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https://github.com/zed-industries/zed.git
synced 2025-01-16 15:11:25 +00:00
Checkpoint
This commit is contained in:
parent
e2da2b232e
commit
47b64a5074
11 changed files with 197 additions and 61 deletions
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@ -1,4 +1,9 @@
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use crate::{BorrowWindow, Bounds, ElementId, LayoutId, Pixels, Point, ViewContext};
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use std::sync::Arc;
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use crate::{
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BorrowWindow, Bounds, Clickable, ElementId, LayoutId, MouseDownEvent, MouseUpEvent, Pixels,
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Point, ViewContext,
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};
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use derive_more::{Deref, DerefMut};
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pub(crate) use smallvec::SmallVec;
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@ -24,10 +29,26 @@ pub trait Element: 'static + Send + Sync {
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);
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}
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pub trait StatefulElement: Element {
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pub trait IdentifiedElement: Element {
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fn element_id(&self) -> ElementId {
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Element::element_id(self).unwrap()
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}
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fn on_click(
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self,
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listener: impl Fn(
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&mut Self::ViewState,
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(&MouseDownEvent, &MouseUpEvent),
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&mut ViewContext<Self::ViewState>,
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) + Send
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+ Sync
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+ 'static,
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) -> Clickable<Self>
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where
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Self: Sized,
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{
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Clickable::new(self, Arc::from(listener))
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}
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}
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#[derive(Deref, DerefMut, Default, Clone, Debug, Eq, PartialEq, Hash)]
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@ -1,3 +1,4 @@
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mod clickable;
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mod div;
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mod hoverable;
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mod identified;
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@ -6,6 +7,7 @@ mod pressable;
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mod svg;
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mod text;
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pub use clickable::*;
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pub use div::*;
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pub use hoverable::*;
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pub use identified::*;
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138
crates/gpui3/src/elements/clickable.rs
Normal file
138
crates/gpui3/src/elements/clickable.rs
Normal file
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@ -0,0 +1,138 @@
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use crate::{
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AnyElement, Bounds, DispatchPhase, Element, IdentifiedElement, Interactive, MouseDownEvent,
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MouseEventListeners, MouseUpEvent, ParentElement, Pixels, Styled, ViewContext,
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};
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use parking_lot::Mutex;
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use refineable::RefinementCascade;
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use smallvec::SmallVec;
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use std::sync::Arc;
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pub type ClickListener<S> =
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dyn Fn(&mut S, (&MouseDownEvent, &MouseUpEvent), &mut ViewContext<S>) + Send + Sync + 'static;
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pub struct Clickable<E: Element> {
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child: E,
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listener: Arc<ClickListener<E::ViewState>>,
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}
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pub struct ClickableState<S> {
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last_mouse_down: Arc<Mutex<Option<MouseDownEvent>>>,
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child_state: S,
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}
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impl<E: Element> Clickable<E> {
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pub fn new(child: E, listener: Arc<ClickListener<E::ViewState>>) -> Self {
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Self { child, listener }
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}
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}
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impl<E> Styled for Clickable<E>
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where
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E: Styled + IdentifiedElement,
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{
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type Style = E::Style;
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fn style_cascade(&mut self) -> &mut RefinementCascade<E::Style> {
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self.child.style_cascade()
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}
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fn declared_style(&mut self) -> &mut <Self::Style as refineable::Refineable>::Refinement {
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self.child.declared_style()
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}
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}
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impl<S, E> Interactive<S> for Clickable<E>
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where
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S: 'static + Send + Sync,
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E: IdentifiedElement + Interactive<S>,
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{
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fn listeners(&mut self) -> &mut MouseEventListeners<S> {
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self.child.listeners()
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}
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}
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impl<E> Element for Clickable<E>
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where
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E: IdentifiedElement,
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{
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type ViewState = E::ViewState;
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type ElementState = ClickableState<E::ElementState>;
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fn element_id(&self) -> Option<crate::ElementId> {
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Some(IdentifiedElement::element_id(&self.child))
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}
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fn layout(
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&mut self,
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state: &mut Self::ViewState,
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element_state: Option<Self::ElementState>,
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cx: &mut ViewContext<Self::ViewState>,
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) -> (crate::LayoutId, Self::ElementState) {
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if let Some(element_state) = element_state {
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let (layout_id, child_state) =
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self.child
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.layout(state, Some(element_state.child_state), cx);
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let element_state = ClickableState {
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last_mouse_down: element_state.last_mouse_down,
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child_state,
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};
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(layout_id, element_state)
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} else {
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let (layout_id, child_state) = self.child.layout(state, None, cx);
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let element_state = ClickableState {
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last_mouse_down: Default::default(),
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child_state,
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};
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(layout_id, element_state)
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}
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}
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fn paint(
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&mut self,
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bounds: Bounds<Pixels>,
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state: &mut Self::ViewState,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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) {
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let last_mouse_down = element_state.last_mouse_down.clone();
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let is_some = last_mouse_down.lock().is_some();
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if is_some {
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let listener = self.listener.clone();
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cx.on_mouse_event(move |view, up_event: &MouseUpEvent, phase, cx| {
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if phase == DispatchPhase::Capture && !bounds.contains_point(up_event.position) {
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*last_mouse_down.lock() = None;
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} else if phase == DispatchPhase::Bubble && bounds.contains_point(up_event.position)
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{
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if let Some(down_event) = last_mouse_down.lock().take() {
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listener(view, (&down_event, up_event), cx);
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} else {
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log::error!("No mouse down event found for click event");
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}
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}
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})
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} else {
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cx.on_mouse_event(move |_, event: &MouseDownEvent, phase, _| {
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if phase == DispatchPhase::Bubble {
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if bounds.contains_point(event.position) {
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*last_mouse_down.lock() = Some(event.clone());
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}
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}
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})
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}
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self.child
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.paint(bounds, state, &mut element_state.child_state, cx);
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}
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}
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impl<E: IdentifiedElement + ParentElement> ParentElement for Clickable<E> {
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type State = E::State;
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::State>; 2]> {
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self.child.children_mut()
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}
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}
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impl<E> IdentifiedElement for Clickable<E> where E: IdentifiedElement + Styled {}
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@ -1,7 +1,7 @@
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use crate::{
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AnyElement, Bounds, Element, ElementId, Interactive, LayoutId, MouseEventListeners, Overflow,
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ParentElement, Pixels, Point, Refineable, RefinementCascade, StatefulElement, Style, Styled,
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ViewContext,
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AnyElement, Bounds, Element, ElementId, IdentifiedElement, Interactive, LayoutId,
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MouseEventListeners, Overflow, ParentElement, Pixels, Point, Refineable, RefinementCascade,
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Style, Styled, ViewContext,
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};
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use parking_lot::Mutex;
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use smallvec::SmallVec;
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}
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}
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impl<V: Send + Sync + 'static> StatefulElement for Div<V, HasId> {}
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impl<V: Send + Sync + 'static> IdentifiedElement for Div<V, HasId> {}
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impl<V: Send + Sync + 'static> Interactive<V> for Div<V, HasId> {
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fn listeners(&mut self) -> &mut MouseEventListeners<V> {
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}
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}
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impl<S: 'static> ParentElement for Div<S> {
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type State = S;
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impl<V: 'static, Marker: 'static + Send + Sync> ParentElement for Div<V, Marker> {
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type State = V;
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<S>; 2]> {
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
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&mut self.children
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}
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}
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@ -1,6 +1,6 @@
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use crate::{
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AnyElement, Bounds, DispatchPhase, Element, ElementId, Interactive, MouseEventListeners,
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MouseMoveEvent, ParentElement, Pixels, StatefulElement, Styled, ViewContext,
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AnyElement, Bounds, DispatchPhase, Element, ElementId, IdentifiedElement, Interactive,
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MouseEventListeners, MouseMoveEvent, ParentElement, Pixels, Styled, ViewContext,
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};
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use refineable::{CascadeSlot, Refineable, RefinementCascade};
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use smallvec::SmallVec;
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}
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}
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impl<E> StatefulElement for Hoverable<E>
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impl<E> IdentifiedElement for Hoverable<E>
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where
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E: StatefulElement + Styled,
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E: IdentifiedElement + Styled,
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<E as Styled>::Style: 'static + Refineable + Send + Sync + Default,
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<<E as Styled>::Style as Refineable>::Refinement: 'static + Refineable + Send + Sync + Default,
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{
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use smallvec::SmallVec;
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use crate::{
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AnyElement, BorrowWindow, Bounds, Element, ElementId, LayoutId, ParentElement, StatefulElement,
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Styled, ViewContext,
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AnyElement, BorrowWindow, Bounds, Element, ElementId, IdentifiedElement, LayoutId,
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ParentElement, Styled, ViewContext,
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};
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pub struct Identified<E> {
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}
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}
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impl<E: Element> StatefulElement for Identified<E> {}
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impl<E: Element> IdentifiedElement for Identified<E> {}
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impl<E: Styled> Styled for Identified<E> {
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type Style = E::Style;
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@ -1,6 +1,6 @@
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use crate::{
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AnyElement, Bounds, DispatchPhase, Element, Interactive, MouseDownEvent, MouseEventListeners,
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MouseUpEvent, ParentElement, Pixels, StatefulElement, Styled, ViewContext,
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AnyElement, Bounds, DispatchPhase, Element, IdentifiedElement, Interactive, MouseDownEvent,
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MouseEventListeners, MouseUpEvent, ParentElement, Pixels, Styled, ViewContext,
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};
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use refineable::{CascadeSlot, Refineable, RefinementCascade};
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use smallvec::SmallVec;
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@ -53,7 +53,7 @@ impl<S: 'static + Send + Sync, E: Interactive<S> + Styled> Interactive<S> for Pr
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impl<E> Element for Pressable<E>
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where
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E: Styled + StatefulElement,
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E: Styled + IdentifiedElement,
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<E as Styled>::Style: 'static + Refineable + Send + Sync + Default,
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<<E as Styled>::Style as Refineable>::Refinement: 'static + Refineable + Send + Sync + Default,
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{
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type ElementState = PressableState<E::ElementState>;
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fn element_id(&self) -> Option<crate::ElementId> {
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Some(StatefulElement::element_id(&self.child))
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Some(IdentifiedElement::element_id(&self.child))
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}
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fn layout(
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@ -127,7 +127,10 @@ where
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}
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}
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impl<E: ParentElement + Styled> ParentElement for Pressable<E> {
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impl<E> ParentElement for Pressable<E>
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where
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E: ParentElement + IdentifiedElement + Styled,
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{
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type State = E::State;
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::State>; 2]> {
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@ -135,9 +138,9 @@ impl<E: ParentElement + Styled> ParentElement for Pressable<E> {
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}
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}
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impl<E> StatefulElement for Pressable<E>
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impl<E> IdentifiedElement for Pressable<E>
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where
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E: StatefulElement + Styled,
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E: IdentifiedElement + Styled,
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<E as Styled>::Style: 'static + Refineable + Send + Sync + Default,
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<<E as Styled>::Style as Refineable>::Refinement: 'static + Refineable + Send + Sync + Default,
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{
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@ -2,7 +2,6 @@ use crate::{
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Bounds, DispatchPhase, MouseButton, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Pixels,
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ScrollWheelEvent, ViewContext,
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};
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use parking_lot::Mutex;
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use smallvec::SmallVec;
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use std::sync::Arc;
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@ -93,37 +92,6 @@ pub trait Interactive<S: 'static + Send + Sync> {
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self
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}
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fn on_click(
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self,
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button: MouseButton,
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handler: impl Fn(&mut S, (&MouseDownEvent, &MouseUpEvent), &mut ViewContext<S>)
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+ Send
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+ Sync
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+ 'static,
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) -> Self
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where
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Self: Sized,
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{
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let down_event = Arc::new(Mutex::new(None));
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self.on_mouse_down(button, {
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let down_event = down_event.clone();
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move |_, event, _| {
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down_event.lock().replace(event.clone());
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}
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})
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.on_mouse_up_out(button, {
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let down_event = down_event.clone();
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move |_, _, _| {
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down_event.lock().take();
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}
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})
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.on_mouse_up(button, move |view, event, cx| {
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if let Some(down_event) = down_event.lock().take() {
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handler(view, (&down_event, event), cx);
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}
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})
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}
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fn on_mouse_move(
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mut self,
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handler: impl Fn(&mut S, &MouseMoveEvent, &mut ViewContext<S>) + Send + Sync + 'static,
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|
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@ -1,8 +1,8 @@
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use crate::theme::{theme, Theme};
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use gpui3::{
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div, img, svg, view, AppContext, Context, Element, ElementId, IntoAnyElement, MouseButton,
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ParentElement, ScrollState, SharedString, StyleHelpers, Styled, View, ViewContext,
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WindowContext,
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div, img, svg, view, AppContext, Context, Element, ElementId, IdentifiedElement,
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IntoAnyElement, ParentElement, ScrollState, SharedString, StyleHelpers, Styled, View,
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ViewContext, WindowContext,
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};
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pub struct CollabPanel {
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|
@ -45,7 +45,8 @@ impl CollabPanel {
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// List Container
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.child(
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div()
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.on_click(MouseButton::Left, |_, _, _| {
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.id(0)
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.on_click(|_, _, _| {
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dbg!("click!");
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})
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.fill(theme.lowest.base.default.background)
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|
|
|
@ -147,6 +147,10 @@ impl<E: Element> Element for Themed<E> {
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type ViewState = E::ViewState;
|
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type ElementState = E::ElementState;
|
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|
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fn element_id(&self) -> Option<gpui3::ElementId> {
|
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None
|
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}
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|
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fn layout(
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&mut self,
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state: &mut E::ViewState,
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|
|
|
@ -47,8 +47,7 @@ impl Workspace {
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.flex_row()
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.overflow_hidden()
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.child(self.left_panel.clone())
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.child(div().h_full().flex_1())
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.child(self.right_panel.clone()),
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.child(div().h_full().flex_1()), // .child(self.right_panel.clone()),
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)
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.child(statusbar::statusbar(cx))
|
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})
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|
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