zed/crates/collab_ui/src/channel_view.rs

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9.2 KiB
Rust
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use channel::channel_buffer::{self, ChannelBuffer};
use client::proto;
use clock::ReplicaId;
use collections::HashMap;
use editor::Editor;
use gpui::{
actions,
elements::{ChildView, Label},
AnyElement, AnyViewHandle, AppContext, Element, Entity, ModelHandle, Subscription, View,
ViewContext, ViewHandle,
};
use language::Language;
use project::Project;
use std::sync::Arc;
use workspace::{
item::{FollowableItem, Item, ItemHandle},
register_followable_item, ViewId,
};
actions!(channel_view, [Deploy]);
pub(crate) fn init(cx: &mut AppContext) {
register_followable_item::<ChannelView>(cx)
}
pub struct ChannelView {
pub editor: ViewHandle<Editor>,
project: ModelHandle<Project>,
channel_buffer: ModelHandle<ChannelBuffer>,
remote_id: Option<ViewId>,
_editor_event_subscription: Subscription,
}
impl ChannelView {
pub fn new(
project: ModelHandle<Project>,
channel_buffer: ModelHandle<ChannelBuffer>,
language: Option<Arc<Language>>,
cx: &mut ViewContext<Self>,
) -> Self {
let buffer = channel_buffer.read(cx).buffer();
buffer.update(cx, |buffer, cx| buffer.set_language(language, cx));
let editor = cx.add_view(|cx| Editor::for_buffer(buffer, None, cx));
let _editor_event_subscription = cx.subscribe(&editor, |_, _, e, cx| cx.emit(e.clone()));
cx.subscribe(&project, Self::handle_project_event).detach();
cx.subscribe(&channel_buffer, Self::handle_channel_buffer_event)
.detach();
let this = Self {
editor,
project,
channel_buffer,
remote_id: None,
_editor_event_subscription,
};
this.refresh_replica_id_map(cx);
this
}
fn handle_project_event(
&mut self,
_: ModelHandle<Project>,
event: &project::Event,
cx: &mut ViewContext<Self>,
) {
match event {
project::Event::RemoteIdChanged(_) => {}
project::Event::DisconnectedFromHost => {}
project::Event::Closed => {}
project::Event::CollaboratorUpdated { .. } => {}
project::Event::CollaboratorLeft(_) => {}
project::Event::CollaboratorJoined(_) => {}
_ => return,
}
self.refresh_replica_id_map(cx);
}
fn handle_channel_buffer_event(
&mut self,
_: ModelHandle<ChannelBuffer>,
_: &channel_buffer::Event,
cx: &mut ViewContext<Self>,
) {
self.refresh_replica_id_map(cx);
}
/// Build a mapping of channel buffer replica ids to the corresponding
/// replica ids in the current project.
///
/// Using this mapping, a given user can be displayed with the same color
/// in the channel buffer as in other files in the project. Users who are
/// in the channel buffer but not the project will not have a color.
fn refresh_replica_id_map(&self, cx: &mut ViewContext<Self>) {
let mut project_replica_ids_by_channel_buffer_replica_id = HashMap::default();
let project = self.project.read(cx);
let channel_buffer = self.channel_buffer.read(cx);
project_replica_ids_by_channel_buffer_replica_id
.insert(channel_buffer.replica_id(cx), project.replica_id());
project_replica_ids_by_channel_buffer_replica_id.extend(
channel_buffer
.collaborators()
.iter()
.filter_map(|channel_buffer_collaborator| {
project
.collaborators()
.values()
.find_map(|project_collaborator| {
(project_collaborator.user_id == channel_buffer_collaborator.user_id)
.then_some((
channel_buffer_collaborator.replica_id as ReplicaId,
project_collaborator.replica_id,
))
})
}),
);
self.editor.update(cx, |editor, cx| {
editor.set_replica_id_map(Some(project_replica_ids_by_channel_buffer_replica_id), cx)
});
}
}
impl Entity for ChannelView {
type Event = editor::Event;
}
impl View for ChannelView {
fn ui_name() -> &'static str {
"ChannelView"
}
fn render(&mut self, cx: &mut ViewContext<Self>) -> AnyElement<Self> {
ChildView::new(self.editor.as_any(), cx).into_any()
}
fn focus_in(&mut self, _: AnyViewHandle, cx: &mut ViewContext<Self>) {
if cx.is_self_focused() {
cx.focus(self.editor.as_any())
}
}
}
impl Item for ChannelView {
fn tab_content<V: 'static>(
&self,
_: Option<usize>,
style: &theme::Tab,
cx: &gpui::AppContext,
) -> AnyElement<V> {
let channel_name = self
.channel_buffer
.read(cx)
.channel(cx)
.map_or("[Deleted channel]".to_string(), |channel| {
format!("#{}", channel.name)
});
Label::new(channel_name, style.label.to_owned()).into_any()
}
}
impl FollowableItem for ChannelView {
fn remote_id(&self) -> Option<workspace::ViewId> {
self.remote_id
}
fn to_state_proto(&self, cx: &AppContext) -> Option<proto::view::Variant> {
self.channel_buffer.read(cx).channel(cx).map(|channel| {
proto::view::Variant::ChannelView(proto::view::ChannelView {
channel_id: channel.id,
editor: if let Some(proto::view::Variant::Editor(proto)) =
self.editor.read(cx).to_state_proto(cx)
{
Some(proto)
} else {
None
},
})
})
}
fn from_state_proto(
_: ViewHandle<workspace::Pane>,
workspace: ViewHandle<workspace::Workspace>,
remote_id: workspace::ViewId,
state: &mut Option<proto::view::Variant>,
cx: &mut AppContext,
) -> Option<gpui::Task<anyhow::Result<ViewHandle<Self>>>> {
let Some(proto::view::Variant::ChannelView(_)) = state else { return None };
let Some(proto::view::Variant::ChannelView(state)) = state.take() else { unreachable!() };
let channel_store = &workspace.read(cx).app_state().channel_store.clone();
let open_channel_buffer = channel_store.update(cx, |store, cx| {
store.open_channel_buffer(state.channel_id, cx)
});
let project = workspace.read(cx).project().to_owned();
let language = workspace.read(cx).app_state().languages.clone();
let get_markdown = language.language_for_name("Markdown");
Some(cx.spawn(|mut cx| async move {
let channel_buffer = open_channel_buffer.await?;
let markdown = get_markdown.await?;
let this = workspace
.update(&mut cx, move |_, cx| {
cx.add_view(|cx| {
let mut this = Self::new(project, channel_buffer, Some(markdown), cx);
this.remote_id = Some(remote_id);
this
})
})
.ok_or_else(|| anyhow::anyhow!("workspace dropped"))?;
if let Some(state) = state.editor {
let task = this.update(&mut cx, |this, cx| {
this.editor.update(cx, |editor, cx| {
editor.apply_update_proto(
&this.project,
proto::update_view::Variant::Editor(proto::update_view::Editor {
selections: state.selections,
pending_selection: state.pending_selection,
scroll_top_anchor: state.scroll_top_anchor,
scroll_x: state.scroll_x,
scroll_y: state.scroll_y,
..Default::default()
}),
cx,
)
})
});
if let Some(task) = task {
task.await?;
}
}
Ok(this)
}))
}
fn add_event_to_update_proto(
&self,
event: &Self::Event,
update: &mut Option<proto::update_view::Variant>,
cx: &AppContext,
) -> bool {
self.editor
.read(cx)
.add_event_to_update_proto(event, update, cx)
}
fn apply_update_proto(
&mut self,
project: &ModelHandle<Project>,
message: proto::update_view::Variant,
cx: &mut ViewContext<Self>,
) -> gpui::Task<anyhow::Result<()>> {
self.editor.update(cx, |editor, cx| {
editor.apply_update_proto(project, message, cx)
})
}
fn set_leader_replica_id(
&mut self,
leader_replica_id: Option<u16>,
cx: &mut ViewContext<Self>,
) {
self.editor.update(cx, |editor, cx| {
editor.set_leader_replica_id(leader_replica_id, cx)
})
}
fn should_unfollow_on_event(event: &Self::Event, cx: &AppContext) -> bool {
Editor::should_unfollow_on_event(event, cx)
}
}