mirror of
https://github.com/zed-industries/zed.git
synced 2025-01-30 06:05:19 +00:00
Fix formatting
This commit is contained in:
parent
364e3e7de5
commit
6abaacc457
11 changed files with 19 additions and 21 deletions
|
@ -1,5 +1,5 @@
|
|||
use gpui::{
|
||||
actions, div, prelude::*, FocusHandle, Focusable, KeyBinding, Div, Render, Stateful, View,
|
||||
actions, div, prelude::*, Div, FocusHandle, Focusable, KeyBinding, Render, Stateful, View,
|
||||
WindowContext,
|
||||
};
|
||||
use theme2::ActiveTheme;
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
use fuzzy::StringMatchCandidate;
|
||||
use gpui::{div, prelude::*, KeyBinding, Div, Render, Styled, Task, View, WindowContext};
|
||||
use gpui::{div, prelude::*, Div, KeyBinding, Render, Styled, Task, View, WindowContext};
|
||||
use picker::{Picker, PickerDelegate};
|
||||
use std::sync::Arc;
|
||||
use theme2::ActiveTheme;
|
||||
|
|
|
@ -1,6 +1,4 @@
|
|||
use gpui::{
|
||||
div, prelude::*, px, Div, Render, SharedString, Stateful, Styled, View, WindowContext,
|
||||
};
|
||||
use gpui::{div, prelude::*, px, Div, Render, SharedString, Stateful, Styled, View, WindowContext};
|
||||
use theme2::ActiveTheme;
|
||||
|
||||
pub struct ScrollStory;
|
||||
|
|
|
@ -126,7 +126,7 @@ pub use stories::*;
|
|||
mod stories {
|
||||
use super::*;
|
||||
use crate::{Label, Story};
|
||||
use gpui::{InteractiveComponent, Div, Render};
|
||||
use gpui::{Div, InteractiveComponent, Render};
|
||||
|
||||
pub struct PanelStory;
|
||||
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
use gpui::rems;
|
||||
use gpui::Rems;
|
||||
pub use gpui::{
|
||||
div, Component, Element, ElementId, InteractiveComponent, ParentComponent, SharedString, Styled,
|
||||
ViewContext, WindowContext,
|
||||
div, Component, Element, ElementId, InteractiveComponent, ParentComponent, SharedString,
|
||||
Styled, ViewContext, WindowContext,
|
||||
};
|
||||
|
||||
pub use crate::elevation::*;
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
use crate::{status_bar::StatusItemView, Axis, Workspace};
|
||||
use gpui::{
|
||||
div, Action, AnyView, AppContext, Entity, EntityId, EventEmitter, Div, ParentComponent,
|
||||
Render, Subscription, View, ViewContext, WeakView, WindowContext,
|
||||
div, Action, AnyView, AppContext, Div, Entity, EntityId, EventEmitter, ParentComponent, Render,
|
||||
Subscription, View, ViewContext, WeakView, WindowContext,
|
||||
};
|
||||
use schemars::JsonSchema;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
use gpui::{
|
||||
div, prelude::*, px, AnyView, EventEmitter, FocusHandle, Div, Render, Subscription, View,
|
||||
div, prelude::*, px, AnyView, Div, EventEmitter, FocusHandle, Render, Subscription, View,
|
||||
ViewContext, WindowContext,
|
||||
};
|
||||
use ui::{h_stack, v_stack};
|
||||
|
|
|
@ -165,7 +165,7 @@ impl Workspace {
|
|||
|
||||
pub mod simple_message_notification {
|
||||
use super::{Notification, NotificationEvent};
|
||||
use gpui::{AnyElement, AppContext, EventEmitter, Div, Render, TextStyle, ViewContext};
|
||||
use gpui::{AnyElement, AppContext, Div, EventEmitter, Render, TextStyle, ViewContext};
|
||||
use serde::Deserialize;
|
||||
use std::{borrow::Cow, sync::Arc};
|
||||
|
||||
|
|
|
@ -7,9 +7,9 @@ use crate::{
|
|||
use anyhow::Result;
|
||||
use collections::{HashMap, HashSet, VecDeque};
|
||||
use gpui::{
|
||||
actions, prelude::*, register_action, AppContext, AsyncWindowContext, Component, EntityId,
|
||||
EventEmitter, FocusHandle, Model, Div, PromptLevel, Render, Task, View, ViewContext,
|
||||
VisualContext, WeakView, WindowContext,
|
||||
actions, prelude::*, register_action, AppContext, AsyncWindowContext, Component, Div, EntityId,
|
||||
EventEmitter, FocusHandle, Model, PromptLevel, Render, Task, View, ViewContext, VisualContext,
|
||||
WeakView, WindowContext,
|
||||
};
|
||||
use parking_lot::Mutex;
|
||||
use project2::{Project, ProjectEntryId, ProjectPath};
|
||||
|
|
|
@ -2,8 +2,8 @@ use std::any::TypeId;
|
|||
|
||||
use crate::{ItemHandle, Pane};
|
||||
use gpui::{
|
||||
div, AnyView, Component, Div, ParentComponent, Render, Styled, Subscription, View,
|
||||
ViewContext, WindowContext,
|
||||
div, AnyView, Component, Div, ParentComponent, Render, Styled, Subscription, View, ViewContext,
|
||||
WindowContext,
|
||||
};
|
||||
use theme2::ActiveTheme;
|
||||
use util::ResultExt;
|
||||
|
|
|
@ -37,10 +37,10 @@ use futures::{
|
|||
};
|
||||
use gpui::{
|
||||
actions, div, point, prelude::*, rems, size, Action, AnyModel, AnyView, AnyWeakView,
|
||||
AppContext, AsyncAppContext, AsyncWindowContext, Bounds, Component, Entity, EntityId,
|
||||
EventEmitter, FocusHandle, GlobalPixels, KeyContext, Model, ModelContext, Div,
|
||||
ParentComponent, Point, Render, Size, Styled, Subscription, Task, View, ViewContext, WeakView,
|
||||
WindowBounds, WindowContext, WindowHandle, WindowOptions,
|
||||
AppContext, AsyncAppContext, AsyncWindowContext, Bounds, Component, Div, Entity, EntityId,
|
||||
EventEmitter, FocusHandle, GlobalPixels, KeyContext, Model, ModelContext, ParentComponent,
|
||||
Point, Render, Size, Styled, Subscription, Task, View, ViewContext, WeakView, WindowBounds,
|
||||
WindowContext, WindowHandle, WindowOptions,
|
||||
};
|
||||
use item::{FollowableItem, FollowableItemHandle, Item, ItemHandle, ItemSettings, ProjectItem};
|
||||
use itertools::Itertools;
|
||||
|
|
Loading…
Reference in a new issue