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wayland: Fix window state issues (#13885)
Fixes some issues with the CSD added in https://github.com/zed-industries/zed/pull/13611 Here's a video comparing the master branch (yellow icon) with this PR (blue icon): https://github.com/zed-industries/zed/assets/71973804/35be443a-8f24-4aed-910b-625bad9821e2 _Note: the flicker at the bottom of the window when maximizing is an issue with the KDE floating task bar, it happens with all programs._ Release Notes: - N/A
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parent
1c1fd6aaa1
commit
5c7e6b7eff
4 changed files with 47 additions and 40 deletions
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@ -281,6 +281,16 @@ pub struct Tiling {
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}
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impl Tiling {
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/// Initializes a [`Tiling`] type with all sides tiled
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pub fn tiled() -> Self {
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Self {
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top: true,
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left: true,
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right: true,
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bottom: true,
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}
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}
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/// Whether any edge is tiled
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pub fn is_tiled(&self) -> bool {
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self.top || self.left || self.right || self.bottom
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@ -809,7 +809,7 @@ impl Dispatch<WlCallback, ObjectId> for WaylandClientStatePtr {
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match event {
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wl_callback::Event::Done { .. } => {
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window.frame(true);
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window.frame();
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}
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_ => {}
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}
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@ -100,7 +100,6 @@ pub struct WaylandWindowState {
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in_progress_window_controls: Option<WindowControls>,
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window_controls: WindowControls,
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inset: Option<Pixels>,
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requested_inset: Option<Pixels>,
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}
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#[derive(Clone)]
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@ -189,7 +188,6 @@ impl WaylandWindowState {
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window_menu: true,
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},
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inset: None,
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requested_inset: None,
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})
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}
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@ -316,12 +314,11 @@ impl WaylandWindowStatePtr {
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Rc::ptr_eq(&self.state, &other.state)
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}
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pub fn frame(&self, request_frame_callback: bool) {
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if request_frame_callback {
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let mut state = self.state.borrow_mut();
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state.surface.frame(&state.globals.qh, state.surface.id());
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drop(state);
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}
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pub fn frame(&self) {
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let mut state = self.state.borrow_mut();
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state.surface.frame(&state.globals.qh, state.surface.id());
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drop(state);
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let mut cb = self.callbacks.borrow_mut();
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if let Some(fun) = cb.request_frame.as_mut() {
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fun();
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@ -351,13 +348,12 @@ impl WaylandWindowStatePtr {
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state.fullscreen = configure.fullscreen;
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state.maximized = configure.maximized;
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state.tiling = configure.tiling;
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if got_unmaximized {
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configure.size = Some(state.window_bounds.size);
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} else if !configure.maximized {
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configure.size =
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compute_outer_size(state.inset, configure.size, state.tiling);
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}
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if !configure.fullscreen && !configure.maximized {
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configure.size = if got_unmaximized {
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Some(state.window_bounds.size)
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} else {
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compute_outer_size(state.inset, configure.size, state.tiling)
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};
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if let Some(size) = configure.size {
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state.window_bounds = Bounds {
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origin: Point::default(),
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@ -373,12 +369,27 @@ impl WaylandWindowStatePtr {
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}
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let mut state = self.state.borrow_mut();
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state.xdg_surface.ack_configure(serial);
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let request_frame_callback = !state.acknowledged_first_configure;
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state.acknowledged_first_configure = true;
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let window_geometry = inset_by_tiling(
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state.bounds.map_origin(|_| px(0.0)),
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state.inset.unwrap_or(px(0.0)),
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state.tiling,
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)
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.map(|v| v.0 as i32)
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.map_size(|v| if v <= 0 { 1 } else { v });
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state.xdg_surface.set_window_geometry(
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window_geometry.origin.x,
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window_geometry.origin.y,
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window_geometry.size.width,
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window_geometry.size.height,
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);
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let request_frame_callback = !state.acknowledged_first_configure;
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if request_frame_callback {
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state.acknowledged_first_configure = true;
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drop(state);
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self.frame(true);
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self.frame();
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}
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}
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_ => {}
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@ -470,6 +481,10 @@ impl WaylandWindowStatePtr {
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}
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}
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if fullscreen || maximized {
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tiling = Tiling::tiled();
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}
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let mut state = self.state.borrow_mut();
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state.in_progress_configure = Some(InProgressConfigure {
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size,
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@ -893,26 +908,7 @@ impl PlatformWindow for WaylandWindow {
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}
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fn completed_frame(&self) {
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let mut state = self.borrow_mut();
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if let Some(area) = state.requested_inset {
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state.inset = Some(area);
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}
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let window_geometry = inset_by_tiling(
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state.bounds.map_origin(|_| px(0.0)),
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state.inset.unwrap_or(px(0.0)),
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state.tiling,
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)
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.map(|v| v.0 as i32)
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.map_size(|v| if v <= 0 { 1 } else { v });
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state.xdg_surface.set_window_geometry(
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window_geometry.origin.x,
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window_geometry.origin.y,
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window_geometry.size.width,
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window_geometry.size.height,
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);
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let state = self.borrow();
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state.surface.commit();
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}
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@ -973,7 +969,7 @@ impl PlatformWindow for WaylandWindow {
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fn set_client_inset(&self, inset: Pixels) {
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let mut state = self.borrow_mut();
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if Some(inset) != state.inset {
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state.requested_inset = Some(inset);
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state.inset = Some(inset);
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update_window(state);
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}
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}
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@ -1,4 +1,4 @@
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use gpui::{prelude::*, Action};
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use gpui::{prelude::*, Action, MouseButton};
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use ui::prelude::*;
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@ -23,6 +23,7 @@ impl RenderOnce for LinuxWindowControls {
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.id("generic-window-controls")
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.px_3()
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.gap_3()
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.on_mouse_down(MouseButton::Left, |_, cx| cx.stop_propagation())
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.child(WindowControl::new(
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"minimize",
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WindowControlType::Minimize,
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