2023-09-20 02:55:13 +00:00
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mod events;
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mod keystroke;
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#[cfg(target_os = "macos")]
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mod mac;
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2023-09-19 19:19:22 +00:00
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#[cfg(any(test, feature = "test"))]
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mod test;
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2023-09-20 02:55:13 +00:00
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2023-09-19 19:19:22 +00:00
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use crate::{
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AnyWindowHandle, Bounds, FontFeatures, FontId, FontMetrics, FontStyle, FontWeight, GlyphId,
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LineLayout, Pixels, Point, RunStyle, SharedString, Size,
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};
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use async_task::Runnable;
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use futures::channel::oneshot;
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use raw_window_handle::{HasRawDisplayHandle, HasRawWindowHandle};
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2023-09-20 02:55:13 +00:00
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use std::{any::Any, fmt::Debug, ops::Range, rc::Rc, sync::Arc};
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use uuid::Uuid;
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2023-09-20 02:55:13 +00:00
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pub use events::*;
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pub use keystroke::*;
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#[cfg(target_os = "macos")]
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pub use mac::*;
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2023-09-19 19:19:22 +00:00
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#[cfg(any(test, feature = "test"))]
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pub use test::*;
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pub trait Platform {
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fn dispatcher(&self) -> Arc<dyn PlatformDispatcher>;
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fn font_system(&self) -> Arc<dyn PlatformTextSystem>;
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fn open_window(
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&self,
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handle: AnyWindowHandle,
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options: WindowOptions,
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) -> Box<dyn PlatformWindow>;
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}
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2023-09-20 02:55:13 +00:00
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pub trait PlatformScreen: Debug {
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fn as_any(&self) -> &dyn Any;
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fn bounds(&self) -> Bounds<Pixels>;
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fn content_bounds(&self) -> Bounds<Pixels>;
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fn display_uuid(&self) -> Option<Uuid>;
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}
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pub trait PlatformWindow: HasRawWindowHandle + HasRawDisplayHandle {
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fn bounds(&self) -> WindowBounds;
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fn content_size(&self) -> Size<Pixels>;
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fn scale_factor(&self) -> f32;
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fn titlebar_height(&self) -> Pixels;
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fn appearance(&self) -> WindowAppearance;
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fn screen(&self) -> Rc<dyn PlatformScreen>;
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fn mouse_position(&self) -> Point<Pixels>;
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fn as_any_mut(&mut self) -> &mut dyn Any;
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fn set_input_handler(&mut self, input_handler: Box<dyn InputHandler>);
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fn prompt(
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&self,
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level: WindowPromptLevel,
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msg: &str,
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answers: &[&str],
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) -> oneshot::Receiver<usize>;
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fn activate(&self);
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fn set_title(&mut self, title: &str);
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fn set_edited(&mut self, edited: bool);
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fn show_character_palette(&self);
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fn minimize(&self);
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fn zoom(&self);
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fn toggle_full_screen(&self);
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fn on_event(&mut self, callback: Box<dyn FnMut(Event) -> bool>);
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fn on_active_status_change(&mut self, callback: Box<dyn FnMut(bool)>);
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fn on_resize(&mut self, callback: Box<dyn FnMut()>);
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fn on_fullscreen(&mut self, callback: Box<dyn FnMut(bool)>);
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fn on_moved(&mut self, callback: Box<dyn FnMut()>);
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fn on_should_close(&mut self, callback: Box<dyn FnMut() -> bool>);
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fn on_close(&mut self, callback: Box<dyn FnOnce()>);
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fn on_appearance_changed(&mut self, callback: Box<dyn FnMut()>);
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fn is_topmost_for_position(&self, position: Point<Pixels>) -> bool;
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}
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pub trait PlatformDispatcher: Send + Sync {
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fn is_main_thread(&self) -> bool;
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fn run_on_main_thread(&self, task: Runnable);
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}
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pub trait PlatformTextSystem: Send + Sync {
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fn add_fonts(&self, fonts: &[Arc<Vec<u8>>]) -> anyhow::Result<()>;
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fn all_families(&self) -> Vec<String>;
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fn load_family(&self, name: &str, features: &FontFeatures) -> anyhow::Result<Vec<FontId>>;
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fn select_font(
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&self,
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font_ids: &[FontId],
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weight: FontWeight,
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style: FontStyle,
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) -> anyhow::Result<FontId>;
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fn font_metrics(&self, font_id: FontId) -> FontMetrics;
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fn typographic_bounds(
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&self,
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font_id: FontId,
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glyph_id: GlyphId,
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) -> anyhow::Result<Bounds<Pixels>>;
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fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> anyhow::Result<Point<Pixels>>;
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fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId>;
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fn rasterize_glyph(
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&self,
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font_id: FontId,
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font_size: f32,
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glyph_id: GlyphId,
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subpixel_shift: Point<Pixels>,
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scale_factor: f32,
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options: RasterizationOptions,
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) -> Option<(Bounds<u32>, Vec<u8>)>;
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fn layout_line(&self, text: &str, font_size: Pixels, runs: &[(usize, RunStyle)]) -> LineLayout;
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fn wrap_line(
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&self,
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text: &str,
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font_id: FontId,
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font_size: Pixels,
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width: Pixels,
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) -> Vec<usize>;
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}
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pub trait InputHandler {
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fn selected_text_range(&self) -> Option<Range<usize>>;
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fn marked_text_range(&self) -> Option<Range<usize>>;
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fn text_for_range(&self, range_utf16: Range<usize>) -> Option<String>;
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fn replace_text_in_range(&mut self, replacement_range: Option<Range<usize>>, text: &str);
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fn replace_and_mark_text_in_range(
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&mut self,
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range_utf16: Option<Range<usize>>,
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new_text: &str,
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new_selected_range: Option<Range<usize>>,
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);
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fn unmark_text(&mut self);
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fn bounds_for_range(&self, range_utf16: Range<usize>) -> Option<Bounds<f32>>;
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}
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#[derive(Copy, Clone, Debug)]
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pub enum RasterizationOptions {
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Alpha,
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Bgra,
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}
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#[derive(Debug)]
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pub struct WindowOptions {
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pub bounds: WindowBounds,
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pub titlebar: Option<TitlebarOptions>,
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pub center: bool,
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pub focus: bool,
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pub show: bool,
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pub kind: WindowKind,
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pub is_movable: bool,
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pub screen: Option<Rc<dyn PlatformScreen>>,
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}
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impl Default for WindowOptions {
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fn default() -> Self {
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Self {
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bounds: WindowBounds::default(),
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titlebar: Some(TitlebarOptions {
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title: Default::default(),
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appears_transparent: Default::default(),
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traffic_light_position: Default::default(),
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}),
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center: false,
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focus: true,
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show: true,
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kind: WindowKind::Normal,
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is_movable: true,
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screen: None,
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}
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}
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}
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#[derive(Debug, Default)]
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pub struct TitlebarOptions {
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pub title: Option<SharedString>,
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pub appears_transparent: bool,
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pub traffic_light_position: Option<Point<Pixels>>,
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}
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#[derive(Copy, Clone, Debug)]
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pub enum Appearance {
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Light,
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VibrantLight,
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Dark,
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VibrantDark,
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}
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impl Default for Appearance {
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fn default() -> Self {
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Self::Light
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}
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}
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#[derive(Copy, Clone, Debug, PartialEq, Eq)]
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pub enum WindowKind {
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Normal,
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PopUp,
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}
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#[derive(Copy, Clone, Debug, PartialEq, Default)]
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pub enum WindowBounds {
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Fullscreen,
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#[default]
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Maximized,
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Fixed(Bounds<Pixels>),
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}
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#[derive(Copy, Clone, Debug)]
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pub enum WindowAppearance {
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Light,
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VibrantLight,
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Dark,
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VibrantDark,
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}
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impl Default for WindowAppearance {
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fn default() -> Self {
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Self::Light
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}
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}
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#[derive(Copy, Clone, Debug, PartialEq, Default)]
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pub enum WindowPromptLevel {
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#[default]
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Info,
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Warning,
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Critical,
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}
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