Account for titlebar when tiling windows in zed-local

This commit is contained in:
Max Brunsfeld 2024-01-18 13:42:11 -08:00
parent 77fc332d6f
commit 2443ee6faf

View file

@ -71,8 +71,9 @@ const mainDisplayResolution =
if (!mainDisplayResolution) {
throw new Error("Could not parse screen resolution");
}
const titleBarHeight = 24;
const screenWidth = parseInt(mainDisplayResolution[1]);
let screenHeight = parseInt(mainDisplayResolution[2]);
let screenHeight = parseInt(mainDisplayResolution[2]) - titleBarHeight;
if (isTop) {
screenHeight = Math.floor(screenHeight / 2);
@ -114,12 +115,20 @@ if (isReleaseMode) {
zedBinary = "target/release/Zed";
}
execFileSync("cargo", buildArgs, { stdio: "inherit" });
try {
execFileSync("cargo", buildArgs, { stdio: "inherit" });
} catch (e) {
process.exit(0);
}
setTimeout(() => {
for (let i = 0; i < instanceCount; i++) {
const row = Math.floor(i / columns);
const column = i % columns;
const position = [column * instanceWidth, row * instanceHeight].join(",");
const position = [
column * instanceWidth,
row * instanceHeight + titleBarHeight,
].join(",");
const size = [instanceWidth, instanceHeight].join(",");
spawn(zedBinary, i == 0 ? args : [], {