zed/crates/channel/src/channel_store/channel_index.rs

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use std::{ops::Deref, sync::Arc};
use collections::HashMap;
use rpc::proto;
use crate::{Channel, ChannelId};
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use super::ChannelPath;
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pub type ChannelsById = HashMap<ChannelId, Arc<Channel>>;
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#[derive(Default, Debug)]
pub struct ChannelIndex {
paths: Vec<ChannelPath>,
channels_by_id: ChannelsById,
}
impl ChannelIndex {
pub fn by_id(&self) -> &ChannelsById {
&self.channels_by_id
}
pub fn clear(&mut self) {
self.paths.clear();
self.channels_by_id.clear();
}
/// Delete the given channels from this index.
pub fn delete_channels(&mut self, channels: &[ChannelId]) {
self.channels_by_id
.retain(|channel_id, _| !channels.contains(channel_id));
self.paths.retain(|path| {
path.iter()
.all(|channel_id| self.channels_by_id.contains_key(channel_id))
});
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}
pub fn bulk_edit(&mut self) -> ChannelPathsEditGuard {
ChannelPathsEditGuard {
paths: &mut self.paths,
channels_by_id: &mut self.channels_by_id,
}
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}
}
impl Deref for ChannelIndex {
type Target = [ChannelPath];
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fn deref(&self) -> &Self::Target {
&self.paths
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}
}
/// A guard for ensuring that the paths index maintains its sort and uniqueness
/// invariants after a series of insertions
#[derive(Debug)]
pub struct ChannelPathsEditGuard<'a> {
paths: &'a mut Vec<ChannelPath>,
channels_by_id: &'a mut ChannelsById,
}
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impl<'a> ChannelPathsEditGuard<'a> {
/// Remove the given edge from this index. This will not remove the channel.
/// If this operation would result in a dangling edge, re-insert it.
pub fn delete_edge(&mut self, parent_id: ChannelId, channel_id: ChannelId) {
self.paths.retain(|path| {
!path
.windows(2)
.any(|window| window == [parent_id, channel_id])
});
// Ensure that there is at least one channel path in the index
if !self
.paths
.iter()
.any(|path| path.iter().any(|id| id == &channel_id))
{
self.insert_root(channel_id);
}
}
pub fn insert(&mut self, channel_proto: proto::Channel) {
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if let Some(existing_channel) = self.channels_by_id.get_mut(&channel_proto.id) {
Arc::make_mut(existing_channel).name = channel_proto.name;
} else {
self.channels_by_id.insert(
channel_proto.id,
Arc::new(Channel {
id: channel_proto.id,
name: channel_proto.name,
}),
);
self.insert_root(channel_proto.id);
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}
}
pub fn insert_edge(&mut self, parent_id: ChannelId, channel_id: ChannelId) {
debug_assert!(self.channels_by_id.contains_key(&parent_id));
let mut ix = 0;
println!("*********** INSERTING EDGE {}, {} ***********", channel_id, parent_id);
dbg!(&self.paths);
while ix < self.paths.len() {
let path = &self.paths[ix];
println!("*********");
dbg!(path);
if path.ends_with(&[parent_id]) {
dbg!("Appending to parent path");
let mut new_path = Vec::with_capacity(path.len() + 1);
new_path.extend_from_slice(path);
new_path.push(channel_id);
self.paths.insert(ix + 1, dbg!(ChannelPath::new(new_path.into())));
ix += 2;
} else if let Some(path_ix) = path.iter().position(|c| c == &channel_id) {
if path.contains(&parent_id) {
dbg!("Doing nothing");
ix += 1;
continue;
}
if path_ix == 0 && path.len() == 1 {
dbg!("Removing path that is just this");
self.paths.swap_remove(ix);
continue;
}
// This is the busted section rn
// We're trying to do this weird, unsorted context
// free insertion thing, but we can't insert 'parent_id',
// we have to _prepend_ with _parent path to_,
// or something like that.
// It's a bit busted rn, I think I need to keep this whole thing
// sorted now, as this is a huge mess.
// Basically, we want to do the exact thing we do in the
// server, except explicitly.
// Also, rethink the bulk edit abstraction, it's use may no longer
// be as needed with the channel names and edges seperated.
dbg!("Expanding path which contains");
let (left, right) = path.split_at(path_ix);
let mut new_path = Vec::with_capacity(left.len() + right.len() + 1);
/// WRONG WRONG WRONG
new_path.extend_from_slice(left);
new_path.push(parent_id);
/// WRONG WRONG WRONG
new_path.extend_from_slice(right);
if path_ix == 0 {
dbg!("Replacing path that starts with this");
self.paths[ix] = dbg!(ChannelPath::new(new_path.into()));
} else {
dbg!("inserting new path");
self.paths.insert(ix + 1, dbg!(ChannelPath::new(new_path.into())));
ix += 1;
}
ix += 1;
} else {
dbg!("Doing nothing");
ix += 1;
}
}
}
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fn insert_root(&mut self, channel_id: ChannelId) {
self.paths.push(ChannelPath::new(Arc::from([channel_id])));
}
}
impl<'a> Drop for ChannelPathsEditGuard<'a> {
fn drop(&mut self) {
self.paths.sort_by(|a, b| {
let a = channel_path_sorting_key(a, &self.channels_by_id);
let b = channel_path_sorting_key(b, &self.channels_by_id);
a.cmp(b)
});
self.paths.dedup();
}
}
fn channel_path_sorting_key<'a>(
path: &'a [ChannelId],
channels_by_id: &'a ChannelsById,
) -> impl 'a + Iterator<Item = Option<&'a str>> {
path.iter()
.map(|id| Some(channels_by_id.get(id)?.name.as_str()))
}