considered as part of $PATH. */
sprintf (path_string, "PATH=.;%s", pathv ? pathv->value : "");
fake_env[0] = path_string;
fake_env[1] = (char *)0;
if (__dosexec_find_on_path (shellbase, fake_env, shellpath))
{
char *p;
for (p = shellpath; *p; p++)
{
if (*p == '\\')
*p = '/';
}
v = define_variable_loc (varname, strlen (varname),
shellpath, origin,
flavor == f_recursive, flocp);
}
else
v = lookup_variable (varname, strlen (varname));
free (path_string);
}
}
else
#endif /* __MSDOS__ */
#ifdef WINDOWS32
if ((origin == o_file || origin == o_override) && streq (varname, "SHELL"))
{
extern char *default_shell;
/* Call shell locator function. If it returns TRUE, then
set no_default_sh_exe to indicate sh was found and
set new value for SHELL variable. */
if (find_and_set_default_shell (p))
{
v = define_variable_in_set (varname, strlen (varname), default_shell,
origin, flavor == f_recursive,
(target_var
? current_variable_set_list->set
: NULL),
flocp);
no_default_sh_exe = 0;
}
else
v = lookup_variable (varname, strlen (varname));
}
else
#endif
/* If we are defining variables inside an $(eval ...), we might have a
different variable context pushed, not the global context (maybe we're
inside a $(call ...) or something. Since this function is only ever
invoked in places where we want to define globally visible variables,
make sure we define this variable in the global set. */
v = define_variable_in_set (varname, strlen (varname), p,
origin, flavor == f_recursive,
(target_var
? current_variable_set_list->set : NULL),
flocp);
v->append = append;
if (alloc_value)
free (alloc_value);
return v;
}
/* Try to interpret LINE (a null-terminated string) as a variable definition.
ORIGIN may be o_file, o_override, o_env, o_env_override,
or o_command specifying that the variable definition comes
from a makefile, an override directive, the environment with
or without the -e switch, or the command line.
See the comments for parse_variable_definition().
If LINE was recognized as a variable definition, a pointer to its `struct
variable' is returned. If LINE is not a variable definition, NULL is
returned. */
struct variable *
try_variable_definition (flocp, line, origin, target_var)
const struct floc *flocp;
char *line;
enum variable_origin origin;
int target_var;
{
register int c;
register char *p = line;
register char *beg;
register char *end;
enum variable_flavor flavor = f_bogus;
char *name, *expanded_name;
struct variable *v;
while (1)
{
c = *p++;
if (c == '\0' || c == '#')
return 0;
if (c == '=')
{
end = p - 1;
flavor = f_recursive;
break;
}
else if (c == ':')
if (*p == '=')
{
end = p++ - 1;
flavor = f_simple;
break;
}
else
/* A colon other than := is a rule line, not a variable defn. */
return 0;
else if (c == '+' && *p == '=')
{
end = p++ - 1;
flavor = f_append;
break;
}
else if (c == '?' && *p == '=')
{
end = p++ - 1;
flavor = f_conditional;
break;
}
else if (c == '$')
{
/* This might begin a variable expansion reference. Make sure we
don't misrecognize chars inside the reference as =, := or +=. */
char closeparen;
int count;
c = *p++;
if (c == '(')
closeparen = ')';
else if (c == '{')
closeparen = '}';
else
continue; /* Nope. */
/* P now points past the opening paren or brace.
Count parens or braces until it is matched. */
count = 0;
for (; *p != '\0'; ++p)
{
if (*p == c)
++count;
else if (*p == closeparen && --count < 0)
{
++p;
break;
}
}
}
}
beg = next_token (line);
while (end > beg && isblank ((unsigned char)end[-1]))
--end;
p = next_token (p);
/* Expand the name, so "$(foo)bar = baz" works. */
name = (char *) alloca (end - beg + 1);
bcopy (beg, name, end - beg);
name[end - beg] = '\0';
expanded_name = allocated_variable_expand (name);
if (expanded_name[0] == '\0')
fatal (flocp, _("empty variable name"));
v = do_variable_definition (flocp, expanded_name, p,
origin, flavor, target_var);
free (expanded_name);
return v;
}
/* Print information for variable V, prefixing it with PREFIX. */
static void
print_variable (v, prefix)
register struct variable *v;
char *prefix;
{
const char *origin;
switch (v->origin)
{
case o_default:
origin = _("default");
break;
case o_env:
origin = _("environment");
break;
case o_file:
origin = _("makefile");
break;
case o_env_override:
origin = _("environment under -e");
break;
case o_command:
origin = _("command line");
break;
case o_override:
origin = _("`override' directive");
break;
case o_automatic:
origin = _("automatic");
break;
case o_invalid:
default:
abort ();
}
fputs ("# ", stdout);
fputs (origin, stdout);
if (v->fileinfo.filenm)
printf (_(" (from `%s', line %lu)"),
v->fileinfo.filenm, v->fileinfo.lineno);
putchar ('\n');
fputs (prefix, stdout);
/* Is this a `define'? */
if (v->recursive && strchr (v->value, '\n') != 0)
printf ("define %s\n%s\nendef\n", v->name, v->value);
else
{
register char *p;
printf ("%s %s= ", v->name, v->recursive ? v->append ? "+" : "" : ":");
/* Check if the value is just whitespace. */
p = next_token (v->value);
if (p != v->value && *p == '\0')
/* All whitespace. */
printf ("$(subst ,,%s)", v->value);
else if (v->recursive)
fputs (v->value, stdout);
else
/* Double up dollar signs. */
for (p = v->value; *p != '\0'; ++p)
{
if (*p == '$')
putchar ('$');
putchar (*p);
}
putchar ('\n');
}
}
/* Print all the variables in SET. PREFIX is printed before
the actual variable definitions (everything else is comments). */
void
print_variable_set (set, prefix)
register struct variable_set *set;
char *prefix;
{
register unsigned int i, nvariables, per_bucket;
register struct variable *v;
per_bucket = nvariables = 0;
for (i = 0; i < set->buckets; ++i)
{
register unsigned int this_bucket = 0;
for (v = set->table[i]; v != 0; v = v->next)
{
++this_bucket;
print_variable (v, prefix);
}
nvariables += this_bucket;
if (this_bucket > per_bucket)
per_bucket = this_bucket;
}
if (nvariables == 0)
puts (_("# No variables."));
else
{
printf (_("# %u variables in %u hash buckets.\n"),
nvariables, set->buckets);
#ifndef NO_FLOAT
printf (_("# average of %.1f variables per bucket, \
max %u in one bucket.\n"),
(double) nvariables / (double) set->buckets,
per_bucket);
#else
{
int f = (nvariables * 1000 + 5) / set->buckets;
printf (_("# average of %d.%d variables per bucket, \
max %u in one bucket.\n"),
f/10, f%10,
per_bucket);
}
#endif
}
}
/* Print the data base of variables. */
void
print_variable_data_base ()
{
puts (_("\n# Variables\n"));
print_variable_set (&global_variable_set, "");
}
/* Print all the local variables of FILE. */
void
print_file_variables (file)
struct file *file;
{
if (file->variables != 0)
print_variable_set (file->variables->set, "# ");
}
#ifdef WINDOWS32
void
sync_Path_environment(void)
{
char* path = allocated_variable_expand("$(Path)");
static char* environ_path = NULL;
if (!path)
return;
/*
* If done this before, don't leak memory unnecessarily.
* Free the previous entry before allocating new one.
*/
if (environ_path)
free(environ_path);
/*
* Create something WINDOWS32 world can grok
*/
convert_Path_to_windows32(path, ';');
environ_path = concat("Path", "=", path);
putenv(environ_path);
free(path);
}
#endif