salsa/tests/tracked_struct_db1_lt.rs
Niko Matsakis daaa78056a switch to new database design
Under this design, *all* databases are a
`DatabaseImpl<U>`, where the `U` implements
`UserData` (you can use `()` if there is none).

Code would default to `&dyn salsa::Database` but
if you want to give access to the userdata, you
can define a custom database trait
`MyDatabase: salsa::Databse` so long as you

* annotate `MyDatabase` trait definition of
  impls of `MyDatabase` with `#[salsa::db]`
* implement `MyDatabase` for `DatabaseImpl<U>`
  where `U` is your userdata (this could be a
  blanket impl, if you don't know the precise
  userdata type).

The `tests/common/mod.rs` shows the pattern.
2024-07-28 12:47:50 +00:00

25 lines
339 B
Rust

//! Test that tracked structs with lifetimes not named `'db`
//! compile successfully.
mod common;
use test_log::test;
#[salsa::input]
struct MyInput {
field: u32,
}
#[salsa::tracked]
struct MyTracked1<'db1> {
field: MyTracked2<'db1>,
}
#[salsa::tracked]
struct MyTracked2<'db2> {
field: u32,
}
#[test]
fn create_db() {}