Represent scrollbar range with f32s

This commit is contained in:
Max Brunsfeld 2022-10-10 17:06:48 -07:00
parent eedcc585af
commit 6dcf638322

View file

@ -922,7 +922,7 @@ impl EditorElement {
let bottom = bounds.max_y();
let height = bounds.height();
let max_row = layout.max_row + row_range.len() as u32;
let max_row = layout.max_row + ((row_range.end - row_range.start) as u32);
let scrollbar_start = row_range.start as f32 / max_row as f32;
let scrollbar_end = row_range.end as f32 / max_row as f32;
@ -959,7 +959,7 @@ impl EditorElement {
)
.on_down(MouseButton::Left, {
let view = view.clone();
let row_range_len = row_range.len();
let row_range_len = row_range.end - row_range.start;
move |e, cx| {
let y = e.position.y();
if y < thumb_top || thumb_bottom < y {
@ -1653,7 +1653,7 @@ impl Element for EditorElement {
.collect();
let scrollbar_row_range = if snapshot.mode == EditorMode::Full {
Some(start_row..(start_row + visible_row_count))
Some(scroll_position.y()..(scroll_position.y() + visible_row_count as f32))
} else {
None
};
@ -1945,7 +1945,7 @@ pub struct LayoutState {
blocks: Vec<BlockLayout>,
highlighted_ranges: Vec<(Range<DisplayPoint>, Color)>,
selections: Vec<(ReplicaId, Vec<SelectionLayout>)>,
scrollbar_row_range: Option<Range<u32>>,
scrollbar_row_range: Option<Range<f32>>,
max_row: u32,
context_menu: Option<(DisplayPoint, ElementBox)>,
diff_hunks: Vec<DiffHunk<u32>>,