mirror of
https://github.com/zed-industries/zed.git
synced 2024-12-28 20:01:33 +00:00
Merge branch 'main' into collab-panel2
This commit is contained in:
commit
139708d486
9 changed files with 431 additions and 370 deletions
|
@ -21,6 +21,7 @@ pub enum ComponentStory {
|
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IconButton,
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Keybinding,
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Label,
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List,
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ListItem,
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Scroll,
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Text,
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|
@ -40,6 +41,7 @@ impl ComponentStory {
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Self::IconButton => cx.build_view(|_| ui::IconButtonStory).into(),
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Self::Keybinding => cx.build_view(|_| ui::KeybindingStory).into(),
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Self::Label => cx.build_view(|_| ui::LabelStory).into(),
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Self::List => cx.build_view(|_| ui::ListStory).into(),
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Self::ListItem => cx.build_view(|_| ui::ListItemStory).into(),
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Self::Scroll => ScrollStory::view(cx).into(),
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Self::Text => TextStory::view(cx).into(),
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|
|
|
@ -171,7 +171,7 @@ impl Render for ContextMenu {
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.child(
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List::new().children(self.items.iter().enumerate().map(
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|(ix, item)| match item {
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ContextMenuItem::Separator => ListSeparator::new().into_any_element(),
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ContextMenuItem::Separator => ListSeparator.into_any_element(),
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ContextMenuItem::Header(header) => {
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ListSubHeader::new(header.clone()).into_any_element()
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}
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|
|
|
@ -1,360 +1,18 @@
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use std::rc::Rc;
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mod list_header;
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mod list_item;
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mod list_separator;
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mod list_sub_header;
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use gpui::{
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div, px, AnyElement, ClickEvent, Div, ImageSource, IntoElement, MouseButton, MouseDownEvent,
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Pixels, Stateful, StatefulInteractiveElement,
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};
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use gpui::{AnyElement, Div};
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use smallvec::SmallVec;
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use crate::{
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disclosure_control, h_stack, v_stack, Avatar, Icon, IconButton, IconElement, IconSize, Label,
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Toggle,
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};
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use crate::{prelude::*, GraphicSlot};
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use crate::prelude::*;
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use crate::{v_stack, Label, Toggle};
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pub enum ListHeaderMeta {
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Tools(Vec<IconButton>),
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// TODO: This should be a button
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Button(Label),
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Text(Label),
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}
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#[derive(IntoElement)]
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pub struct ListHeader {
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label: SharedString,
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left_icon: Option<Icon>,
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meta: Option<ListHeaderMeta>,
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toggle: Toggle,
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on_toggle: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
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inset: bool,
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selected: bool,
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}
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impl ListHeader {
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pub fn new(label: impl Into<SharedString>) -> Self {
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Self {
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label: label.into(),
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left_icon: None,
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meta: None,
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inset: false,
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toggle: Toggle::NotToggleable,
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on_toggle: None,
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selected: false,
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}
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}
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pub fn toggle(mut self, toggle: Toggle) -> Self {
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self.toggle = toggle;
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self
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}
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pub fn on_toggle(
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mut self,
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on_toggle: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
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) -> Self {
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self.on_toggle = Some(Rc::new(on_toggle));
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self
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}
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pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
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self.left_icon = left_icon;
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self
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}
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pub fn right_button(self, button: IconButton) -> Self {
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self.meta(Some(ListHeaderMeta::Tools(vec![button])))
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}
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pub fn meta(mut self, meta: Option<ListHeaderMeta>) -> Self {
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self.meta = meta;
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self
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}
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pub fn selected(mut self, selected: bool) -> Self {
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self.selected = selected;
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self
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}
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}
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impl RenderOnce for ListHeader {
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type Rendered = Div;
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fn render(self, cx: &mut WindowContext) -> Self::Rendered {
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let disclosure_control = disclosure_control(self.toggle, self.on_toggle);
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||||
|
||||
let meta = match self.meta {
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Some(ListHeaderMeta::Tools(icons)) => div().child(
|
||||
h_stack()
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||||
.gap_2()
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||||
.items_center()
|
||||
.children(icons.into_iter().map(|i| i.color(Color::Muted))),
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||||
),
|
||||
Some(ListHeaderMeta::Button(label)) => div().child(label),
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Some(ListHeaderMeta::Text(label)) => div().child(label),
|
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None => div(),
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};
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|
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h_stack().w_full().relative().child(
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div()
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.h_5()
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.when(self.inset, |this| this.px_2())
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.when(self.selected, |this| {
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this.bg(cx.theme().colors().ghost_element_selected)
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})
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.flex()
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.flex_1()
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.items_center()
|
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.justify_between()
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.w_full()
|
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.gap_1()
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.child(
|
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h_stack()
|
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.gap_1()
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.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_1()
|
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.items_center()
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.children(self.left_icon.map(|i| {
|
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IconElement::new(i)
|
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.color(Color::Muted)
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.size(IconSize::Small)
|
||||
}))
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.child(Label::new(self.label.clone()).color(Color::Muted)),
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)
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||||
.child(disclosure_control),
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||||
)
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.child(meta),
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)
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}
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}
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#[derive(IntoElement, Clone)]
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pub struct ListSubHeader {
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label: SharedString,
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left_icon: Option<Icon>,
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inset: bool,
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}
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impl ListSubHeader {
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||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
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Self {
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||||
label: label.into(),
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left_icon: None,
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||||
inset: false,
|
||||
}
|
||||
}
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pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
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self.left_icon = left_icon;
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self
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}
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}
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impl RenderOnce for ListSubHeader {
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type Rendered = Div;
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fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
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h_stack().flex_1().w_full().relative().py_1().child(
|
||||
div()
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||||
.h_6()
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||||
.when(self.inset, |this| this.px_2())
|
||||
.flex()
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||||
.flex_1()
|
||||
.w_full()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.children(self.left_icon.map(|i| {
|
||||
IconElement::new(i)
|
||||
.color(Color::Muted)
|
||||
.size(IconSize::Small)
|
||||
}))
|
||||
.child(Label::new(self.label.clone()).color(Color::Muted)),
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||||
),
|
||||
)
|
||||
}
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||||
}
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||||
|
||||
#[derive(IntoElement)]
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||||
pub struct ListItem {
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id: ElementId,
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||||
selected: bool,
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||||
// TODO: Reintroduce this
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||||
// disclosure_control_style: DisclosureControlVisibility,
|
||||
indent_level: usize,
|
||||
indent_step_size: Pixels,
|
||||
left_slot: Option<GraphicSlot>,
|
||||
toggle: Toggle,
|
||||
inset: bool,
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||||
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
|
||||
on_toggle: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
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||||
on_secondary_mouse_down: Option<Rc<dyn Fn(&MouseDownEvent, &mut WindowContext) + 'static>>,
|
||||
children: SmallVec<[AnyElement; 2]>,
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||||
}
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||||
|
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impl ListItem {
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||||
pub fn new(id: impl Into<ElementId>) -> Self {
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||||
Self {
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||||
id: id.into(),
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||||
selected: false,
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||||
indent_level: 0,
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||||
indent_step_size: px(12.),
|
||||
left_slot: None,
|
||||
toggle: Toggle::NotToggleable,
|
||||
inset: false,
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||||
on_click: None,
|
||||
on_secondary_mouse_down: None,
|
||||
on_toggle: None,
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||||
children: SmallVec::new(),
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||||
}
|
||||
}
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||||
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||||
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
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self.on_click = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_secondary_mouse_down(
|
||||
mut self,
|
||||
handler: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
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||||
self.on_secondary_mouse_down = Some(Rc::new(handler));
|
||||
self
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||||
}
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||||
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||||
pub fn inset(mut self, inset: bool) -> Self {
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self.inset = inset;
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self
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||||
}
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||||
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||||
pub fn indent_level(mut self, indent_level: usize) -> Self {
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self.indent_level = indent_level;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn indent_step_size(mut self, indent_step_size: Pixels) -> Self {
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||||
self.indent_step_size = indent_step_size;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn toggle(mut self, toggle: Toggle) -> Self {
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||||
self.toggle = toggle;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_toggle(
|
||||
mut self,
|
||||
on_toggle: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
|
||||
self.on_toggle = Some(Rc::new(on_toggle));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_content(mut self, left_content: GraphicSlot) -> Self {
|
||||
self.left_slot = Some(left_content);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_icon(mut self, left_icon: Icon) -> Self {
|
||||
self.left_slot = Some(GraphicSlot::Icon(left_icon));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_avatar(mut self, left_avatar: impl Into<ImageSource>) -> Self {
|
||||
self.left_slot = Some(GraphicSlot::Avatar(left_avatar.into()));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ListItem {
|
||||
type Rendered = Stateful<Div>;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div()
|
||||
.id(self.id)
|
||||
.relative()
|
||||
// TODO: Add focus state
|
||||
// .when(self.state == InteractionState::Focused, |this| {
|
||||
// this.border()
|
||||
// .border_color(cx.theme().colors().border_focused)
|
||||
// })
|
||||
.when(self.inset, |this| this.rounded_md())
|
||||
.hover(|style| style.bg(cx.theme().colors().ghost_element_hover))
|
||||
.active(|style| style.bg(cx.theme().colors().ghost_element_active))
|
||||
.when(self.selected, |this| {
|
||||
this.bg(cx.theme().colors().ghost_element_selected)
|
||||
})
|
||||
.when_some(self.on_click, |this, on_click| {
|
||||
this.cursor_pointer().on_click(move |event, cx| {
|
||||
// HACK: GPUI currently fires `on_click` with any mouse button,
|
||||
// but we only care about the left button.
|
||||
if event.down.button == MouseButton::Left {
|
||||
(on_click)(event, cx)
|
||||
}
|
||||
})
|
||||
})
|
||||
.when_some(self.on_secondary_mouse_down, |this, on_mouse_down| {
|
||||
this.on_mouse_down(MouseButton::Right, move |event, cx| {
|
||||
(on_mouse_down)(event, cx)
|
||||
})
|
||||
})
|
||||
.child(
|
||||
div()
|
||||
.when(self.inset, |this| this.px_2())
|
||||
.ml(self.indent_level as f32 * self.indent_step_size)
|
||||
.flex()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.relative()
|
||||
.child(disclosure_control(self.toggle, self.on_toggle))
|
||||
.map(|this| match self.left_slot {
|
||||
Some(GraphicSlot::Icon(i)) => this.child(
|
||||
IconElement::new(i)
|
||||
.size(IconSize::Small)
|
||||
.color(Color::Muted),
|
||||
),
|
||||
Some(GraphicSlot::Avatar(src)) => this.child(Avatar::source(src)),
|
||||
Some(GraphicSlot::PublicActor(src)) => this.child(Avatar::uri(src)),
|
||||
None => this,
|
||||
})
|
||||
.children(self.children),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for ListItem {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(IntoElement, Clone)]
|
||||
pub struct ListSeparator;
|
||||
|
||||
impl ListSeparator {
|
||||
pub fn new() -> Self {
|
||||
Self
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ListSeparator {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div().h_px().w_full().bg(cx.theme().colors().border_variant)
|
||||
}
|
||||
}
|
||||
pub use list_header::*;
|
||||
pub use list_item::*;
|
||||
pub use list_separator::*;
|
||||
pub use list_sub_header::*;
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct List {
|
||||
|
@ -366,22 +24,6 @@ pub struct List {
|
|||
children: SmallVec<[AnyElement; 2]>,
|
||||
}
|
||||
|
||||
impl RenderOnce for List {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
|
||||
v_stack()
|
||||
.w_full()
|
||||
.py_1()
|
||||
.children(self.header.map(|header| header))
|
||||
.map(|this| match (self.children.is_empty(), self.toggle) {
|
||||
(false, _) => this.children(self.children),
|
||||
(true, Toggle::Toggled(false)) => this,
|
||||
(true, _) => this.child(Label::new(self.empty_message.clone()).color(Color::Muted)),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl List {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
|
@ -413,3 +55,19 @@ impl ParentElement for List {
|
|||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for List {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
|
||||
v_stack()
|
||||
.w_full()
|
||||
.py_1()
|
||||
.children(self.header.map(|header| header))
|
||||
.map(|this| match (self.children.is_empty(), self.toggle) {
|
||||
(false, _) => this.children(self.children),
|
||||
(true, Toggle::Toggled(false)) => this,
|
||||
(true, _) => this.child(Label::new(self.empty_message.clone()).color(Color::Muted)),
|
||||
})
|
||||
}
|
||||
}
|
||||
|
|
123
crates/ui2/src/components/list/list_header.rs
Normal file
123
crates/ui2/src/components/list/list_header.rs
Normal file
|
@ -0,0 +1,123 @@
|
|||
use std::rc::Rc;
|
||||
|
||||
use gpui::{ClickEvent, Div};
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{disclosure_control, h_stack, Icon, IconButton, IconElement, IconSize, Label, Toggle};
|
||||
|
||||
pub enum ListHeaderMeta {
|
||||
Tools(Vec<IconButton>),
|
||||
// TODO: This should be a button
|
||||
Button(Label),
|
||||
Text(Label),
|
||||
}
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct ListHeader {
|
||||
label: SharedString,
|
||||
left_icon: Option<Icon>,
|
||||
meta: Option<ListHeaderMeta>,
|
||||
toggle: Toggle,
|
||||
on_toggle: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
|
||||
inset: bool,
|
||||
selected: bool,
|
||||
}
|
||||
|
||||
impl ListHeader {
|
||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
label: label.into(),
|
||||
left_icon: None,
|
||||
meta: None,
|
||||
inset: false,
|
||||
toggle: Toggle::NotToggleable,
|
||||
on_toggle: None,
|
||||
selected: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn toggle(mut self, toggle: Toggle) -> Self {
|
||||
self.toggle = toggle;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_toggle(
|
||||
mut self,
|
||||
on_toggle: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
|
||||
self.on_toggle = Some(Rc::new(on_toggle));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
|
||||
self.left_icon = left_icon;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn right_button(self, button: IconButton) -> Self {
|
||||
self.meta(Some(ListHeaderMeta::Tools(vec![button])))
|
||||
}
|
||||
|
||||
pub fn meta(mut self, meta: Option<ListHeaderMeta>) -> Self {
|
||||
self.meta = meta;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ListHeader {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
let disclosure_control = disclosure_control(self.toggle, self.on_toggle);
|
||||
|
||||
let meta = match self.meta {
|
||||
Some(ListHeaderMeta::Tools(icons)) => div().child(
|
||||
h_stack()
|
||||
.gap_2()
|
||||
.items_center()
|
||||
.children(icons.into_iter().map(|i| i.color(Color::Muted))),
|
||||
),
|
||||
Some(ListHeaderMeta::Button(label)) => div().child(label),
|
||||
Some(ListHeaderMeta::Text(label)) => div().child(label),
|
||||
None => div(),
|
||||
};
|
||||
|
||||
h_stack().w_full().relative().child(
|
||||
div()
|
||||
.h_5()
|
||||
.when(self.inset, |this| this.px_2())
|
||||
.when(self.selected, |this| {
|
||||
this.bg(cx.theme().colors().ghost_element_selected)
|
||||
})
|
||||
.flex()
|
||||
.flex_1()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.w_full()
|
||||
.gap_1()
|
||||
.child(
|
||||
h_stack()
|
||||
.gap_1()
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.children(self.left_icon.map(|i| {
|
||||
IconElement::new(i)
|
||||
.color(Color::Muted)
|
||||
.size(IconSize::Small)
|
||||
}))
|
||||
.child(Label::new(self.label.clone()).color(Color::Muted)),
|
||||
)
|
||||
.child(disclosure_control),
|
||||
)
|
||||
.child(meta),
|
||||
)
|
||||
}
|
||||
}
|
167
crates/ui2/src/components/list/list_item.rs
Normal file
167
crates/ui2/src/components/list/list_item.rs
Normal file
|
@ -0,0 +1,167 @@
|
|||
use std::rc::Rc;
|
||||
|
||||
use gpui::{
|
||||
px, AnyElement, ClickEvent, Div, ImageSource, MouseButton, MouseDownEvent, Pixels, Stateful,
|
||||
};
|
||||
use smallvec::SmallVec;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{disclosure_control, Avatar, GraphicSlot, Icon, IconElement, IconSize, Toggle};
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct ListItem {
|
||||
id: ElementId,
|
||||
selected: bool,
|
||||
// TODO: Reintroduce this
|
||||
// disclosure_control_style: DisclosureControlVisibility,
|
||||
indent_level: usize,
|
||||
indent_step_size: Pixels,
|
||||
left_slot: Option<GraphicSlot>,
|
||||
toggle: Toggle,
|
||||
inset: bool,
|
||||
on_click: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
|
||||
on_toggle: Option<Rc<dyn Fn(&ClickEvent, &mut WindowContext) + 'static>>,
|
||||
on_secondary_mouse_down: Option<Rc<dyn Fn(&MouseDownEvent, &mut WindowContext) + 'static>>,
|
||||
children: SmallVec<[AnyElement; 2]>,
|
||||
}
|
||||
|
||||
impl ListItem {
|
||||
pub fn new(id: impl Into<ElementId>) -> Self {
|
||||
Self {
|
||||
id: id.into(),
|
||||
selected: false,
|
||||
indent_level: 0,
|
||||
indent_step_size: px(12.),
|
||||
left_slot: None,
|
||||
toggle: Toggle::NotToggleable,
|
||||
inset: false,
|
||||
on_click: None,
|
||||
on_secondary_mouse_down: None,
|
||||
on_toggle: None,
|
||||
children: SmallVec::new(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn on_click(mut self, handler: impl Fn(&ClickEvent, &mut WindowContext) + 'static) -> Self {
|
||||
self.on_click = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_secondary_mouse_down(
|
||||
mut self,
|
||||
handler: impl Fn(&MouseDownEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
|
||||
self.on_secondary_mouse_down = Some(Rc::new(handler));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn inset(mut self, inset: bool) -> Self {
|
||||
self.inset = inset;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn indent_level(mut self, indent_level: usize) -> Self {
|
||||
self.indent_level = indent_level;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn indent_step_size(mut self, indent_step_size: Pixels) -> Self {
|
||||
self.indent_step_size = indent_step_size;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn toggle(mut self, toggle: Toggle) -> Self {
|
||||
self.toggle = toggle;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn on_toggle(
|
||||
mut self,
|
||||
on_toggle: impl Fn(&ClickEvent, &mut WindowContext) + 'static,
|
||||
) -> Self {
|
||||
self.on_toggle = Some(Rc::new(on_toggle));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn selected(mut self, selected: bool) -> Self {
|
||||
self.selected = selected;
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_content(mut self, left_content: GraphicSlot) -> Self {
|
||||
self.left_slot = Some(left_content);
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_icon(mut self, left_icon: Icon) -> Self {
|
||||
self.left_slot = Some(GraphicSlot::Icon(left_icon));
|
||||
self
|
||||
}
|
||||
|
||||
pub fn left_avatar(mut self, left_avatar: impl Into<ImageSource>) -> Self {
|
||||
self.left_slot = Some(GraphicSlot::Avatar(left_avatar.into()));
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl ParentElement for ListItem {
|
||||
fn children_mut(&mut self) -> &mut SmallVec<[AnyElement; 2]> {
|
||||
&mut self.children
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ListItem {
|
||||
type Rendered = Stateful<Div>;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div()
|
||||
.id(self.id)
|
||||
.relative()
|
||||
// TODO: Add focus state
|
||||
// .when(self.state == InteractionState::Focused, |this| {
|
||||
// this.border()
|
||||
// .border_color(cx.theme().colors().border_focused)
|
||||
// })
|
||||
.when(self.inset, |this| this.rounded_md())
|
||||
.hover(|style| style.bg(cx.theme().colors().ghost_element_hover))
|
||||
.active(|style| style.bg(cx.theme().colors().ghost_element_active))
|
||||
.when(self.selected, |this| {
|
||||
this.bg(cx.theme().colors().ghost_element_selected)
|
||||
})
|
||||
.when_some(self.on_click, |this, on_click| {
|
||||
this.cursor_pointer().on_click(move |event, cx| {
|
||||
// HACK: GPUI currently fires `on_click` with any mouse button,
|
||||
// but we only care about the left button.
|
||||
if event.down.button == MouseButton::Left {
|
||||
(on_click)(event, cx)
|
||||
}
|
||||
})
|
||||
})
|
||||
.when_some(self.on_secondary_mouse_down, |this, on_mouse_down| {
|
||||
this.on_mouse_down(MouseButton::Right, move |event, cx| {
|
||||
(on_mouse_down)(event, cx)
|
||||
})
|
||||
})
|
||||
.child(
|
||||
div()
|
||||
.when(self.inset, |this| this.px_2())
|
||||
.ml(self.indent_level as f32 * self.indent_step_size)
|
||||
.flex()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.relative()
|
||||
.child(disclosure_control(self.toggle, self.on_toggle))
|
||||
.map(|this| match self.left_slot {
|
||||
Some(GraphicSlot::Icon(i)) => this.child(
|
||||
IconElement::new(i)
|
||||
.size(IconSize::Small)
|
||||
.color(Color::Muted),
|
||||
),
|
||||
Some(GraphicSlot::Avatar(src)) => this.child(Avatar::source(src)),
|
||||
Some(GraphicSlot::PublicActor(src)) => this.child(Avatar::uri(src)),
|
||||
None => this,
|
||||
})
|
||||
.children(self.children),
|
||||
)
|
||||
}
|
||||
}
|
14
crates/ui2/src/components/list/list_separator.rs
Normal file
14
crates/ui2/src/components/list/list_separator.rs
Normal file
|
@ -0,0 +1,14 @@
|
|||
use gpui::Div;
|
||||
|
||||
use crate::prelude::*;
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct ListSeparator;
|
||||
|
||||
impl RenderOnce for ListSeparator {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, cx: &mut WindowContext) -> Self::Rendered {
|
||||
div().h_px().w_full().bg(cx.theme().colors().border_variant)
|
||||
}
|
||||
}
|
56
crates/ui2/src/components/list/list_sub_header.rs
Normal file
56
crates/ui2/src/components/list/list_sub_header.rs
Normal file
|
@ -0,0 +1,56 @@
|
|||
use gpui::Div;
|
||||
|
||||
use crate::prelude::*;
|
||||
use crate::{h_stack, Icon, IconElement, IconSize, Label};
|
||||
|
||||
#[derive(IntoElement)]
|
||||
pub struct ListSubHeader {
|
||||
label: SharedString,
|
||||
left_icon: Option<Icon>,
|
||||
inset: bool,
|
||||
}
|
||||
|
||||
impl ListSubHeader {
|
||||
pub fn new(label: impl Into<SharedString>) -> Self {
|
||||
Self {
|
||||
label: label.into(),
|
||||
left_icon: None,
|
||||
inset: false,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn left_icon(mut self, left_icon: Option<Icon>) -> Self {
|
||||
self.left_icon = left_icon;
|
||||
self
|
||||
}
|
||||
}
|
||||
|
||||
impl RenderOnce for ListSubHeader {
|
||||
type Rendered = Div;
|
||||
|
||||
fn render(self, _cx: &mut WindowContext) -> Self::Rendered {
|
||||
h_stack().flex_1().w_full().relative().py_1().child(
|
||||
div()
|
||||
.h_6()
|
||||
.when(self.inset, |this| this.px_2())
|
||||
.flex()
|
||||
.flex_1()
|
||||
.w_full()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.justify_between()
|
||||
.child(
|
||||
div()
|
||||
.flex()
|
||||
.gap_1()
|
||||
.items_center()
|
||||
.children(self.left_icon.map(|i| {
|
||||
IconElement::new(i)
|
||||
.color(Color::Muted)
|
||||
.size(IconSize::Small)
|
||||
}))
|
||||
.child(Label::new(self.label.clone()).color(Color::Muted)),
|
||||
),
|
||||
)
|
||||
}
|
||||
}
|
|
@ -6,7 +6,9 @@ mod icon;
|
|||
mod icon_button;
|
||||
mod keybinding;
|
||||
mod label;
|
||||
mod list;
|
||||
mod list_item;
|
||||
|
||||
pub use avatar::*;
|
||||
pub use button::*;
|
||||
pub use checkbox::*;
|
||||
|
@ -15,4 +17,5 @@ pub use icon::*;
|
|||
pub use icon_button::*;
|
||||
pub use keybinding::*;
|
||||
pub use label::*;
|
||||
pub use list::*;
|
||||
pub use list_item::*;
|
||||
|
|
38
crates/ui2/src/components/stories/list.rs
Normal file
38
crates/ui2/src/components/stories/list.rs
Normal file
|
@ -0,0 +1,38 @@
|
|||
use gpui::{Div, Render};
|
||||
use story::Story;
|
||||
|
||||
use crate::{prelude::*, ListHeader, ListSeparator, ListSubHeader};
|
||||
use crate::{List, ListItem};
|
||||
|
||||
pub struct ListStory;
|
||||
|
||||
impl Render for ListStory {
|
||||
type Element = Div;
|
||||
|
||||
fn render(&mut self, _cx: &mut ViewContext<Self>) -> Self::Element {
|
||||
Story::container()
|
||||
.child(Story::title_for::<List>())
|
||||
.child(Story::label("Default"))
|
||||
.child(
|
||||
List::new()
|
||||
.child(ListItem::new("apple").child("Apple"))
|
||||
.child(ListItem::new("banana").child("Banana"))
|
||||
.child(ListItem::new("cherry").child("Cherry")),
|
||||
)
|
||||
.child(Story::label("With sections"))
|
||||
.child(
|
||||
List::new()
|
||||
.child(ListHeader::new("Fruits"))
|
||||
.child(ListItem::new("apple").child("Apple"))
|
||||
.child(ListItem::new("banana").child("Banana"))
|
||||
.child(ListItem::new("cherry").child("Cherry"))
|
||||
.child(ListSeparator)
|
||||
.child(ListHeader::new("Vegetables"))
|
||||
.child(ListSubHeader::new("Root Vegetables"))
|
||||
.child(ListItem::new("carrot").child("Carrot"))
|
||||
.child(ListItem::new("potato").child("Potato"))
|
||||
.child(ListSubHeader::new("Leafy Vegetables"))
|
||||
.child(ListItem::new("kale").child("Kale")),
|
||||
)
|
||||
}
|
||||
}
|
Loading…
Reference in a new issue