theme2: Move stories to RPITIT for Render

This commit is contained in:
Piotr Osiewicz 2023-12-31 17:47:02 +01:00
parent 6027962937
commit 219999cd8d
2 changed files with 4 additions and 8 deletions

View file

@ -1,5 +1,5 @@
use gpui::prelude::*;
use gpui::{div, px, Div, ViewContext};
use gpui::{div, px, ViewContext};
use story::Story;
use crate::{default_color_scales, ColorScaleStep};
@ -7,9 +7,7 @@ use crate::{default_color_scales, ColorScaleStep};
pub struct ColorsStory;
impl Render for ColorsStory {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element {
let color_scales = default_color_scales();
Story::container().child(Story::title("Colors")).child(

View file

@ -1,4 +1,4 @@
use gpui::{div, img, px, Div, ParentElement, Render, Styled, ViewContext};
use gpui::{div, img, px, Element, ParentElement, Render, Styled, ViewContext};
use story::Story;
use crate::{ActiveTheme, PlayerColors};
@ -6,9 +6,7 @@ use crate::{ActiveTheme, PlayerColors};
pub struct PlayerStory;
impl Render for PlayerStory {
type Element = Div;
fn render(&mut self, cx: &mut ViewContext<Self>) -> Self::Element {
fn render(&mut self, cx: &mut ViewContext<Self>) -> impl Element {
Story::container().child(
div()
.flex()