Don't initialize audio crate in integration tests

Otherwise, a lot of time is spent in Audio::play_sound
This commit is contained in:
Max Brunsfeld 2024-01-12 17:29:33 -08:00
parent c2cf28804a
commit 51218811cf

View file

@ -248,7 +248,6 @@ impl TestServer {
language::init(cx);
editor::init(cx);
workspace::init(app_state.clone(), cx);
audio::init((), cx);
call::init(client.clone(), user_store.clone(), cx);
channel::init(&client, user_store.clone(), cx);
notifications::init(client.clone(), user_store, cx);