Allow deployment of code actions from indicator

Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
Antonio Scandurra 2022-02-11 16:47:40 +01:00
parent b1a44b5816
commit 7b28418979
2 changed files with 106 additions and 63 deletions

View file

@ -125,7 +125,7 @@ action!(FoldSelectedRanges);
action!(Scroll, Vector2F);
action!(Select, SelectPhase);
action!(ShowCompletions);
action!(ShowCodeActions);
action!(ShowCodeActions, bool);
action!(ConfirmCompletion, Option<usize>);
action!(ConfirmCodeAction, Option<usize>);
@ -251,7 +251,7 @@ pub fn init(cx: &mut MutableAppContext, path_openers: &mut Vec<Box<dyn PathOpene
Binding::new("alt-cmd-]", Unfold, Some("Editor")),
Binding::new("alt-cmd-f", FoldSelectedRanges, Some("Editor")),
Binding::new("ctrl-space", ShowCompletions, Some("Editor")),
Binding::new("cmd-.", ShowCodeActions, Some("Editor")),
Binding::new("cmd-.", ShowCodeActions(false), Some("Editor")),
]);
cx.add_action(Editor::open_new);
@ -430,7 +430,7 @@ pub struct Editor {
context_menu: Option<ContextMenu>,
completion_tasks: Vec<(CompletionId, Task<Option<()>>)>,
next_completion_id: CompletionId,
available_code_actions: Option<CodeActionsMenu>,
available_code_actions: Option<(ModelHandle<Buffer>, Arc<[CodeAction]>)>,
code_actions_task: Option<Task<()>>,
}
@ -508,10 +508,15 @@ impl ContextMenu {
}
}
fn render(&self, build_settings: BuildSettings, cx: &AppContext) -> ElementBox {
fn render(
&self,
cursor_position: DisplayPoint,
build_settings: BuildSettings,
cx: &AppContext,
) -> (DisplayPoint, ElementBox) {
match self {
ContextMenu::Completions(menu) => menu.render(build_settings, cx),
ContextMenu::CodeActions(menu) => menu.render(build_settings, cx),
ContextMenu::Completions(menu) => (cursor_position, menu.render(build_settings, cx)),
ContextMenu::CodeActions(menu) => menu.render(cursor_position, build_settings, cx),
}
}
}
@ -664,6 +669,7 @@ struct CodeActionsMenu {
buffer: ModelHandle<Buffer>,
selected_item: usize,
list: UniformListState,
deployed_from_indicator: bool,
}
impl CodeActionsMenu {
@ -685,51 +691,63 @@ impl CodeActionsMenu {
!self.actions.is_empty()
}
fn render(&self, build_settings: BuildSettings, cx: &AppContext) -> ElementBox {
fn render(
&self,
mut cursor_position: DisplayPoint,
build_settings: BuildSettings,
cx: &AppContext,
) -> (DisplayPoint, ElementBox) {
enum ActionTag {}
let settings = build_settings(cx);
let actions = self.actions.clone();
let selected_item = self.selected_item;
UniformList::new(self.list.clone(), actions.len(), move |range, items, cx| {
let settings = build_settings(cx);
let start_ix = range.start;
for (ix, action) in actions[range].iter().enumerate() {
let item_ix = start_ix + ix;
items.push(
MouseEventHandler::new::<ActionTag, _, _, _>(item_ix, cx, |state, _| {
let item_style = if item_ix == selected_item {
settings.style.autocomplete.selected_item
} else if state.hovered {
settings.style.autocomplete.hovered_item
} else {
settings.style.autocomplete.item
};
let element =
UniformList::new(self.list.clone(), actions.len(), move |range, items, cx| {
let settings = build_settings(cx);
let start_ix = range.start;
for (ix, action) in actions[range].iter().enumerate() {
let item_ix = start_ix + ix;
items.push(
MouseEventHandler::new::<ActionTag, _, _, _>(item_ix, cx, |state, _| {
let item_style = if item_ix == selected_item {
settings.style.autocomplete.selected_item
} else if state.hovered {
settings.style.autocomplete.hovered_item
} else {
settings.style.autocomplete.item
};
Text::new(action.lsp_action.title.clone(), settings.style.text.clone())
.with_soft_wrap(false)
.contained()
.with_style(item_style)
.boxed()
})
.with_cursor_style(CursorStyle::PointingHand)
.on_mouse_down(move |cx| {
cx.dispatch_action(ConfirmCodeAction(Some(item_ix)));
})
.boxed(),
);
}
})
.with_width_from_item(
self.actions
.iter()
.enumerate()
.max_by_key(|(_, action)| action.lsp_action.title.chars().count())
.map(|(ix, _)| ix),
)
.contained()
.with_style(settings.style.autocomplete.container)
.boxed()
Text::new(action.lsp_action.title.clone(), settings.style.text.clone())
.with_soft_wrap(false)
.contained()
.with_style(item_style)
.boxed()
})
.with_cursor_style(CursorStyle::PointingHand)
.on_mouse_down(move |cx| {
cx.dispatch_action(ConfirmCodeAction(Some(item_ix)));
})
.boxed(),
);
}
})
.with_width_from_item(
self.actions
.iter()
.enumerate()
.max_by_key(|(_, action)| action.lsp_action.title.chars().count())
.map(|(ix, _)| ix),
)
.contained()
.with_style(settings.style.autocomplete.container)
.boxed();
if self.deployed_from_indicator {
*cursor_position.column_mut() = 0;
}
(cursor_position, element)
}
}
@ -2060,7 +2078,11 @@ impl Editor {
}))
}
fn show_code_actions(&mut self, _: &ShowCodeActions, cx: &mut ViewContext<Self>) {
fn show_code_actions(
&mut self,
&ShowCodeActions(deployed_from_indicator): &ShowCodeActions,
cx: &mut ViewContext<Self>,
) {
let mut task = self.code_actions_task.take();
cx.spawn_weak(|this, mut cx| async move {
while let Some(prev_task) = task {
@ -2073,8 +2095,17 @@ impl Editor {
if let Some(this) = this.upgrade(&cx) {
this.update(&mut cx, |this, cx| {
if this.focused {
if let Some(menu) = this.available_code_actions.clone() {
this.show_context_menu(ContextMenu::CodeActions(menu), cx);
if let Some((buffer, actions)) = this.available_code_actions.clone() {
this.show_context_menu(
ContextMenu::CodeActions(CodeActionsMenu {
buffer,
actions,
selected_item: Default::default(),
list: Default::default(),
deployed_from_indicator,
}),
cx,
);
}
}
})
@ -2176,14 +2207,22 @@ impl Editor {
}))
}
pub fn render_code_actions_indicator(&self, cx: &AppContext) -> Option<ElementBox> {
pub fn render_code_actions_indicator(&self, cx: &mut ViewContext<Self>) -> Option<ElementBox> {
if self.available_code_actions.is_some() {
enum Tag {}
let style = (self.build_settings)(cx).style;
Some(
Svg::new("icons/zap.svg")
.with_color(style.code_actions_indicator)
.aligned()
.boxed(),
MouseEventHandler::new::<Tag, _, _, _>(0, cx, |_, _| {
Svg::new("icons/zap.svg")
.with_color(style.code_actions_indicator)
.boxed()
})
.with_cursor_style(CursorStyle::PointingHand)
.with_padding(Padding::uniform(3.))
.on_mouse_down(|cx| {
cx.dispatch_action(ShowCodeActions(true));
})
.boxed(),
)
} else {
None
@ -2196,10 +2235,14 @@ impl Editor {
.map_or(false, |menu| menu.visible())
}
pub fn render_context_menu(&self, cx: &AppContext) -> Option<ElementBox> {
pub fn render_context_menu(
&self,
cursor_position: DisplayPoint,
cx: &AppContext,
) -> Option<(DisplayPoint, ElementBox)> {
self.context_menu
.as_ref()
.map(|menu| menu.render(self.build_settings.clone(), cx))
.map(|menu| menu.render(cursor_position, self.build_settings.clone(), cx))
}
fn show_context_menu(&mut self, menu: ContextMenu, cx: &mut ViewContext<Self>) {
@ -4418,12 +4461,7 @@ impl Editor {
if actions.is_empty() {
None
} else {
Some(CodeActionsMenu {
actions: actions.into(),
buffer,
selected_item: 0,
list: Default::default(),
})
Some((buffer, actions.into()))
}
});
cx.notify();

View file

@ -955,8 +955,7 @@ impl Element for EditorElement {
if (start_row..end_row).contains(&newest_selection_head.row()) {
if view.context_menu_visible() {
let list = view.render_context_menu(cx).unwrap();
context_menu = Some((newest_selection_head, list));
context_menu = view.render_context_menu(newest_selection_head, cx);
}
code_actions_indicator = view
@ -1075,6 +1074,12 @@ impl Element for EditorElement {
}
}
if let Some((_, indicator)) = &mut layout.code_actions_indicator {
if indicator.dispatch_event(event, cx) {
return true;
}
}
match event {
Event::LeftMouseDown {
position,