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Hide chat panel button when not in a call (#22200)
cc @nathansobo Release Notes: - Hide chat panel button by default when not in a call
This commit is contained in:
parent
2094d50514
commit
6231072d85
4 changed files with 86 additions and 8 deletions
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@ -481,8 +481,10 @@
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"default_width": 240
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},
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"chat_panel": {
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// Whether to show the chat panel button in the status bar.
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"button": true,
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// When to show the chat panel button in the status bar.
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// Can be 'never', 'always', or 'when_in_call',
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// or a boolean (interpreted as 'never'/'always').
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"button": "when_in_call",
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// Where to the chat panel. Can be 'left' or 'right'.
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"dock": "right",
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// Default width of the chat panel.
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@ -1,4 +1,4 @@
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use crate::{collab_panel, ChatPanelSettings};
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use crate::{collab_panel, ChatPanelButton, ChatPanelSettings};
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use anyhow::Result;
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use call::{room, ActiveCall};
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use channel::{ChannelChat, ChannelChatEvent, ChannelMessage, ChannelMessageId, ChannelStore};
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@ -1135,7 +1135,14 @@ impl Panel for ChatPanel {
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}
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fn icon(&self, cx: &WindowContext) -> Option<ui::IconName> {
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Some(ui::IconName::MessageBubbles).filter(|_| ChatPanelSettings::get_global(cx).button)
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match ChatPanelSettings::get_global(cx).button {
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ChatPanelButton::Never => None,
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ChatPanelButton::Always => Some(ui::IconName::MessageBubbles),
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ChatPanelButton::WhenInCall => ActiveCall::global(cx)
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.read(cx)
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.room()
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.map(|_| ui::IconName::MessageBubbles),
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}
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}
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fn icon_tooltip(&self, _cx: &WindowContext) -> Option<&'static str> {
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@ -14,7 +14,7 @@ use gpui::{
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};
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use panel_settings::MessageEditorSettings;
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pub use panel_settings::{
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ChatPanelSettings, CollaborationPanelSettings, NotificationPanelSettings,
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ChatPanelButton, ChatPanelSettings, CollaborationPanelSettings, NotificationPanelSettings,
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};
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use release_channel::ReleaseChannel;
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use settings::Settings;
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@ -1,6 +1,6 @@
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use gpui::Pixels;
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use schemars::JsonSchema;
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use serde_derive::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use settings::{Settings, SettingsSources};
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use workspace::dock::DockPosition;
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@ -11,13 +11,82 @@ pub struct CollaborationPanelSettings {
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pub default_width: Pixels,
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}
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#[derive(Clone, Copy, Default, Serialize, JsonSchema, Debug)]
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#[serde(rename_all = "snake_case")]
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pub enum ChatPanelButton {
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Never,
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Always,
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#[default]
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WhenInCall,
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}
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impl<'de> Deserialize<'de> for ChatPanelButton {
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fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>
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where
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D: serde::Deserializer<'de>,
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{
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struct Visitor;
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impl<'de> serde::de::Visitor<'de> for Visitor {
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type Value = ChatPanelButton;
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fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
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write!(
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f,
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r#"a boolean or one of "never", "always", "when_in_call""#
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)
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}
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fn visit_bool<E>(self, b: bool) -> Result<Self::Value, E>
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where
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E: serde::de::Error,
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{
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match b {
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false => Ok(ChatPanelButton::Never),
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true => Ok(ChatPanelButton::Always),
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}
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}
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fn visit_str<E>(self, s: &str) -> Result<Self::Value, E>
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where
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E: serde::de::Error,
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{
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match s {
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"never" => Ok(ChatPanelButton::Never),
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"always" => Ok(ChatPanelButton::Always),
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"when_in_call" => Ok(ChatPanelButton::WhenInCall),
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_ => Err(E::unknown_variant(s, &["never", "always", "when_in_call"])),
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}
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}
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}
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deserializer.deserialize_any(Visitor)
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}
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}
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#[derive(Deserialize, Debug)]
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pub struct ChatPanelSettings {
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pub button: bool,
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pub button: ChatPanelButton,
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pub dock: DockPosition,
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pub default_width: Pixels,
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}
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#[derive(Clone, Default, Serialize, Deserialize, JsonSchema, Debug)]
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pub struct ChatPanelSettingsContent {
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/// When to show the panel button in the status bar.
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///
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/// Default: only when in a call
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pub button: Option<ChatPanelButton>,
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/// Where to dock the panel.
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///
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/// Default: right
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pub dock: Option<DockPosition>,
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/// Default width of the panel in pixels.
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///
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/// Default: 240
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pub default_width: Option<f32>,
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}
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#[derive(Deserialize, Debug)]
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pub struct NotificationPanelSettings {
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pub button: bool,
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@ -66,7 +135,7 @@ impl Settings for CollaborationPanelSettings {
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impl Settings for ChatPanelSettings {
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const KEY: Option<&'static str> = Some("chat_panel");
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type FileContent = PanelSettingsContent;
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type FileContent = ChatPanelSettingsContent;
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fn load(
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sources: SettingsSources<Self::FileContent>,
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