2023-09-20 20:32:55 +00:00
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#![allow(dead_code, unused_variables)]
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2023-09-30 01:51:27 +00:00
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use gpui3::{Bounds, WindowBounds, WindowOptions};
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2023-09-20 20:32:55 +00:00
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use log::LevelFilter;
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use simplelog::SimpleLogger;
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mod collab_panel;
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mod theme;
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2023-09-26 19:42:58 +00:00
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mod themes;
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2023-09-20 20:32:55 +00:00
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mod workspace;
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// gpui2::actions! {
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// storybook,
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// [ToggleInspector]
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// }
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fn main() {
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2023-09-30 01:21:08 +00:00
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unsafe { backtrace_on_stack_overflow::enable() };
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2023-09-20 20:32:55 +00:00
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SimpleLogger::init(LevelFilter::Info, Default::default()).expect("could not initialize logger");
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2023-09-22 16:02:11 +00:00
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gpui3::App::production().run(|cx| {
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2023-09-30 01:51:27 +00:00
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let window = cx.open_window(
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WindowOptions {
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bounds: WindowBounds::Fixed(Bounds {
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size: gpui3::Size {
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2023-09-30 01:55:34 +00:00
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width: 800_f32.into(),
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height: 600_f32.into(),
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2023-09-30 01:51:27 +00:00
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},
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..Default::default()
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}),
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..Default::default()
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},
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|cx| workspace(cx),
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);
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cx.activate(true);
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2023-09-21 04:26:46 +00:00
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});
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2023-09-20 20:32:55 +00:00
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}
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use rust_embed::RustEmbed;
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use workspace::workspace;
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#[derive(RustEmbed)]
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#[folder = "../../assets"]
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#[include = "themes/**/*"]
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#[include = "fonts/**/*"]
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#[include = "icons/**/*"]
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#[exclude = "*.DS_Store"]
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pub struct Assets;
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// impl AssetSource for Assets {
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// fn load(&self, path: &str) -> Result<std::borrow::Cow<[u8]>> {
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// Self::get(path)
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// .map(|f| f.data)
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// .ok_or_else(|| anyhow!("could not find asset at path \"{}\"", path))
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// }
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// fn list(&self, path: &str) -> Vec<std::borrow::Cow<'static, str>> {
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// Self::iter().filter(|p| p.starts_with(path)).collect()
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// }
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// }
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// fn load_embedded_fonts(platform: &dyn gpui2::Platform) {
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// let font_paths = Assets.list("fonts");
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// let mut embedded_fonts = Vec::new();
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// for font_path in &font_paths {
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// if font_path.ends_with(".ttf") {
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// let font_path = &*font_path;
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// let font_bytes = Assets.load(font_path).unwrap().to_vec();
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// embedded_fonts.push(Arc::from(font_bytes));
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// }
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// }
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// platform.fonts().add_fonts(&embedded_fonts).unwrap();
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// }
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