use parking_lot::{Condvar, Mutex}; #[derive(Default)] pub(crate) struct Signal { value: Mutex, cond_var: Condvar, } impl Signal { pub(crate) fn signal(&self, stage: usize) { log::debug!("signal({})", stage); // This check avoids acquiring the lock for things that will // clearly be a no-op. Not *necessary* but helps to ensure we // are more likely to encounter weird race conditions; // otherwise calls to `sum` will tend to be unnecessarily // synchronous. if stage > 0 { let mut v = self.value.lock(); if stage > *v { *v = stage; self.cond_var.notify_all(); } } } /// Waits until the given condition is true; the fn is invoked /// with the current stage. pub(crate) fn wait_for(&self, stage: usize) { log::debug!("wait_for({})", stage); // As above, avoid lock if clearly a no-op. if stage > 0 { let mut v = self.value.lock(); while *v < stage { self.cond_var.wait(&mut v); } } } }