Implement list scroll tracking

Co-authored-by: Mikayla <mikayla@zed.dev>
This commit is contained in:
Max Brunsfeld 2023-11-07 10:45:38 -08:00
parent 1d34b7b9fe
commit 742180a3a8
3 changed files with 75 additions and 29 deletions

View file

@ -1,11 +1,12 @@
use crate::{
point, px, AnyElement, AvailableSpace, BorrowWindow, Bounds, Component, Element, ElementId,
ElementInteractivity, InteractiveElementState, LayoutId, Pixels, Size, StatefulInteractive,
StatefulInteractivity, StatelessInteractive, StatelessInteractivity, StyleRefinement, Styled,
ViewContext,
ElementInteractivity, InteractiveElementState, LayoutId, Pixels, Point, Size,
StatefulInteractive, StatefulInteractivity, StatelessInteractive, StatelessInteractivity,
StyleRefinement, Styled, ViewContext,
};
use parking_lot::Mutex;
use smallvec::SmallVec;
use std::{cmp, ops::Range};
use std::{cmp, ops::Range, sync::Arc};
use taffy::style::Overflow;
pub fn list<Id, V, C>(
@ -30,6 +31,7 @@ where
.collect()
}),
interactivity: id.into(),
scroll_handle: None,
}
}
@ -45,6 +47,37 @@ pub struct List<V: 'static> {
) -> SmallVec<[AnyElement<V>; 64]>,
>,
interactivity: StatefulInteractivity<V>,
scroll_handle: Option<ListScrollHandle>,
}
#[derive(Clone)]
pub struct ListScrollHandle(Arc<Mutex<Option<ListScrollHandleState>>>);
#[derive(Clone, Debug)]
struct ListScrollHandleState {
item_height: Pixels,
list_height: Pixels,
scroll_offset: Arc<Mutex<Point<Pixels>>>,
}
impl ListScrollHandle {
pub fn new() -> Self {
Self(Arc::new(Mutex::new(None)))
}
pub fn scroll_to_item(&self, ix: usize) {
if let Some(state) = &*self.0.lock() {
let mut scroll_offset = state.scroll_offset.lock();
let item_top = state.item_height * ix;
let item_bottom = item_top + state.item_height;
let scroll_top = -scroll_offset.y;
if item_top < scroll_top {
scroll_offset.y = -item_top;
} else if item_bottom > scroll_top + state.list_height {
scroll_offset.y = -(item_bottom - state.list_height);
}
}
}
}
#[derive(Default)]
@ -107,6 +140,13 @@ impl<V: 'static> Element<V> for List<V> {
let content_size;
if self.item_count > 0 {
let item_height = self.measure_item_height(view_state, padded_bounds, cx);
if let Some(scroll_handle) = self.scroll_handle.clone() {
scroll_handle.0.lock().replace(ListScrollHandleState {
item_height,
list_height: padded_bounds.size.height,
scroll_offset: element_state.interactive.track_scroll_offset(),
});
}
let visible_item_count =
(padded_bounds.size.height / item_height).ceil() as usize + 1;
let scroll_offset = element_state
@ -187,6 +227,11 @@ impl<V> List<V> {
);
cx.layout_bounds(layout_id).size.height
}
pub fn track_scroll(mut self, handle: ListScrollHandle) -> Self {
self.scroll_handle = Some(handle);
self
}
}
impl<V: 'static> StatelessInteractive<V> for List<V> {

View file

@ -900,6 +900,12 @@ impl InteractiveElementState {
.as_ref()
.map(|offset| offset.lock().clone())
}
pub fn track_scroll_offset(&mut self) -> Arc<Mutex<Point<Pixels>>> {
self.scroll_offset
.get_or_insert_with(|| Arc::new(Mutex::new(Default::default())))
.clone()
}
}
impl<V> Default for StatelessInteractivity<V> {

View file

@ -1,28 +1,8 @@
// use editor::Editor;
// use gpui::{
// elements::*,
// geometry::vector::{vec2f, Vector2F},
// keymap_matcher::KeymapContext,
// platform::{CursorStyle, MouseButton},
// AnyElement, AnyViewHandle, AppContext, Axis, Entity, MouseState, Task, View, ViewContext,
// ViewHandle,
// };
// use menu::{Cancel, Confirm, SecondaryConfirm, SelectFirst, SelectLast, SelectNext, SelectPrev};
// use parking_lot::Mutex;
// use std::{cmp, sync::Arc};
// use util::ResultExt;
// use workspace::Modal;
// #[derive(Clone, Copy)]
// pub enum PickerEvent {
// Dismiss,
// }
use std::cmp;
use gpui::{
div, list, Component, ElementId, FocusHandle, Focusable, ParentElement, StatelessInteractive,
Styled, ViewContext,
div, list, Component, ElementId, FocusHandle, Focusable, ListScrollHandle, ParentElement,
StatelessInteractive, Styled, ViewContext,
};
// pub struct Picker<D> {
@ -99,6 +79,7 @@ impl<V: PickerDelegate> Picker<V> {
impl<V: 'static + PickerDelegate> Picker<V> {
pub fn render(self, view: &mut V, _cx: &mut ViewContext<V>) -> impl Component<V> {
let id = self.id.clone();
let scroll_handle = ListScrollHandle::new();
div()
.size_full()
.id(self.id.clone())
@ -112,36 +93,49 @@ impl<V: 'static + PickerDelegate> Picker<V> {
})
.on_action({
let id = id.clone();
let scroll_handle = scroll_handle.clone();
move |view: &mut V, _: &menu::SelectNext, cx| {
let count = view.match_count(id.clone());
if count > 0 {
let index = view.selected_index(id.clone());
view.set_selected_index(cmp::min(index + 1, count - 1), id.clone(), cx);
let ix = cmp::min(index + 1, count - 1);
view.set_selected_index(ix, id.clone(), cx);
scroll_handle.scroll_to_item(ix);
}
}
})
.on_action({
let id = id.clone();
let scroll_handle = scroll_handle.clone();
move |view, _: &menu::SelectPrev, cx| {
let count = view.match_count(id.clone());
if count > 0 {
let index = view.selected_index(id.clone());
view.set_selected_index(index.saturating_sub(1), id.clone(), cx);
let ix = index.saturating_sub(1);
view.set_selected_index(ix, id.clone(), cx);
scroll_handle.scroll_to_item(ix);
}
}
})
.on_action({
let id = id.clone();
let scroll_handle = scroll_handle.clone();
move |view: &mut V, _: &menu::SelectFirst, cx| {
view.set_selected_index(0, id.clone(), cx);
let count = view.match_count(id.clone());
if count > 0 {
view.set_selected_index(0, id.clone(), cx);
scroll_handle.scroll_to_item(0);
}
}
})
.on_action({
let id = id.clone();
let scroll_handle = scroll_handle.clone();
move |view: &mut V, _: &menu::SelectLast, cx| {
let count = view.match_count(id.clone());
if count > 0 {
view.set_selected_index(count - 1, id.clone(), cx);
scroll_handle.scroll_to_item(count - 1);
}
}
})
@ -174,6 +168,7 @@ impl<V: 'static + PickerDelegate> Picker<V> {
.collect()
},
)
.track_scroll(scroll_handle.clone())
.size_full(),
)
}