zed/crates/feedback/src/deploy_feedback_button.rs

47 lines
1.6 KiB
Rust
Raw Normal View History

use gpui::{elements::*, CursorStyle, Entity, MouseButton, RenderContext, View, ViewContext};
use settings::Settings;
use workspace::{item::ItemHandle, StatusItemView};
use crate::feedback_editor::GiveFeedback;
pub struct DeployFeedbackButton;
impl Entity for DeployFeedbackButton {
type Event = ();
}
impl View for DeployFeedbackButton {
fn ui_name() -> &'static str {
"DeployFeedbackButton"
}
fn render(&mut self, cx: &mut RenderContext<'_, Self>) -> ElementBox {
Stack::new()
.with_child(
MouseEventHandler::<Self>::new(0, cx, |state, cx| {
let theme = &cx.global::<Settings>().theme;
let style = &theme.workspace.status_bar.feedback.style_for(state, false);
Svg::new("icons/speech_bubble_12.svg")
.with_color(style.color)
.constrained()
.with_width(style.icon_width)
.aligned()
.constrained()
.with_width(style.button_width)
.with_height(style.button_width)
.contained()
.with_style(style.container)
.boxed()
})
.with_cursor_style(CursorStyle::PointingHand)
.on_click(MouseButton::Left, |_, cx| cx.dispatch_action(GiveFeedback))
.boxed(),
)
.boxed()
}
}
impl StatusItemView for DeployFeedbackButton {
fn set_active_pane_item(&mut self, _: Option<&dyn ItemHandle>, _: &mut ViewContext<Self>) {}
}