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Merge pull request #238 from zed-industries/maximize-window
Maximize new windows
This commit is contained in:
commit
2e2bce7322
4 changed files with 38 additions and 14 deletions
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@ -12,7 +12,7 @@ use crate::{
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fonts::{FontId, GlyphId, Metrics as FontMetrics, Properties as FontProperties},
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geometry::{
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rect::{RectF, RectI},
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vector::{vec2f, Vector2F},
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vector::Vector2F,
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},
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text_layout::{LineLayout, RunStyle},
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AnyAction, ClipboardItem, Menu, Scene,
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@ -105,13 +105,20 @@ pub trait WindowContext {
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fn present_scene(&mut self, scene: Scene);
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}
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#[derive(Debug)]
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pub struct WindowOptions<'a> {
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pub bounds: RectF,
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pub bounds: WindowBounds,
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pub title: Option<&'a str>,
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pub titlebar_appears_transparent: bool,
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pub traffic_light_position: Option<Vector2F>,
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}
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#[derive(Debug)]
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pub enum WindowBounds {
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Maximized,
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Fixed(RectF),
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}
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pub struct PathPromptOptions {
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pub files: bool,
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pub directories: bool,
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@ -157,7 +164,7 @@ pub trait FontSystem: Send + Sync {
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impl<'a> Default for WindowOptions<'a> {
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fn default() -> Self {
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Self {
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bounds: RectF::new(Default::default(), vec2f(1024.0, 768.0)),
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bounds: WindowBounds::Maximized,
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title: Default::default(),
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titlebar_appears_transparent: Default::default(),
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traffic_light_position: Default::default(),
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@ -1,8 +1,11 @@
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use crate::{
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executor,
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geometry::vector::Vector2F,
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geometry::{
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rect::RectF,
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vector::{vec2f, Vector2F},
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},
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keymap::Keystroke,
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platform::{self, Event, WindowContext},
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platform::{self, Event, WindowBounds, WindowContext},
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Scene,
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};
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use block::ConcreteBlock;
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@ -25,7 +28,6 @@ use objc::{
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runtime::{Class, Object, Protocol, Sel, BOOL, NO, YES},
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sel, sel_impl,
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};
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use pathfinder_geometry::vector::vec2f;
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use smol::Timer;
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use std::{
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any::Any,
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@ -158,7 +160,11 @@ impl Window {
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unsafe {
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let pool = NSAutoreleasePool::new(nil);
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let frame = options.bounds.to_ns_rect();
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let frame = match options.bounds {
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WindowBounds::Maximized => RectF::new(Default::default(), vec2f(1024., 768.)),
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WindowBounds::Fixed(rect) => rect,
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}
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.to_ns_rect();
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let mut style_mask = NSWindowStyleMask::NSClosableWindowMask
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| NSWindowStyleMask::NSMiniaturizableWindowMask
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| NSWindowStyleMask::NSResizableWindowMask
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@ -177,6 +183,11 @@ impl Window {
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);
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assert!(!native_window.is_null());
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if matches!(options.bounds, WindowBounds::Maximized) {
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let screen = native_window.screen();
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native_window.setFrame_display_(screen.visibleFrame(), YES);
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}
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let device =
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metal::Device::system_default().expect("could not find default metal device");
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@ -1,8 +1,10 @@
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use super::CursorStyle;
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use crate::{AnyAction, ClipboardItem};
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use super::{CursorStyle, WindowBounds};
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use crate::{
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geometry::vector::{vec2f, Vector2F},
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AnyAction, ClipboardItem,
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};
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use anyhow::{anyhow, Result};
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use parking_lot::Mutex;
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use pathfinder_geometry::vector::Vector2F;
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use std::{
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any::Any,
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cell::RefCell,
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@ -112,7 +114,10 @@ impl super::Platform for Platform {
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options: super::WindowOptions,
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_executor: Rc<super::executor::Foreground>,
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) -> Box<dyn super::Window> {
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Box::new(Window::new(options.bounds.size()))
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Box::new(Window::new(match options.bounds {
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WindowBounds::Maximized => vec2f(1024., 768.),
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WindowBounds::Fixed(rect) => rect.size(),
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}))
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}
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fn key_window_id(&self) -> Option<usize> {
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@ -10,9 +10,9 @@ pub use client;
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pub use editor;
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use gpui::{
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action,
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geometry::{rect::RectF, vector::vec2f},
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geometry::vector::vec2f,
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keymap::Binding,
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platform::WindowOptions,
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platform::{WindowBounds, WindowOptions},
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ModelHandle, MutableAppContext, PathPromptOptions, Task, ViewContext,
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};
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pub use lsp;
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@ -122,6 +122,7 @@ fn open_paths(action: &OpenPaths, cx: &mut MutableAppContext) -> Task<()> {
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let (_, workspace) = cx.add_window(window_options(), |cx| {
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build_workspace(&WorkspaceParams::from(app_state.as_ref()), cx)
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});
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// cx.resize_window(window_id);
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workspace.update(cx, |workspace, cx| {
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workspace.open_paths(&action.0.paths, cx)
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})
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@ -164,7 +165,7 @@ fn build_workspace(params: &WorkspaceParams, cx: &mut ViewContext<Workspace>) ->
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fn window_options() -> WindowOptions<'static> {
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WindowOptions {
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bounds: RectF::new(vec2f(0., 0.), vec2f(1024., 768.)),
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bounds: WindowBounds::Maximized,
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title: None,
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titlebar_appears_transparent: true,
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traffic_light_position: Some(vec2f(8., 8.)),
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