zed/crates/gpui3/src/scene.rs

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Rust
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use crate::{FontId, GlyphId};
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use super::{Bounds, Hsla, Pixels, Point};
use bytemuck::{Pod, Zeroable};
use plane_split::BspSplitter;
pub struct Scene {
opaque_primitives: PrimitiveBatch,
transparent_primitives: slotmap::SlotMap<slotmap::DefaultKey, Primitive>,
splitter: BspSplitter<slotmap::DefaultKey>,
}
impl Scene {
pub fn new() -> Scene {
Scene {
opaque_primitives: PrimitiveBatch::default(),
transparent_primitives: slotmap::SlotMap::new(),
splitter: BspSplitter::new(),
}
}
pub fn insert(&mut self, primitive: impl Into<Primitive>, is_transparent: bool) {
if is_transparent {
self.transparent_primitives.insert(primitive.into());
} else {
match primitive.into() {
Primitive::Quad(quad) => self.opaque_primitives.quads.push(quad),
Primitive::Glyph(glyph) => self.opaque_primitives.glyphs.push(glyph),
Primitive::Underline(underline) => {
self.opaque_primitives.underlines.push(underline)
}
}
}
}
pub fn opaque_primitives(&self) -> &PrimitiveBatch {
&self.opaque_primitives
}
}
#[derive(Clone, Debug)]
pub enum Primitive {
Quad(Quad),
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Glyph(RenderedGlyph),
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Underline(Underline),
}
impl Primitive {
pub fn is_transparent(&self) -> bool {
match self {
Primitive::Quad(quad) => {
quad.background.is_transparent() && quad.border_color.is_transparent()
}
Primitive::Glyph(glyph) => glyph.color.is_transparent(),
Primitive::Underline(underline) => underline.color.is_transparent(),
}
}
}
#[derive(Default)]
pub struct PrimitiveBatch {
pub quads: Vec<Quad>,
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pub glyphs: Vec<RenderedGlyph>,
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pub underlines: Vec<Underline>,
}
#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct Quad {
pub order: f32,
pub bounds: Bounds<Pixels>,
pub background: Hsla,
pub border_color: Hsla,
pub corner_radius: Pixels,
pub border_left: Pixels,
pub border_right: Pixels,
pub border_top: Pixels,
pub border_bottom: Pixels,
}
impl Quad {
pub fn vertices(&self) -> impl Iterator<Item = Point<Pixels>> {
let x1 = self.bounds.origin.x;
let y1 = self.bounds.origin.y;
let x2 = x1 + self.bounds.size.width;
let y2 = y1 + self.bounds.size.height;
[
Point::new(x1, y1),
Point::new(x2, y1),
Point::new(x2, y2),
Point::new(x1, y2),
]
.into_iter()
}
}
unsafe impl Zeroable for Quad {}
unsafe impl Pod for Quad {}
impl From<Quad> for Primitive {
fn from(quad: Quad) -> Self {
Primitive::Quad(quad)
}
}
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#[derive(Debug, Clone, Copy)]
#[repr(C)]
pub struct RenderedGlyph {
pub font_id: FontId,
pub font_size: f32,
pub id: GlyphId,
pub origin: Point<Pixels>,
pub color: Hsla,
}
impl From<RenderedGlyph> for Primitive {
fn from(glyph: RenderedGlyph) -> Self {
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Primitive::Glyph(glyph)
}
}
#[derive(Copy, Clone, Default, Debug)]
#[repr(C)]
pub struct Underline {
pub origin: Point<Pixels>,
pub width: Pixels,
pub thickness: Pixels,
pub color: Hsla,
pub squiggly: bool,
}
unsafe impl Zeroable for Underline {}
unsafe impl Pod for Underline {}
impl From<Underline> for Primitive {
fn from(underline: Underline) -> Self {
Primitive::Underline(underline)
}
}