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Allow leaving calls once project is unshared (#4081)
Release Notes: - Fixes a bug where you could not use call controls after a project was unshared
This commit is contained in:
commit
65664452f5
2 changed files with 9 additions and 8 deletions
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@ -3,7 +3,7 @@ use auto_update::AutoUpdateStatus;
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use call::{ActiveCall, ParticipantLocation, Room};
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use call::{ActiveCall, ParticipantLocation, Room};
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use client::{proto::PeerId, Client, User, UserStore};
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use client::{proto::PeerId, Client, User, UserStore};
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use gpui::{
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use gpui::{
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actions, canvas, div, point, px, rems, Action, AnyElement, AppContext, Element, Hsla,
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actions, canvas, div, point, px, Action, AnyElement, AppContext, Element, Hsla,
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InteractiveElement, IntoElement, Model, ParentElement, Path, Render,
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InteractiveElement, IntoElement, Model, ParentElement, Path, Render,
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StatefulInteractiveElement, Styled, Subscription, View, ViewContext, VisualContext, WeakView,
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StatefulInteractiveElement, Styled, Subscription, View, ViewContext, VisualContext, WeakView,
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WindowBounds,
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WindowBounds,
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@ -19,7 +19,7 @@ use ui::{
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};
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};
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use util::ResultExt;
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use util::ResultExt;
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use vcs_menu::{build_branch_list, BranchList, OpenRecent as ToggleVcsMenu};
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use vcs_menu::{build_branch_list, BranchList, OpenRecent as ToggleVcsMenu};
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use workspace::{notifications::NotifyResultExt, Workspace};
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use workspace::{notifications::NotifyResultExt, titlebar_height, Workspace};
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const MAX_PROJECT_NAME_LENGTH: usize = 40;
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const MAX_PROJECT_NAME_LENGTH: usize = 40;
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const MAX_BRANCH_NAME_LENGTH: usize = 40;
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const MAX_BRANCH_NAME_LENGTH: usize = 40;
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@ -62,10 +62,7 @@ impl Render for CollabTitlebarItem {
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.id("titlebar")
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.id("titlebar")
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.justify_between()
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.justify_between()
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.w_full()
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.w_full()
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.h(rems(1.75))
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.h(titlebar_height(cx))
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// Set a non-scaling min-height here to ensure the titlebar is
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// always at least the height of the traffic lights.
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.min_h(px(32.))
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.map(|this| {
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.map(|this| {
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if matches!(cx.window_bounds(), WindowBounds::Fullscreen) {
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if matches!(cx.window_bounds(), WindowBounds::Fullscreen) {
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this.pl_2()
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this.pl_2()
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@ -25,7 +25,7 @@ use futures::{
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Future, FutureExt, StreamExt,
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Future, FutureExt, StreamExt,
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};
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};
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use gpui::{
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use gpui::{
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actions, canvas, div, impl_actions, point, size, Action, AnyElement, AnyModel, AnyView,
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actions, canvas, div, impl_actions, point, px, size, Action, AnyElement, AnyModel, AnyView,
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AnyWeakView, AppContext, AsyncAppContext, AsyncWindowContext, BorrowWindow, Bounds, Context,
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AnyWeakView, AppContext, AsyncAppContext, AsyncWindowContext, BorrowWindow, Bounds, Context,
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Div, DragMoveEvent, Element, Entity, EntityId, EventEmitter, FocusHandle, FocusableView,
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Div, DragMoveEvent, Element, Entity, EntityId, EventEmitter, FocusHandle, FocusableView,
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GlobalPixels, InteractiveElement, IntoElement, KeyContext, LayoutId, ManagedView, Model,
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GlobalPixels, InteractiveElement, IntoElement, KeyContext, LayoutId, ManagedView, Model,
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@ -4302,6 +4302,10 @@ fn parse_pixel_size_env_var(value: &str) -> Option<Size<GlobalPixels>> {
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Some(size((width as f64).into(), (height as f64).into()))
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Some(size((width as f64).into(), (height as f64).into()))
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}
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}
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pub fn titlebar_height(cx: &mut WindowContext) -> Pixels {
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(1.75 * cx.rem_size()).max(px(32.))
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}
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struct DisconnectedOverlay;
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struct DisconnectedOverlay;
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impl Element for DisconnectedOverlay {
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impl Element for DisconnectedOverlay {
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@ -4318,7 +4322,7 @@ impl Element for DisconnectedOverlay {
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.bg(background)
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.bg(background)
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.absolute()
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.absolute()
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.left_0()
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.left_0()
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.top_0()
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.top(titlebar_height(cx))
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.size_full()
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.size_full()
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.flex()
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.flex()
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.items_center()
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.items_center()
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