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https://github.com/zed-industries/zed.git
synced 2025-02-07 02:57:34 +00:00
Introduce more GPUI2 APIs needed for transitioning the workspace
This commit is contained in:
parent
8793300444
commit
32db64a049
7 changed files with 80 additions and 100 deletions
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@ -16,13 +16,13 @@ use crate::{
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current_platform, image_cache::ImageCache, Action, AnyBox, AnyView, AnyWindowHandle,
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AppMetadata, AssetSource, BackgroundExecutor, ClipboardItem, Context, DispatchPhase, DisplayId,
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Entity, FocusEvent, FocusHandle, FocusId, ForegroundExecutor, KeyBinding, Keymap, LayoutId,
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Pixels, Platform, Point, Render, SharedString, SubscriberSet, Subscription, SvgRenderer, Task,
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TextStyle, TextStyleRefinement, TextSystem, View, Window, WindowContext, WindowHandle,
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WindowId,
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PathPromptOptions, Pixels, Platform, PlatformDisplay, Point, Render, SharedString,
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SubscriberSet, Subscription, SvgRenderer, Task, TextStyle, TextStyleRefinement, TextSystem,
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View, Window, WindowContext, WindowHandle, WindowId,
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};
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use anyhow::{anyhow, Result};
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use collections::{HashMap, HashSet, VecDeque};
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use futures::{future::LocalBoxFuture, Future};
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use futures::{channel::oneshot, future::LocalBoxFuture, Future};
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use parking_lot::Mutex;
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use slotmap::SlotMap;
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use std::{
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@ -31,7 +31,7 @@ use std::{
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marker::PhantomData,
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mem,
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ops::{Deref, DerefMut},
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path::PathBuf,
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path::{Path, PathBuf},
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rc::{Rc, Weak},
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sync::{atomic::Ordering::SeqCst, Arc},
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time::Duration,
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@ -262,38 +262,13 @@ impl AppContext {
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.collect()
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}
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pub(crate) fn update_window<R>(
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&mut self,
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handle: AnyWindowHandle,
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update: impl FnOnce(AnyView, &mut WindowContext) -> R,
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) -> Result<R> {
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self.update(|cx| {
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let mut window = cx
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.windows
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.get_mut(handle.id)
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.ok_or_else(|| anyhow!("window not found"))?
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.take()
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.unwrap();
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let root_view = window.root_view.clone().unwrap();
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let result = update(root_view, &mut WindowContext::new(cx, &mut window));
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cx.windows
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.get_mut(handle.id)
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.ok_or_else(|| anyhow!("window not found"))?
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.replace(window);
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Ok(result)
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})
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}
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/// Opens a new window with the given option and the root view returned by the given function.
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/// The function is invoked with a `WindowContext`, which can be used to interact with window-specific
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/// functionality.
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pub fn open_window<V: Render>(
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&mut self,
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options: crate::WindowOptions,
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build_root_view: impl FnOnce(&mut WindowContext) -> View<V> + 'static,
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build_root_view: impl FnOnce(&mut WindowContext) -> View<V>,
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) -> WindowHandle<V> {
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self.update(|cx| {
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let id = cx.windows.insert(None);
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@ -306,47 +281,63 @@ impl AppContext {
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})
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}
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pub(crate) fn platform(&self) -> &Rc<dyn Platform> {
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&self.platform
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}
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/// Instructs the platform to activate the application by bringing it to the foreground.
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pub fn activate(&self, ignoring_other_apps: bool) {
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self.platform().activate(ignoring_other_apps);
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self.platform.activate(ignoring_other_apps);
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}
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/// Returns the list of currently active displays.
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pub fn displays(&self) -> Vec<Rc<dyn PlatformDisplay>> {
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self.platform.displays()
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}
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/// Writes data to the platform clipboard.
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pub fn write_to_clipboard(&self, item: ClipboardItem) {
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self.platform().write_to_clipboard(item)
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self.platform.write_to_clipboard(item)
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}
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/// Reads data from the platform clipboard.
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pub fn read_from_clipboard(&self) -> Option<ClipboardItem> {
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self.platform().read_from_clipboard()
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self.platform.read_from_clipboard()
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}
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/// Writes credentials to the platform keychain.
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pub fn write_credentials(&self, url: &str, username: &str, password: &[u8]) -> Result<()> {
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self.platform().write_credentials(url, username, password)
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self.platform.write_credentials(url, username, password)
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}
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/// Reads credentials from the platform keychain.
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pub fn read_credentials(&self, url: &str) -> Result<Option<(String, Vec<u8>)>> {
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self.platform().read_credentials(url)
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self.platform.read_credentials(url)
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}
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/// Deletes credentials from the platform keychain.
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pub fn delete_credentials(&self, url: &str) -> Result<()> {
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self.platform().delete_credentials(url)
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self.platform.delete_credentials(url)
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}
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/// Directs the platform's default browser to open the given URL.
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pub fn open_url(&self, url: &str) {
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self.platform().open_url(url);
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self.platform.open_url(url);
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}
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pub fn path_for_auxiliary_executable(&self, name: &str) -> Result<PathBuf> {
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self.platform().path_for_auxiliary_executable(name)
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self.platform.path_for_auxiliary_executable(name)
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}
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pub fn prompt_for_paths(
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&self,
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options: PathPromptOptions,
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) -> oneshot::Receiver<Option<Vec<PathBuf>>> {
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self.platform.prompt_for_paths(options)
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}
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pub fn prompt_for_new_path(&self, directory: &Path) -> oneshot::Receiver<Option<PathBuf>> {
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self.platform.prompt_for_new_path(directory)
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}
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pub fn reveal_path(&self, path: &Path) {
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self.platform.reveal_path(path)
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}
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pub(crate) fn push_effect(&mut self, effect: Effect) {
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@ -1,6 +1,7 @@
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use crate::{
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AnyView, AnyWindowHandle, AppContext, BackgroundExecutor, Context, ForegroundExecutor, Model,
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ModelContext, Render, Result, Task, View, ViewContext, VisualContext, WindowContext,
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WindowHandle,
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};
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use anyhow::{anyhow, Context as _};
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use derive_more::{Deref, DerefMut};
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@ -82,17 +83,20 @@ impl AsyncAppContext {
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Ok(f(&mut *lock))
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}
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pub fn update_window<R>(
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pub fn open_window<V>(
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&self,
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handle: AnyWindowHandle,
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update: impl FnOnce(AnyView, &mut WindowContext) -> R,
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) -> Result<R> {
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options: crate::WindowOptions,
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build_root_view: impl FnOnce(&mut WindowContext) -> View<V>,
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) -> Result<WindowHandle<V>>
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where
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V: Render,
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{
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let app = self
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.app
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.upgrade()
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.ok_or_else(|| anyhow!("app was released"))?;
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let mut app_context = app.borrow_mut();
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app_context.update_window(handle, update)
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let mut lock = app.borrow_mut();
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Ok(lock.open_window(options, build_root_view))
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}
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pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncAppContext) -> Fut) -> Task<R>
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@ -87,15 +87,6 @@ impl TestAppContext {
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cx.update(f)
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}
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pub fn update_window<R>(
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&self,
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handle: AnyWindowHandle,
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update: impl FnOnce(AnyView, &mut WindowContext) -> R,
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) -> R {
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let mut app = self.app.borrow_mut();
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app.update_window(handle, update).unwrap()
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}
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pub fn spawn<Fut, R>(&self, f: impl FnOnce(AsyncAppContext) -> Fut) -> Task<R>
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where
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Fut: Future<Output = R> + 'static,
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@ -138,12 +138,7 @@ pub(crate) trait PlatformWindow {
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fn mouse_position(&self) -> Point<Pixels>;
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fn as_any_mut(&mut self) -> &mut dyn Any;
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fn set_input_handler(&mut self, input_handler: Box<dyn PlatformInputHandler>);
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fn prompt(
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&self,
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level: WindowPromptLevel,
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msg: &str,
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answers: &[&str],
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) -> oneshot::Receiver<usize>;
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fn prompt(&self, level: PromptLevel, msg: &str, answers: &[&str]) -> oneshot::Receiver<usize>;
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fn activate(&self);
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fn set_title(&mut self, title: &str);
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fn set_edited(&mut self, edited: bool);
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@ -454,14 +449,6 @@ impl Default for WindowAppearance {
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}
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}
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#[derive(Copy, Clone, Debug, PartialEq, Default)]
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pub enum WindowPromptLevel {
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#[default]
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Info,
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Warning,
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Critical,
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}
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#[derive(Copy, Clone, Debug)]
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pub struct PathPromptOptions {
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pub files: bool,
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@ -4,7 +4,7 @@ use crate::{
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FileDropEvent, ForegroundExecutor, GlobalPixels, InputEvent, KeyDownEvent, Keystroke,
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Modifiers, ModifiersChangedEvent, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent,
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Pixels, PlatformAtlas, PlatformDisplay, PlatformInputHandler, PlatformWindow, Point, Scene,
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Size, Timer, WindowAppearance, WindowBounds, WindowKind, WindowOptions, WindowPromptLevel,
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Size, Timer, WindowAppearance, WindowBounds, WindowKind, WindowOptions, PromptLevel,
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};
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use block::ConcreteBlock;
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use cocoa::{
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@ -742,12 +742,7 @@ impl PlatformWindow for MacWindow {
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self.0.as_ref().lock().input_handler = Some(input_handler);
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}
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fn prompt(
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&self,
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level: WindowPromptLevel,
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msg: &str,
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answers: &[&str],
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) -> oneshot::Receiver<usize> {
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fn prompt(&self, level: PromptLevel, msg: &str, answers: &[&str]) -> oneshot::Receiver<usize> {
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// macOs applies overrides to modal window buttons after they are added.
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// Two most important for this logic are:
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// * Buttons with "Cancel" title will be displayed as the last buttons in the modal
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@ -777,9 +772,9 @@ impl PlatformWindow for MacWindow {
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let alert: id = msg_send![class!(NSAlert), alloc];
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let alert: id = msg_send![alert, init];
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let alert_style = match level {
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WindowPromptLevel::Info => 1,
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WindowPromptLevel::Warning => 0,
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WindowPromptLevel::Critical => 2,
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PromptLevel::Info => 1,
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PromptLevel::Warning => 0,
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PromptLevel::Critical => 2,
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};
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let _: () = msg_send![alert, setAlertStyle: alert_style];
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let _: () = msg_send![alert, setMessageText: ns_string(msg)];
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@ -98,6 +98,10 @@ pub struct WeakView<V> {
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}
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impl<V: 'static> WeakView<V> {
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pub fn entity_id(&self) -> EntityId {
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self.model.entity_id
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}
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pub fn upgrade(&self) -> Option<View<V>> {
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Entity::upgrade_from(self)
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}
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@ -4,14 +4,15 @@ use crate::{
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Entity, EntityId, EventEmitter, FileDropEvent, FocusEvent, FontId, GlobalElementId, GlyphId,
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Hsla, ImageData, InputEvent, IsZero, KeyListener, KeyMatch, KeyMatcher, Keystroke, LayoutId,
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Model, ModelContext, Modifiers, MonochromeSprite, MouseButton, MouseDownEvent, MouseMoveEvent,
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MouseUpEvent, Path, Pixels, PlatformAtlas, PlatformWindow, Point, PolychromeSprite, Quad,
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Render, RenderGlyphParams, RenderImageParams, RenderSvgParams, ScaledPixels, SceneBuilder,
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Shadow, SharedString, Size, Style, Subscription, TaffyLayoutEngine, Task, Underline,
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UnderlineStyle, View, VisualContext, WeakView, WindowOptions, SUBPIXEL_VARIANTS,
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MouseUpEvent, Path, Pixels, PlatformAtlas, PlatformWindow, Point, PolychromeSprite,
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PromptLevel, Quad, Render, RenderGlyphParams, RenderImageParams, RenderSvgParams, ScaledPixels,
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SceneBuilder, Shadow, SharedString, Size, Style, Subscription, TaffyLayoutEngine, Task,
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Underline, UnderlineStyle, View, VisualContext, WeakView, WindowOptions, SUBPIXEL_VARIANTS,
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};
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use anyhow::{anyhow, Result};
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use collections::HashMap;
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use derive_more::{Deref, DerefMut};
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use futures::channel::oneshot;
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use parking_lot::RwLock;
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use slotmap::SlotMap;
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use smallvec::SmallVec;
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@ -195,7 +196,7 @@ impl Window {
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options: WindowOptions,
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cx: &mut AppContext,
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) -> Self {
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let platform_window = cx.platform().open_window(handle, options);
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let platform_window = cx.platform.open_window(handle, options);
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let display_id = platform_window.display().id();
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let sprite_atlas = platform_window.sprite_atlas();
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let mouse_position = platform_window.mouse_position();
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@ -419,7 +420,7 @@ impl<'a> WindowContext<'a> {
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} else {
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let mut async_cx = self.to_async();
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self.next_frame_callbacks.insert(display_id, vec![f]);
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self.platform().set_display_link_output_callback(
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self.platform.set_display_link_output_callback(
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display_id,
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Box::new(move |_current_time, _output_time| {
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let _ = async_cx.update(|_, cx| {
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@ -434,32 +435,26 @@ impl<'a> WindowContext<'a> {
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}
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if cx.next_frame_callbacks.get(&display_id).unwrap().is_empty() {
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cx.platform().stop_display_link(display_id);
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cx.platform.stop_display_link(display_id);
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}
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});
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}),
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);
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}
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self.platform().start_display_link(display_id);
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self.platform.start_display_link(display_id);
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}
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/// Spawn the future returned by the given closure on the application thread pool.
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/// The closure is provided a handle to the current window and an `AsyncWindowContext` for
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/// use within your future.
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pub fn spawn<Fut, R>(
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&mut self,
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f: impl FnOnce(AnyWindowHandle, AsyncWindowContext) -> Fut,
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) -> Task<R>
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pub fn spawn<Fut, R>(&mut self, f: impl FnOnce(AsyncWindowContext) -> Fut) -> Task<R>
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where
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R: 'static,
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Fut: Future<Output = R> + 'static,
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{
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let window = self.window.handle;
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self.app.spawn(move |app| {
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let cx = AsyncWindowContext::new(app, window);
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f(window, cx)
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})
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self.app
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.spawn(|app| f(AsyncWindowContext::new(app, self.window.handle)))
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}
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/// Update the global of the given type. The given closure is given simultaneous mutable
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@ -1153,6 +1148,19 @@ impl<'a> WindowContext<'a> {
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)
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}
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pub fn activate_window(&self) {
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self.window.platform_window.activate();
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}
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pub fn prompt(
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&self,
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level: PromptLevel,
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msg: &str,
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answers: &[&str],
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) -> oneshot::Receiver<usize> {
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self.window.platform_window.prompt(level, msg, answers)
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}
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fn dispatch_action(
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&mut self,
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action: Box<dyn Action>,
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@ -1809,7 +1817,7 @@ impl<'a, V: 'static> ViewContext<'a, V> {
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Fut: Future<Output = R> + 'static,
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{
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let view = self.view().downgrade();
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self.window_cx.spawn(move |_, cx| f(view, cx))
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self.window_cx.spawn(|cx| f(view, cx))
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}
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pub fn update_global<G, R>(&mut self, f: impl FnOnce(&mut G, &mut Self) -> R) -> R
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