zed/crates/gpui3/src/app.rs

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Rust
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mod async_context;
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mod entity_map;
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mod model_context;
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pub use async_context::*;
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pub use entity_map::*;
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pub use model_context::*;
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use refineable::Refineable;
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use crate::{
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current_platform, run_on_main, spawn_on_main, Context, LayoutId, MainThread, MainThreadOnly,
Platform, PlatformDispatcher, RootView, TextStyle, TextStyleRefinement, TextSystem, Window,
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WindowContext, WindowHandle, WindowId,
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};
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use anyhow::{anyhow, Result};
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use collections::{HashMap, VecDeque};
use futures::{future, Future};
use parking_lot::Mutex;
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use slotmap::SlotMap;
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use smallvec::SmallVec;
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use std::{
any::{type_name, Any, TypeId},
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marker::PhantomData,
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ops::{Deref, DerefMut},
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sync::{Arc, Weak},
};
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use util::ResultExt;
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#[derive(Clone)]
pub struct App(Arc<Mutex<AppContext>>);
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impl App {
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pub fn production() -> Self {
Self::new(current_platform())
}
#[cfg(any(test, feature = "test"))]
pub fn test() -> Self {
Self::new(Arc::new(super::TestPlatform::new()))
}
fn new(platform: Arc<dyn Platform>) -> Self {
let dispatcher = platform.dispatcher();
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let text_system = Arc::new(TextSystem::new(platform.text_system()));
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let entities = EntityMap::new();
let unit_entity = entities.redeem(entities.reserve(), ());
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Self(Arc::new_cyclic(|this| {
Mutex::new(AppContext {
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thread: PhantomData,
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this: this.clone(),
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platform: MainThreadOnly::new(platform, dispatcher.clone()),
dispatcher,
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text_system,
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pending_updates: 0,
text_style_stack: Vec::new(),
state_stacks_by_type: HashMap::default(),
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unit_entity,
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entities,
windows: SlotMap::with_key(),
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pending_effects: Default::default(),
observers: Default::default(),
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layout_id_buffer: Default::default(),
})
}))
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}
pub fn run<F>(self, on_finish_launching: F)
where
F: 'static + FnOnce(&mut AppContext),
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{
let this = self.clone();
let platform = self.0.lock().platform.clone();
platform.borrow_on_main_thread().run(Box::new(move || {
let cx = &mut *this.0.lock();
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on_finish_launching(cx);
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}));
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}
}
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type Handlers<Thread> =
SmallVec<[Arc<dyn Fn(&mut AppContext<Thread>) -> bool + Send + Sync + 'static>; 2]>;
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pub struct AppContext<Thread = ()> {
thread: PhantomData<Thread>,
this: Weak<Mutex<AppContext>>,
platform: MainThreadOnly<dyn Platform>,
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dispatcher: Arc<dyn PlatformDispatcher>,
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text_system: Arc<TextSystem>,
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pending_updates: usize,
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pub(crate) text_style_stack: Vec<TextStyleRefinement>,
pub(crate) state_stacks_by_type: HashMap<TypeId, Vec<Box<dyn Any + Send + Sync>>>,
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pub(crate) unit_entity: Handle<()>,
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pub(crate) entities: EntityMap,
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pub(crate) windows: SlotMap<WindowId, Option<Window>>,
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pub(crate) pending_effects: VecDeque<Effect>,
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pub(crate) observers: HashMap<EntityId, Handlers<Thread>>,
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pub(crate) layout_id_buffer: Vec<LayoutId>, // We recycle this memory across layout requests.
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}
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impl Deref for AppContext<MainThread> {
type Target = AppContext<()>;
fn deref(&self) -> &Self::Target {
self
}
}
impl DerefMut for AppContext<MainThread> {
fn deref_mut(&mut self) -> &mut Self::Target {
self
}
}
impl<Thread> AppContext<Thread> {
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pub fn text_system(&self) -> &Arc<TextSystem> {
&self.text_system
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}
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pub fn to_async(&self) -> AsyncContext {
AsyncContext(self.this.clone())
}
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// pub fn run_on_main<R>(
// &self,
// f: impl FnOnce(&mut AppContext<MainThread>) -> R + Send + 'static,
// ) -> impl Future<Output = R>
// where
// R: Send + 'static,
// {
// let this = self.this.upgrade().unwrap();
// run_on_main(self.dispatcher.clone(), move || {
// let cx = &mut *this.lock();
// let main_thread_cx: &mut AppContext<MainThread> = unsafe { std::mem::transmute(cx) };
// main_thread_cx.update(|cx| f(cx))
// })
// }
// pub fn spawn_on_main<F, R>(
// &self,
// f: impl FnOnce(&mut AppContext<MainThread>) -> F + Send + 'static,
// ) -> impl Future<Output = R>
// where
// F: Future<Output = R> + 'static,
// R: Send + 'static,
// {
// let this = self.this.upgrade().unwrap();
// spawn_on_main(self.dispatcher.clone(), move || {
// let cx = &mut *this.lock();
// let platform = cx.platform.borrow_on_main_thread().clone();
// // todo!()
// // cx.update(|cx| f(&mut MainThreadContext::mutable(cx, platform.as_ref())))
// future::ready(())
// })
// // self.platform.read(move |platform| {
// }
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pub fn text_style(&self) -> TextStyle {
let mut style = TextStyle::default();
for refinement in &self.text_style_stack {
style.refine(refinement);
}
style
}
pub fn state<S: 'static>(&self) -> &S {
self.state_stacks_by_type
.get(&TypeId::of::<S>())
.and_then(|stack| stack.last())
.and_then(|any_state| any_state.downcast_ref::<S>())
.ok_or_else(|| anyhow!("no state of type {} exists", type_name::<S>()))
.unwrap()
}
pub fn state_mut<S: 'static>(&mut self) -> &mut S {
self.state_stacks_by_type
.get_mut(&TypeId::of::<S>())
.and_then(|stack| stack.last_mut())
.and_then(|any_state| any_state.downcast_mut::<S>())
.ok_or_else(|| anyhow!("no state of type {} exists", type_name::<S>()))
.unwrap()
}
pub(crate) fn push_text_style(&mut self, text_style: TextStyleRefinement) {
self.text_style_stack.push(text_style);
}
pub(crate) fn pop_text_style(&mut self) {
self.text_style_stack.pop();
}
pub(crate) fn push_state<T: Send + Sync + 'static>(&mut self, state: T) {
self.state_stacks_by_type
.entry(TypeId::of::<T>())
.or_default()
.push(Box::new(state));
}
pub(crate) fn pop_state<T: 'static>(&mut self) {
self.state_stacks_by_type
.get_mut(&TypeId::of::<T>())
.and_then(|stack| stack.pop())
.expect("state stack underflow");
}
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pub(crate) fn update_window<R>(
&mut self,
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id: WindowId,
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update: impl FnOnce(&mut WindowContext<Thread>) -> R,
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) -> Result<R> {
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self.update(|cx| {
let mut window = cx
.windows
.get_mut(id)
.ok_or_else(|| anyhow!("window not found"))?
.take()
.unwrap();
let result = update(&mut WindowContext::mutable(cx, &mut window));
window.dirty = true;
cx.windows
.get_mut(id)
.ok_or_else(|| anyhow!("window not found"))?
.replace(window);
Ok(result)
})
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}
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fn update<R>(&mut self, update: impl FnOnce(&mut Self) -> R) -> R {
self.pending_updates += 1;
let result = update(self);
self.pending_updates -= 1;
if self.pending_updates == 0 {
self.flush_effects();
}
result
}
fn flush_effects(&mut self) {
while let Some(effect) = self.pending_effects.pop_front() {
match effect {
Effect::Notify(entity_id) => self.apply_notify_effect(entity_id),
}
}
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let dirty_window_ids = self
.windows
.iter()
.filter_map(|(window_id, window)| {
let window = window.as_ref().unwrap();
if window.dirty {
Some(window_id)
} else {
None
}
})
.collect::<Vec<_>>();
for dirty_window_id in dirty_window_ids {
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self.update_window(dirty_window_id, |cx| cx.draw())
.unwrap() // We know we have the window.
.log_err();
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}
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}
fn apply_notify_effect(&mut self, updated_entity: EntityId) {
if let Some(mut handlers) = self.observers.remove(&updated_entity) {
handlers.retain(|handler| handler(self));
if let Some(new_handlers) = self.observers.remove(&updated_entity) {
handlers.extend(new_handlers);
}
self.observers.insert(updated_entity, handlers);
}
}
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}
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impl<Thread: 'static> Context for AppContext<Thread> {
type EntityContext<'a, 'w, T: Send + Sync + 'static> = ModelContext<'a, T, Thread>;
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type Result<T> = T;
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fn entity<T: Send + Sync + 'static>(
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&mut self,
build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
) -> Handle<T> {
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let slot = self.entities.reserve();
let entity = build_entity(&mut ModelContext::mutable(self, slot.id));
self.entities.redeem(slot, entity)
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}
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fn update_entity<T: Send + Sync + 'static, R>(
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&mut self,
handle: &Handle<T>,
update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
) -> R {
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let mut entity = self.entities.lease(handle);
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let result = update(&mut *entity, &mut ModelContext::mutable(self, handle.id));
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self.entities.end_lease(entity);
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result
}
}
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impl AppContext<MainThread> {
fn platform(&self) -> &dyn Platform {
self.platform.borrow_on_main_thread()
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}
pub fn activate(&mut self, ignoring_other_apps: bool) {
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self.platform().activate(ignoring_other_apps);
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}
pub fn open_window<S: 'static + Send + Sync>(
&mut self,
options: crate::WindowOptions,
build_root_view: impl FnOnce(&mut WindowContext) -> RootView<S> + Send + 'static,
) -> WindowHandle<S> {
let id = self.windows.insert(None);
let handle = WindowHandle::new(id);
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let mut window = Window::new(handle.into(), options, self.platform(), self);
let root_view = build_root_view(&mut WindowContext::mutable(self, &mut window));
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window.root_view.replace(root_view.into_any());
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self.windows.get_mut(id).unwrap().replace(window);
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handle
}
}
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pub(crate) enum Effect {
Notify(EntityId),
}
#[cfg(test)]
mod tests {
use super::AppContext;
#[test]
fn test_app_context_send_sync() {
// This will not compile if `AppContext` does not implement `Send`
fn assert_send<T: Send>() {}
assert_send::<AppContext>();
}
}