The `Label` component helps in displaying text on user interfaces. It creates an interface where specific parameters such as label color, line height style, and strikethrough can be set.
Firstly, to create a `Label` instance, use the `Label::new()` function. This function takes a string that will be displayed as text in the interface.
```rust
Label::new("Hello, world!");
```
Now let's dive a bit deeper into how to customize `Label` instances:
- **Setting Color:** To set the color of the label using various predefined color options such as `Default`, `Muted`, `Created`, `Modified`, `Deleted`, etc, the `color()` function is called on the `Label` instance: