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Position underlines at a distance proportional to the line descent
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
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1 changed files with 7 additions and 1 deletions
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@ -272,7 +272,13 @@ impl Line {
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}
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}
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if let Some(run_underline) = run_underline {
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underline.get_or_insert((glyph_origin, *run_underline));
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underline.get_or_insert((
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vec2f(
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glyph_origin.x(),
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origin.y() + baseline_offset.y() + 0.618 * self.layout.descent,
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),
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*run_underline,
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));
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}
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run_end += *run_len as usize;
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