Add comment linking engine creating code together

This commit is contained in:
Isaac Clayton 2022-07-11 18:20:50 +02:00
parent 19d19271f6
commit 38f8191ce8
2 changed files with 17 additions and 5 deletions

View file

@ -48,7 +48,11 @@ fn main() {
}
}
fn create_engine() -> Engine {
/// Creates a default engine for compiling Wasm.
/// N.B.: this must create the same `Engine` as
/// the `create_default_engine` function
/// in `plugin_runtime/src/plugin.rs`.
fn create_default_engine() -> Engine {
let mut config = Config::default();
config.async_support(true);
// config.epoch_interruption(true);

View file

@ -64,14 +64,22 @@ pub struct PluginBuilder {
linker: Linker<WasiCtxAlloc>,
}
/// Creates a default engine for compiling Wasm.
/// N.B.: this must create the same `Engine` as
/// the `create_default_engine` function
/// in `plugin_runtime/build.rs`.
pub fn create_default_engine() -> Result<Engine, Error> {
let mut config = Config::default();
config.async_support(true);
// config.epoch_interruption(true);
Engine::new(&config)
}
impl PluginBuilder {
/// Create a new [`PluginBuilder`] with the given WASI context.
/// Using the default context is a safe bet, see [`new_with_default_context`].
pub fn new(wasi_ctx: WasiCtx) -> Result<Self, Error> {
let mut config = Config::default();
config.async_support(true);
// config.epoch_interruption(true);
let engine = Engine::new(&config)?;
let engine = create_default_engine()?;
let linker = Linker::new(&engine);
Ok(PluginBuilder {