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Simplify ContextMenu
by not storing list components
This commit is contained in:
parent
2c8d243d22
commit
031fca4105
5 changed files with 29 additions and 58 deletions
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@ -31,7 +31,7 @@ use workspace::{
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notifications::NotifyResultExt,
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register_deserializable_item,
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searchable::{SearchEvent, SearchOptions, SearchableItem},
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ui::{ContextMenu, Icon, IconElement, Label, ListItem},
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ui::{ContextMenu, Icon, IconElement, Label},
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CloseActiveItem, NewCenterTerminal, Pane, ToolbarItemLocation, Workspace, WorkspaceId,
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};
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@ -299,11 +299,8 @@ impl TerminalView {
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cx: &mut ViewContext<Self>,
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) {
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self.context_menu = Some(ContextMenu::build(cx, |menu, _| {
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menu.action(ListItem::new("clear", Label::new("Clear")), Box::new(Clear))
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.action(
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ListItem::new("close", Label::new("Close")),
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Box::new(CloseActiveItem { save_intent: None }),
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)
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menu.action("Clear", Box::new(Clear))
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.action("Close", Box::new(CloseActiveItem { save_intent: None }))
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}));
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dbg!(&position);
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// todo!()
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@ -1,7 +1,7 @@
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use std::cell::RefCell;
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use std::rc::Rc;
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use crate::{prelude::*, v_stack, List};
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use crate::{prelude::*, v_stack, Label, List};
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use crate::{ListItem, ListSeparator, ListSubHeader};
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use gpui::{
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overlay, px, Action, AnchorCorner, AnyElement, AppContext, Bounds, ClickEvent, DispatchPhase,
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@ -10,9 +10,9 @@ use gpui::{
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};
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pub enum ContextMenuItem {
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Separator(ListSeparator),
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Header(ListSubHeader),
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Entry(ListItem, Rc<dyn Fn(&ClickEvent, &mut WindowContext)>),
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Separator,
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Header(SharedString),
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Entry(SharedString, Rc<dyn Fn(&ClickEvent, &mut WindowContext)>),
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}
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pub struct ContextMenu {
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@ -46,29 +46,30 @@ impl ContextMenu {
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}
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pub fn header(mut self, title: impl Into<SharedString>) -> Self {
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self.items
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.push(ContextMenuItem::Header(ListSubHeader::new(title)));
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self.items.push(ContextMenuItem::Header(title.into()));
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self
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}
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pub fn separator(mut self) -> Self {
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self.items.push(ContextMenuItem::Separator(ListSeparator));
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self.items.push(ContextMenuItem::Separator);
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self
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}
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pub fn entry(
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mut self,
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view: ListItem,
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label: impl Into<SharedString>,
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on_click: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
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) -> Self {
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self.items
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.push(ContextMenuItem::Entry(view, Rc::new(on_click)));
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.push(ContextMenuItem::Entry(label.into(), Rc::new(on_click)));
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self
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}
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pub fn action(self, view: ListItem, action: Box<dyn Action>) -> Self {
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pub fn action(self, label: impl Into<SharedString>, action: Box<dyn Action>) -> Self {
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// todo: add the keybindings to the list entry
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self.entry(view, move |_, cx| cx.dispatch_action(action.boxed_clone()))
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self.entry(label.into(), move |_, cx| {
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cx.dispatch_action(action.boxed_clone())
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})
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}
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pub fn confirm(&mut self, _: &menu::Confirm, cx: &mut ViewContext<Self>) {
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@ -104,16 +105,15 @@ impl Render for ContextMenu {
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// .border_color(cx.theme().colors().border)
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.child(
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List::new().children(self.items.iter().map(|item| match item {
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ContextMenuItem::Separator(separator) => {
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separator.clone().render_into_any()
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ContextMenuItem::Separator => ListSeparator::new().render_into_any(),
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ContextMenuItem::Header(header) => {
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ListSubHeader::new(header.clone()).render_into_any()
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}
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ContextMenuItem::Header(header) => header.clone().render_into_any(),
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ContextMenuItem::Entry(entry, callback) => {
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let callback = callback.clone();
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let dismiss = cx.listener(|_, _, cx| cx.emit(Manager::Dismiss));
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entry
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.clone()
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ListItem::new(entry.clone(), Label::new(entry.clone()))
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.on_click(move |event, cx| {
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callback(event, cx);
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dismiss(event, cx)
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@ -254,23 +254,6 @@ pub struct ListItem {
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on_click: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
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}
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impl Clone for ListItem {
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fn clone(&self) -> Self {
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Self {
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id: self.id.clone(),
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disabled: self.disabled,
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indent_level: self.indent_level,
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label: self.label.clone(),
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left_slot: self.left_slot.clone(),
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overflow: self.overflow,
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size: self.size,
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toggle: self.toggle,
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variant: self.variant,
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on_click: self.on_click.clone(),
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}
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}
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}
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impl ListItem {
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pub fn new(id: impl Into<ElementId>, label: Label) -> Self {
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Self {
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@ -2,7 +2,7 @@ use gpui::{actions, Action, AnchorCorner, Div, Render, View};
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use story::Story;
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use crate::prelude::*;
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use crate::{menu_handle, ContextMenu, Label, ListItem};
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use crate::{menu_handle, ContextMenu, Label};
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actions!(PrintCurrentDate, PrintBestFood);
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@ -10,17 +10,13 @@ fn build_menu(cx: &mut WindowContext, header: impl Into<SharedString>) -> View<C
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ContextMenu::build(cx, |menu, _| {
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menu.header(header)
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.separator()
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.entry(
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ListItem::new("Print current time", Label::new("Print current time")),
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|v, cx| {
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println!("dispatching PrintCurrentTime action");
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cx.dispatch_action(PrintCurrentDate.boxed_clone())
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},
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)
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.entry(
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ListItem::new("Print best food", Label::new("Print best food")),
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|v, cx| cx.dispatch_action(PrintBestFood.boxed_clone()),
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)
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.entry("Print current time", |v, cx| {
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println!("dispatching PrintCurrentTime action");
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cx.dispatch_action(PrintCurrentDate.boxed_clone())
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})
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.entry("Print best foot", |v, cx| {
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cx.dispatch_action(PrintBestFood.boxed_clone())
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})
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})
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}
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@ -8,9 +8,7 @@ use schemars::JsonSchema;
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use serde::{Deserialize, Serialize};
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use std::sync::Arc;
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use theme2::ActiveTheme;
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use ui::{
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h_stack, menu_handle, ContextMenu, IconButton, InteractionState, Label, ListItem, Tooltip,
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};
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use ui::{h_stack, menu_handle, ContextMenu, IconButton, InteractionState, Tooltip};
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pub enum PanelEvent {
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ChangePosition,
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@ -720,10 +718,7 @@ impl Render for PanelButtons {
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{
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let panel = panel.clone();
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menu = menu.entry(
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ListItem::new(
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panel.entity_id(),
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Label::new(format!("Dock {}", position.to_label())),
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),
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format!("Dock {}", position.to_label()),
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move |_, cx| {
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panel.set_position(position, cx);
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},
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