use std::{cell::Cell, sync::Arc}; use crate::signal::Signal; /// Various "knobs" and utilities used by tests to force /// a certain behavior. pub(crate) trait Knobs { fn knobs(&self) -> &KnobsStruct; fn signal(&self, stage: usize); fn wait_for(&self, stage: usize); } /// Various "knobs" that can be used to customize how the queries /// behave on one specific thread. Note that this state is /// intentionally thread-local (apart from `signal`). #[derive(Clone, Default)] pub(crate) struct KnobsStruct { /// A kind of flexible barrier used to coordinate execution across /// threads to ensure we reach various weird states. pub(crate) signal: Arc, /// When this database is about to block, send a signal. pub(crate) signal_on_will_block: Cell, } #[salsa::db( crate::parallel_cycle_one_recover::Jar, crate::parallel_cycle_none_recover::Jar, crate::parallel_cycle_mid_recover::Jar, crate::parallel_cycle_all_recover::Jar )] #[derive(Default)] pub(crate) struct Database { storage: salsa::Storage, knobs: KnobsStruct, } impl salsa::Database for Database { fn salsa_event(&self, event: salsa::Event) { if let salsa::EventKind::WillBlockOn { .. } = event.kind { self.signal(self.knobs().signal_on_will_block.get()); } } } impl salsa::ParallelDatabase for Database { fn snapshot(&self) -> salsa::Snapshot { salsa::Snapshot::new(Database { storage: self.storage.snapshot(), knobs: self.knobs.clone(), }) } } impl Knobs for Database { fn knobs(&self) -> &KnobsStruct { &self.knobs } fn signal(&self, stage: usize) { self.knobs.signal.signal(stage); } fn wait_for(&self, stage: usize) { self.knobs.signal.wait_for(stage); } }