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remove dead struct
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1 changed files with 0 additions and 10 deletions
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@ -70,16 +70,6 @@ impl std::fmt::Debug for Runtime {
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}
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}
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#[derive(Clone, Debug)]
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struct CycleDetected {
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/// Common recovery strategy to all participants in the cycle,
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/// or [`CycleRecoveryStrategy::Panic`] otherwise.
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pub(crate) recovery_strategy: CycleRecoveryStrategy,
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/// Cycle participants.
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pub(crate) cycle: Cycle,
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}
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impl Runtime {
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/// Create a new runtime; equivalent to `Self::default`. This is
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/// used when creating a new database.
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