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Add comment linking engine creating code together
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2 changed files with 17 additions and 5 deletions
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@ -48,7 +48,11 @@ fn main() {
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}
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}
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fn create_engine() -> Engine {
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/// Creates a default engine for compiling Wasm.
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/// N.B.: this must create the same `Engine` as
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/// the `create_default_engine` function
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/// in `plugin_runtime/src/plugin.rs`.
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fn create_default_engine() -> Engine {
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let mut config = Config::default();
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config.async_support(true);
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// config.epoch_interruption(true);
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@ -64,14 +64,22 @@ pub struct PluginBuilder {
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linker: Linker<WasiCtxAlloc>,
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}
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/// Creates a default engine for compiling Wasm.
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/// N.B.: this must create the same `Engine` as
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/// the `create_default_engine` function
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/// in `plugin_runtime/build.rs`.
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pub fn create_default_engine() -> Result<Engine, Error> {
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let mut config = Config::default();
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config.async_support(true);
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// config.epoch_interruption(true);
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Engine::new(&config)
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}
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impl PluginBuilder {
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/// Create a new [`PluginBuilder`] with the given WASI context.
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/// Using the default context is a safe bet, see [`new_with_default_context`].
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pub fn new(wasi_ctx: WasiCtx) -> Result<Self, Error> {
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let mut config = Config::default();
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config.async_support(true);
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// config.epoch_interruption(true);
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let engine = Engine::new(&config)?;
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let engine = create_default_engine()?;
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let linker = Linker::new(&engine);
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Ok(PluginBuilder {
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