Do not call scroll_to() twice when circularly navigating popover menus (#3180)

The tweaks made to add circular navigation to autocompletion / code
action menus accidentally was calling `scroll_to` twice in some cases -
just fixing that.

Release Notes:

- N/A
This commit is contained in:
Joseph T. Lyons 2023-10-29 15:02:09 -04:00
parent ea09051a92
commit 60871a5846

View file

@ -968,7 +968,6 @@ impl CompletionsMenu {
self.selected_item -= 1;
} else {
self.selected_item = self.matches.len() - 1;
self.list.scroll_to(ScrollTarget::Show(self.selected_item));
}
self.list.scroll_to(ScrollTarget::Show(self.selected_item));
self.attempt_resolve_selected_completion_documentation(project, cx);
@ -1539,7 +1538,6 @@ impl CodeActionsMenu {
self.selected_item -= 1;
} else {
self.selected_item = self.actions.len() - 1;
self.list.scroll_to(ScrollTarget::Show(self.selected_item));
}
self.list.scroll_to(ScrollTarget::Show(self.selected_item));
cx.notify();
@ -1548,11 +1546,10 @@ impl CodeActionsMenu {
fn select_next(&mut self, cx: &mut ViewContext<Editor>) {
if self.selected_item + 1 < self.actions.len() {
self.selected_item += 1;
self.list.scroll_to(ScrollTarget::Show(self.selected_item));
} else {
self.selected_item = 0;
self.list.scroll_to(ScrollTarget::Show(self.selected_item));
}
self.list.scroll_to(ScrollTarget::Show(self.selected_item));
cx.notify();
}