zed/zed/src/editor/buffer/selection.rs

76 lines
1.9 KiB
Rust
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use crate::{
editor::{
buffer::{Anchor, Buffer, Point, ToPoint},
display_map::DisplayMap,
DisplayPoint,
},
time,
};
use gpui::AppContext;
use std::{cmp::Ordering, mem, ops::Range};
pub type SelectionSetId = time::Lamport;
pub type SelectionsVersion = usize;
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Selection {
pub start: Anchor,
pub end: Anchor,
pub reversed: bool,
pub goal_column: Option<u32>,
}
impl Selection {
pub fn head(&self) -> &Anchor {
if self.reversed {
&self.start
} else {
&self.end
}
}
pub fn set_head(&mut self, buffer: &Buffer, cursor: Anchor) {
if cursor.cmp(self.tail(), buffer).unwrap() < Ordering::Equal {
if !self.reversed {
mem::swap(&mut self.start, &mut self.end);
self.reversed = true;
}
self.start = cursor;
} else {
if self.reversed {
mem::swap(&mut self.start, &mut self.end);
self.reversed = false;
}
self.end = cursor;
}
}
pub fn tail(&self) -> &Anchor {
if self.reversed {
&self.end
} else {
&self.start
}
}
pub fn range(&self, buffer: &Buffer) -> Range<Point> {
let start = self.start.to_point(buffer).unwrap();
let end = self.end.to_point(buffer).unwrap();
if self.reversed {
end..start
} else {
start..end
}
}
pub fn display_range(&self, map: &DisplayMap, app: &AppContext) -> Range<DisplayPoint> {
let start = self.start.to_display_point(map, app).unwrap();
let end = self.end.to_display_point(map, app).unwrap();
if self.reversed {
end..start
} else {
start..end
}
}
}