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https://github.com/zed-industries/zed.git
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Wire up event handling for status items
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parent
6578af6f3b
commit
2acd215bb8
1 changed files with 137 additions and 24 deletions
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@ -5,15 +5,53 @@ use crate::{
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};
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use cocoa::{
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appkit::{
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NSSquareStatusItemLength, NSStatusBar, NSStatusItem, NSView, NSViewHeightSizable,
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NSViewWidthSizable, NSWindow,
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NSApplication, NSButton, NSSquareStatusItemLength, NSStatusBar, NSStatusItem, NSView,
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NSViewHeightSizable, NSViewWidthSizable, NSWindow,
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},
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base::{id, nil, YES},
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foundation::NSSize,
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foundation::{NSSize, NSUInteger},
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};
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use ctor::ctor;
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use foreign_types::ForeignTypeRef;
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use objc::{msg_send, rc::StrongPtr, sel, sel_impl};
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use std::{cell::RefCell, rc::Rc, sync::Arc};
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use objc::{
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class,
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declare::ClassDecl,
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msg_send,
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rc::StrongPtr,
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runtime::{Class, Object, Sel},
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sel, sel_impl,
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};
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use std::{
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cell::RefCell,
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ffi::c_void,
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ptr,
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rc::{Rc, Weak},
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sync::Arc,
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};
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static mut HANDLER_CLASS: *const Class = ptr::null();
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const STATE_IVAR: &str = "state";
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#[allow(non_upper_case_globals)]
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const NSEventMaskAny: NSUInteger = NSUInteger::MAX;
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#[ctor]
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unsafe fn build_classes() {
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HANDLER_CLASS = {
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let mut decl = ClassDecl::new("GPUIStatusItemEventHandler", class!(NSObject)).unwrap();
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decl.add_ivar::<*mut c_void>(STATE_IVAR);
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decl.add_method(
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sel!(dealloc),
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dealloc_handler as extern "C" fn(&Object, Sel),
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);
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decl.add_method(
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sel!(handleEvent),
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handle_event as extern "C" fn(&Object, Sel),
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);
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decl.register()
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};
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}
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pub struct StatusItem(Rc<RefCell<StatusItemState>>);
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@ -21,6 +59,7 @@ struct StatusItemState {
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native_item: StrongPtr,
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renderer: Renderer,
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event_callback: Option<Box<dyn FnMut(Event) -> bool>>,
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_event_handler: StrongPtr,
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}
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impl StatusItem {
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@ -36,11 +75,22 @@ impl StatusItem {
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button.setWantsBestResolutionOpenGLSurface_(YES);
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button.setLayer(renderer.layer().as_ptr() as id);
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Self(Rc::new(RefCell::new(StatusItemState {
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native_item,
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renderer,
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event_callback: None,
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})))
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Self(Rc::new_cyclic(|state| {
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let event_handler = StrongPtr::new(msg_send![HANDLER_CLASS, alloc]);
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let _: () = msg_send![*event_handler, init];
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(**event_handler)
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.set_ivar(STATE_IVAR, Weak::into_raw(state.clone()) as *const c_void);
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button.setTarget_(*event_handler);
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button.setAction_(sel!(handleEvent));
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let _: () = msg_send![button, sendActionOn: NSEventMaskAny];
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RefCell::new(StatusItemState {
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native_item,
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renderer,
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event_callback: None,
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_event_handler: event_handler,
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})
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}))
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}
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}
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}
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@ -54,17 +104,29 @@ impl platform::Window for StatusItem {
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self.0.borrow_mut().event_callback = Some(callback);
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}
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fn on_active_status_change(&mut self, _: Box<dyn FnMut(bool)>) {}
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fn on_active_status_change(&mut self, _: Box<dyn FnMut(bool)>) {
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unimplemented!()
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}
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fn on_resize(&mut self, _: Box<dyn FnMut()>) {}
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fn on_resize(&mut self, _: Box<dyn FnMut()>) {
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unimplemented!()
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}
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fn on_fullscreen(&mut self, _: Box<dyn FnMut(bool)>) {}
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fn on_fullscreen(&mut self, _: Box<dyn FnMut(bool)>) {
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unimplemented!()
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}
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fn on_should_close(&mut self, _: Box<dyn FnMut() -> bool>) {}
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fn on_should_close(&mut self, _: Box<dyn FnMut() -> bool>) {
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unimplemented!()
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}
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fn on_close(&mut self, _: Box<dyn FnOnce()>) {}
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fn on_close(&mut self, _: Box<dyn FnOnce()>) {
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unimplemented!()
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}
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fn set_input_handler(&mut self, _: Box<dyn crate::InputHandler>) {}
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fn set_input_handler(&mut self, _: Box<dyn crate::InputHandler>) {
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unimplemented!()
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}
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fn prompt(
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&self,
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@ -72,22 +134,36 @@ impl platform::Window for StatusItem {
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_: &str,
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_: &[&str],
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) -> postage::oneshot::Receiver<usize> {
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panic!()
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unimplemented!()
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}
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fn activate(&self) {}
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fn activate(&self) {
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unimplemented!()
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}
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fn set_title(&mut self, _: &str) {}
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fn set_title(&mut self, _: &str) {
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unimplemented!()
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}
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fn set_edited(&mut self, _: bool) {}
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fn set_edited(&mut self, _: bool) {
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unimplemented!()
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}
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fn show_character_palette(&self) {}
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fn show_character_palette(&self) {
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unimplemented!()
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}
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fn minimize(&self) {}
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fn minimize(&self) {
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unimplemented!()
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}
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fn zoom(&self) {}
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fn zoom(&self) {
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unimplemented!()
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}
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fn toggle_full_screen(&self) {}
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fn toggle_full_screen(&self) {
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unimplemented!()
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}
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fn size(&self) -> Vector2F {
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self.0.borrow().size()
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@ -119,3 +195,40 @@ impl StatusItemState {
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}
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}
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}
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extern "C" fn dealloc_handler(this: &Object, _: Sel) {
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unsafe {
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drop_state(this);
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let _: () = msg_send![super(this, class!(NSObject)), dealloc];
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}
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}
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extern "C" fn handle_event(this: &Object, _: Sel) {
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unsafe {
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if let Some(state) = get_state(this).upgrade() {
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let mut state_borrow = state.as_ref().borrow_mut();
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let app = NSApplication::sharedApplication(nil);
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let native_event: id = msg_send![app, currentEvent];
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if let Some(event) = Event::from_native(native_event, Some(state_borrow.size().y())) {
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if let Some(mut callback) = state_borrow.event_callback.take() {
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drop(state_borrow);
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callback(event);
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state.borrow_mut().event_callback = Some(callback);
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}
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}
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}
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}
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}
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unsafe fn get_state(object: &Object) -> Weak<RefCell<StatusItemState>> {
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let raw: *mut c_void = *object.get_ivar(STATE_IVAR);
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let weak1 = Weak::from_raw(raw as *mut RefCell<StatusItemState>);
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let weak2 = weak1.clone();
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let _ = Weak::into_raw(weak1);
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weak2
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}
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unsafe fn drop_state(object: &Object) {
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let raw: *const c_void = *object.get_ivar(STATE_IVAR);
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Weak::from_raw(raw as *const RefCell<StatusItemState>);
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}
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