Document view crate

co-authored-by: Nathan <nathan@zed.dev>
This commit is contained in:
Mikayla 2024-01-17 10:21:29 -08:00
parent d67e461325
commit 7a299e966a
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View file

@ -1,3 +1,5 @@
#![deny(missing_docs)]
use crate::{
seal::Sealed, AnyElement, AnyModel, AnyWeakModel, AppContext, AvailableSpace, BorrowWindow,
Bounds, ContentMask, Element, ElementId, Entity, EntityId, Flatten, FocusHandle, FocusableView,
@ -11,12 +13,16 @@ use std::{
hash::{Hash, Hasher},
};
/// A view is a piece of state that can be presented on screen by implementing the [Render] trait.
/// Views implement [Element] and can composed with other views, and every window is created with a root view.
pub struct View<V> {
/// A view is just a [Model] whose type implements `Render`, and the model is accessible via this field.
pub model: Model<V>,
}
impl<V> Sealed for View<V> {}
#[doc(hidden)]
pub struct AnyViewState {
root_style: Style,
cache_key: Option<ViewCacheKey>,
@ -58,6 +64,7 @@ impl<V: 'static> View<V> {
Entity::downgrade(self)
}
/// Update the view's state with the given function, which is passed a mutable reference and a context.
pub fn update<C, R>(
&self,
cx: &mut C,
@ -69,10 +76,12 @@ impl<V: 'static> View<V> {
cx.update_view(self, f)
}
/// Obtain a read-only reference to this view's state.
pub fn read<'a>(&self, cx: &'a AppContext) -> &'a V {
self.model.read(cx)
}
/// Gets a [FocusHandle] for this view when its state implements [FocusableView].
pub fn focus_handle(&self, cx: &AppContext) -> FocusHandle
where
V: FocusableView,
@ -131,19 +140,24 @@ impl<V> PartialEq for View<V> {
impl<V> Eq for View<V> {}
/// A weak variant of [View] which does not prevent the view from being released.
pub struct WeakView<V> {
pub(crate) model: WeakModel<V>,
}
impl<V: 'static> WeakView<V> {
/// Gets the entity id associated with this handle.
pub fn entity_id(&self) -> EntityId {
self.model.entity_id
}
/// Obtain a strong handle for the view if it hasn't been released.
pub fn upgrade(&self) -> Option<View<V>> {
Entity::upgrade_from(self)
}
/// Update this view's state if it hasn't been released.
/// Returns an error if this view has been released.
pub fn update<C, R>(
&self,
cx: &mut C,
@ -157,9 +171,10 @@ impl<V: 'static> WeakView<V> {
Ok(view.update(cx, f)).flatten()
}
/// Assert that the view referenced by this handle has been released.
#[cfg(any(test, feature = "test-support"))]
pub fn assert_dropped(&self) {
self.model.assert_dropped()
pub fn assert_released(&self) {
self.model.assert_released()
}
}
@ -185,6 +200,7 @@ impl<V> PartialEq for WeakView<V> {
impl<V> Eq for WeakView<V> {}
/// A dynically-typed handle to a view, which can be downcast to a [View] for a specific type.
#[derive(Clone, Debug)]
pub struct AnyView {
model: AnyModel,
@ -193,11 +209,15 @@ pub struct AnyView {
}
impl AnyView {
/// Indicate that this view should be cached when using it as an element.
/// When using this method, the view's previous layout and paint will be recycled from the previous frame if [ViewContext::notify] has not been called since it was rendered.
/// The one exception is when [WindowContext::refresh] is called, in which case caching is ignored.
pub fn cached(mut self) -> Self {
self.cache = true;
self
}
/// Convert this to a weak handle.
pub fn downgrade(&self) -> AnyWeakView {
AnyWeakView {
model: self.model.downgrade(),
@ -205,6 +225,8 @@ impl AnyView {
}
}
/// Convert this to a [View] of a specific type.
/// If this handle does not contain a view of the specified type, returns itself in an `Err` variant.
pub fn downcast<T: 'static>(self) -> Result<View<T>, Self> {
match self.model.downcast() {
Ok(model) => Ok(View { model }),
@ -216,10 +238,12 @@ impl AnyView {
}
}
/// Gets the [TypeId] of the underlying view.
pub fn entity_type(&self) -> TypeId {
self.model.entity_type
}
/// Gets the entity id of this handle.
pub fn entity_id(&self) -> EntityId {
self.model.entity_id()
}
@ -337,12 +361,14 @@ impl IntoElement for AnyView {
}
}
/// A weak, dynamically-typed view handle that does not prevent the view from being released.
pub struct AnyWeakView {
model: AnyWeakModel,
layout: fn(&AnyView, &mut WindowContext) -> (LayoutId, AnyElement),
}
impl AnyWeakView {
/// Convert to a strongly-typed handle if the referenced view has not yet been released.
pub fn upgrade(&self) -> Option<AnyView> {
let model = self.model.upgrade()?;
Some(AnyView {