zed/crates/project2/src/terminals.rs

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use crate::Project;
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use gpui2::{AnyWindowHandle, Handle, ModelContext, WeakHandle};
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use std::path::{Path, PathBuf};
use terminal::{
terminal_settings::{self, TerminalSettings, VenvSettingsContent},
Terminal, TerminalBuilder,
};
#[cfg(target_os = "macos")]
use std::os::unix::ffi::OsStrExt;
pub struct Terminals {
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pub(crate) local_handles: Vec<WeakHandle<terminal::Terminal>>,
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}
impl Project {
pub fn create_terminal(
&mut self,
working_directory: Option<PathBuf>,
window: AnyWindowHandle,
cx: &mut ModelContext<Self>,
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) -> anyhow::Result<Handle<Terminal>> {
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if self.is_remote() {
return Err(anyhow::anyhow!(
"creating terminals as a guest is not supported yet"
));
} else {
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let settings = settings2::get::<TerminalSettings>(cx);
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let python_settings = settings.detect_venv.clone();
let shell = settings.shell.clone();
let terminal = TerminalBuilder::new(
working_directory.clone(),
shell.clone(),
settings.env.clone(),
Some(settings.blinking.clone()),
settings.alternate_scroll,
window,
)
.map(|builder| {
let terminal_handle = cx.add_model(|cx| builder.subscribe(cx));
self.terminals
.local_handles
.push(terminal_handle.downgrade());
let id = terminal_handle.id();
cx.observe_release(&terminal_handle, move |project, _terminal, cx| {
let handles = &mut project.terminals.local_handles;
if let Some(index) = handles.iter().position(|terminal| terminal.id() == id) {
handles.remove(index);
cx.notify();
}
})
.detach();
if let Some(python_settings) = &python_settings.as_option() {
let activate_script_path =
self.find_activate_script_path(&python_settings, working_directory);
self.activate_python_virtual_environment(
activate_script_path,
&terminal_handle,
cx,
);
}
terminal_handle
});
terminal
}
}
pub fn find_activate_script_path(
&mut self,
settings: &VenvSettingsContent,
working_directory: Option<PathBuf>,
) -> Option<PathBuf> {
// When we are unable to resolve the working directory, the terminal builder
// defaults to '/'. We should probably encode this directly somewhere, but for
// now, let's just hard code it here.
let working_directory = working_directory.unwrap_or_else(|| Path::new("/").to_path_buf());
let activate_script_name = match settings.activate_script {
terminal_settings::ActivateScript::Default => "activate",
terminal_settings::ActivateScript::Csh => "activate.csh",
terminal_settings::ActivateScript::Fish => "activate.fish",
terminal_settings::ActivateScript::Nushell => "activate.nu",
};
for virtual_environment_name in settings.directories {
let mut path = working_directory.join(virtual_environment_name);
path.push("bin/");
path.push(activate_script_name);
if path.exists() {
return Some(path);
}
}
None
}
fn activate_python_virtual_environment(
&mut self,
activate_script: Option<PathBuf>,
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terminal_handle: &Handle<Terminal>,
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cx: &mut ModelContext<Project>,
) {
if let Some(activate_script) = activate_script {
// Paths are not strings so we need to jump through some hoops to format the command without `format!`
let mut command = Vec::from("source ".as_bytes());
command.extend_from_slice(activate_script.as_os_str().as_bytes());
command.push(b'\n');
terminal_handle.update(cx, |this, _| this.input_bytes(command));
}
}
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pub fn local_terminal_handles(&self) -> &Vec<WeakHandle<terminal::Terminal>> {
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&self.terminals.local_handles
}
}
// TODO: Add a few tests for adding and removing terminal tabs