zed/crates/gpui3/src/gpui3.rs

209 lines
4.4 KiB
Rust
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mod app;
mod color;
mod element;
mod elements;
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mod executor;
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mod geometry;
mod platform;
mod scene;
mod style;
mod style_helpers;
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mod styled;
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mod taffy;
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mod text_system;
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mod util;
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mod view;
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mod window;
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pub use anyhow::Result;
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pub use app::*;
pub use color::*;
pub use element::*;
pub use elements::*;
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pub use executor::*;
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pub use geometry::*;
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pub use gpui3_macros::*;
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pub use platform::*;
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pub use refineable::*;
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pub use scene::*;
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pub use serde;
pub use serde_json;
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pub use smallvec;
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pub use smol::Timer;
use std::{
ops::{Deref, DerefMut},
sync::Arc,
};
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pub use style::*;
pub use style_helpers::*;
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pub use styled::*;
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use taffy::TaffyLayoutEngine;
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pub use taffy::{AvailableSpace, LayoutId};
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pub use text_system::*;
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pub use util::arc_cow::ArcCow;
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pub use view::*;
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pub use window::*;
pub trait Context {
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type EntityContext<'a, 'w, T: 'static + Send + Sync>;
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type Result<T>;
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fn entity<T: Send + Sync + 'static>(
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&mut self,
build_entity: impl FnOnce(&mut Self::EntityContext<'_, '_, T>) -> T,
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) -> Self::Result<Handle<T>>;
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fn update_entity<T: Send + Sync + 'static, R>(
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&mut self,
handle: &Handle<T>,
update: impl FnOnce(&mut T, &mut Self::EntityContext<'_, '_, T>) -> R,
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) -> Self::Result<R>;
}
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#[repr(transparent)]
pub struct MainThread<T>(T);
impl<T> MainThread<T> {
fn new(value: T) -> Self {
Self(value)
}
}
impl<T> Deref for MainThread<T> {
type Target = T;
fn deref(&self) -> &Self::Target {
&self.0
}
}
impl<T> DerefMut for MainThread<T> {
fn deref_mut(&mut self) -> &mut Self::Target {
&mut self.0
}
}
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pub trait StackContext {
fn app(&mut self) -> &mut AppContext;
fn with_text_style<F, R>(&mut self, style: TextStyleRefinement, f: F) -> R
where
F: FnOnce(&mut Self) -> R,
{
self.app().push_text_style(style);
let result = f(self);
self.app().pop_text_style();
result
}
fn with_state<T: Send + Sync + 'static, F, R>(&mut self, state: T, f: F) -> R
where
F: FnOnce(&mut Self) -> R,
{
self.app().push_state(state);
let result = f(self);
self.app().pop_state::<T>();
result
}
}
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pub trait Flatten<T> {
fn flatten(self) -> Result<T>;
}
impl<T> Flatten<T> for Result<Result<T>> {
fn flatten(self) -> Result<T> {
self?
}
}
impl<T> Flatten<T> for Result<T> {
fn flatten(self) -> Result<T> {
self
}
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}
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#[derive(Clone, Eq, PartialEq, Hash)]
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pub struct SharedString(ArcCow<'static, str>);
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impl Default for SharedString {
fn default() -> Self {
Self(ArcCow::Owned("".into()))
}
}
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impl AsRef<str> for SharedString {
fn as_ref(&self) -> &str {
&self.0
}
}
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impl std::fmt::Debug for SharedString {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
self.0.fmt(f)
}
}
impl<T: Into<ArcCow<'static, str>>> From<T> for SharedString {
fn from(value: T) -> Self {
Self(value.into())
}
}
pub enum Reference<'a, T> {
Immutable(&'a T),
Mutable(&'a mut T),
}
impl<'a, T> Deref for Reference<'a, T> {
type Target = T;
fn deref(&self) -> &Self::Target {
match self {
Reference::Immutable(target) => target,
Reference::Mutable(target) => target,
}
}
}
impl<'a, T> DerefMut for Reference<'a, T> {
fn deref_mut(&mut self) -> &mut Self::Target {
match self {
Reference::Immutable(_) => {
panic!("cannot mutably deref an immutable reference. this is a bug in GPUI.");
}
Reference::Mutable(target) => target,
}
}
}
pub(crate) struct MainThreadOnly<T: ?Sized> {
dispatcher: Arc<dyn PlatformDispatcher>,
value: Arc<T>,
}
impl<T: ?Sized> Clone for MainThreadOnly<T> {
fn clone(&self) -> Self {
Self {
dispatcher: self.dispatcher.clone(),
value: self.value.clone(),
}
}
}
/// Allows a value to be accessed only on the main thread, allowing a non-`Send` type
/// to become `Send`.
impl<T: 'static + ?Sized> MainThreadOnly<T> {
pub(crate) fn new(value: Arc<T>, dispatcher: Arc<dyn PlatformDispatcher>) -> Self {
Self { dispatcher, value }
}
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pub(crate) fn borrow_on_main_thread(&self) -> &T {
assert!(self.dispatcher.is_main_thread());
&self.value
}
}
unsafe impl<T: ?Sized> Send for MainThreadOnly<T> {}