use salsa::Database; use std::sync::Arc; /////////////////////////////////////////////////////////////////////////// // Step 1. Define the query group // A **query group** is a collection of queries (both inputs and // functions) that are defined in one particular spot. Each query group // represents some subset of the full set of queries you will use in your // application. Query groups can also depend on one another: so you might // have some basic query group A and then another query group B that uses // the queries from A and adds a few more. (These relationships must form // a DAG at present, but that is due to Rust's restrictions around // supertraits, which are likely to be lifted.) salsa::query_group! { trait HelloWorldDatabase: salsa::Database { // For each query, we give the name, input type (here, `()`) // and the output type `Arc`. Inside the "fn body" we // give some other configuration. fn input_string(key: ()) -> Arc { // The type we will generate to represent this query. type InputString; // Specify the queries' "storage" -- in this case, this is // an *input query*, which means that its value changes // only when it is explicitly *set* (see the `main` // function below). storage input; } // This is a *derived query*, meaning its value is specified by // a function (see Step 2, below). fn length(key: ()) -> usize { type Length; // No explicit storage defaults to `storage memoized;` // // The function that defines this query is (by default) a // function with the same name as the query in the // containing module (e.g., `length`). } } } /////////////////////////////////////////////////////////////////////////// // Step 2. Define the queries. // Define the **function** for the `length` query. This function will // be called whenever the query's value must be recomputed. After it // is called once, its result is typically memoized, unless we think // that one of the inputs may have changed. Its first argument (`db`) // is the "database", which is the type that contains the storage for // all of the queries in the system -- we never know the concrete type // here, we only know the subset of methods we care about (defined by // the `HelloWorldDatabase` trait we specified above). fn length(db: &impl HelloWorldDatabase, (): ()) -> usize { // Read the input string: let input_string = db.input_string(()); // Return its length: input_string.len() } /////////////////////////////////////////////////////////////////////////// // Step 3. Define the database struct // Define the actual database struct. This must contain a salsa // runtime but can also contain anything else you need. #[derive(Default)] struct DatabaseStruct { runtime: salsa::Runtime, } // Tell salsa where to find the runtime in your context. impl salsa::Database for DatabaseStruct { fn salsa_runtime(&self) -> &salsa::Runtime { &self.runtime } } // Define the full set of queries that your context needs. This would // in general combine (and implement) all the database traits in // your application into one place, allocating storage for all of // them. salsa::database_storage! { struct DatabaseStorage for DatabaseStruct { impl HelloWorldDatabase { fn input_string() for InputString; fn length() for Length; } } } // This shows how to use a query. fn main() { let db = DatabaseStruct::default(); println!("Initially, the length is {}.", db.length(())); db.query(InputString) .set((), Arc::new(format!("Hello, world"))); println!("Now, the length is {}.", db.length(())); }