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Add new default player colors and the players story.
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parent
79b4f78cb3
commit
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1 changed files with 114 additions and 30 deletions
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@ -40,7 +40,7 @@ pub use stories::*;
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mod stories {
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use super::*;
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use crate::{ActiveTheme, Story};
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use gpui::{div, Div, ParentElement, Render, Styled, ViewContext};
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use gpui::{div, img, px, Div, ParentElement, Render, Styled, ViewContext};
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pub struct PlayerStory;
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@ -48,39 +48,123 @@ mod stories {
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type Element = Div<Self>;
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fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
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Story::container(cx)
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.child(Story::title_for::<_, PlayerColors>(cx))
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.child(Story::label(cx, "Player Colors"))
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.child(
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div()
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.flex()
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.flex_col()
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.gap_1()
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.child(
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div().flex().gap_1().children(
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cx.theme()
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.players()
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.0
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.clone()
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.iter_mut()
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.map(|color| div().w_8().h_8().rounded_md().bg(color.cursor)),
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),
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)
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.child(
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div().flex().gap_1().children(
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cx.theme().players().0.clone().iter_mut().map(|color| {
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div().w_8().h_8().rounded_md().bg(color.background)
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Story::container(cx).child(
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div()
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.flex()
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.flex_col()
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.gap_4()
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.child(Story::title_for::<_, PlayerColors>(cx))
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.child(Story::label(cx, "Player Colors"))
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.child(
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div()
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.flex()
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.flex_col()
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.gap_1()
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.child(
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div().flex().gap_1().children(
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cx.theme().players().0.clone().iter_mut().map(|player| {
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div().w_8().h_8().rounded_md().bg(player.cursor)
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}),
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),
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)
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.child(div().flex().gap_1().children(
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cx.theme().players().0.clone().iter_mut().map(|player| {
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div().w_8().h_8().rounded_md().bg(player.background)
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}),
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),
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)
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.child(
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div().flex().gap_1().children(
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cx.theme().players().0.clone().iter_mut().map(|color| {
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div().w_8().h_8().rounded_md().bg(color.selection)
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))
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.child(div().flex().gap_1().children(
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cx.theme().players().0.clone().iter_mut().map(|player| {
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div().w_8().h_8().rounded_md().bg(player.selection)
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}),
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)),
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)
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.child(Story::label(cx, "Avatar Rings"))
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.child(div().flex().gap_1().children(
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cx.theme().players().0.clone().iter_mut().map(|player| {
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div()
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.my_1()
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.rounded_full()
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.border_2()
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.border_color(player.cursor)
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.child(
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img()
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.rounded_full()
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.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
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.size_6()
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.bg(gpui::red()),
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)
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}),
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))
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.child(Story::label(cx, "Player Backgrounds"))
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.child(div().flex().gap_1().children(
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cx.theme().players().0.clone().iter_mut().map(|player| {
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div()
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.my_1()
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.rounded_xl()
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.flex()
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.items_center()
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.h_8()
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.py_0p5()
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.px_1p5()
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.bg(player.background)
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.child(
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div().relative().neg_mx_1().rounded_full().z_index(3)
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.border_2()
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.border_color(player.background)
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.size(px(28.))
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.child(
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img()
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.rounded_full()
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.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
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.size(px(24.))
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.bg(gpui::red()),
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),
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).child(
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div().relative().neg_mx_1().rounded_full().z_index(2)
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.border_2()
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.border_color(player.background)
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.size(px(28.))
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.child(
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img()
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.rounded_full()
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.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
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.size(px(24.))
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.bg(gpui::red()),
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),
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).child(
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div().relative().neg_mx_1().rounded_full().z_index(1)
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.border_2()
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.border_color(player.background)
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.size(px(28.))
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.child(
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img()
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.rounded_full()
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.uri("https://avatars.githubusercontent.com/u/1714999?v=4")
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.size(px(24.))
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.bg(gpui::red()),
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),
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)
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)
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}),
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))
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.child(Story::label(cx, "Player Selections"))
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.child(div().flex().flex_col().gap_px().children(
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cx.theme().players().0.clone().iter_mut().map(|player| {
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div()
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.flex()
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.child(
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div()
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.flex()
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.flex_none()
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.rounded_sm()
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.px_0p5()
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.text_color(cx.theme().colors().text)
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.bg(player.selection)
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.child("The brown fox jumped over the lazy dog."),
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)
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.child(div().flex_1())
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}),
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)),
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)
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}
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}
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}
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