From 6ba08b510f2ca1f6d14c597e797d5a92b0a624d0 Mon Sep 17 00:00:00 2001 From: Nathan Sobo Date: Tue, 30 Mar 2021 18:05:13 -0600 Subject: [PATCH] Avoid generic parameter Co-Authored-By: Max Brunsfeld --- gpui/src/platform/mac/renderer.rs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/gpui/src/platform/mac/renderer.rs b/gpui/src/platform/mac/renderer.rs index c5cf79d186..df40adc38e 100644 --- a/gpui/src/platform/mac/renderer.rs +++ b/gpui/src/platform/mac/renderer.rs @@ -13,7 +13,7 @@ use anyhow::{anyhow, Result}; use cocoa::foundation::NSUInteger; use metal::{MTLPixelFormat, MTLResourceOptions, NSRange}; use shaders::{ToFloat2 as _, ToUchar4 as _}; -use std::{collections::HashMap, ffi::c_void, iter::Peekable, mem, sync::Arc}; +use std::{collections::HashMap, ffi::c_void, iter::Peekable, mem, sync::Arc, vec}; const SHADERS_METALLIB: &'static [u8] = include_bytes!(concat!(env!("OUT_DIR"), "/shaders.metallib")); @@ -574,7 +574,7 @@ impl Renderer { fn render_path_sprites<'a>( &mut self, layer_id: usize, - sprites: &mut Peekable>, + sprites: &mut Peekable>, offset: &mut usize, drawable_size: Vector2F, command_encoder: &metal::RenderCommandEncoderRef,