mirror of
https://github.com/zed-industries/zed.git
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Ring users upon connection if somebody was calling them before connecting
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
This commit is contained in:
parent
6aa0f0b200
commit
80ab144bf3
6 changed files with 90 additions and 47 deletions
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@ -214,7 +214,7 @@ impl UserStore {
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.await?,
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from: this
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.update(&mut cx, |this, cx| {
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this.get_user(envelope.payload.from_user_id, cx)
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this.get_user(envelope.payload.caller_user_id, cx)
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})
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.await?,
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};
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@ -66,6 +66,7 @@ async fn test_basic_calls(
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deterministic: Arc<Deterministic>,
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cx_a: &mut TestAppContext,
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cx_b: &mut TestAppContext,
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cx_b2: &mut TestAppContext,
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cx_c: &mut TestAppContext,
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) {
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deterministic.forbid_parking();
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@ -111,8 +112,18 @@ async fn test_basic_calls(
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}
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);
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// User B receives the call and joins the room.
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// User B receives the call.
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let call_b = incoming_call_b.next().await.unwrap().unwrap();
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// User B connects via another client and also receives a ring on the newly-connected client.
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let client_b2 = server.create_client(cx_b2, "user_b").await;
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let mut incoming_call_b2 = client_b2
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.user_store
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.update(cx_b2, |user, _| user.incoming_call());
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deterministic.run_until_parked();
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let _call_b2 = incoming_call_b2.next().await.unwrap().unwrap();
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// User B joins the room using the first client.
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let room_b = cx_b
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.update(|cx| Room::join(&call_b, client_b.clone(), cx))
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.await
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@ -388,7 +388,11 @@ impl Server {
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{
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let mut store = this.store().await;
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store.add_connection(connection_id, user_id, user.admin);
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let incoming_call = store.add_connection(connection_id, user_id, user.admin);
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if let Some(incoming_call) = incoming_call {
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this.peer.send(connection_id, incoming_call)?;
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}
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this.peer.send(connection_id, store.build_initial_contacts_update(contacts))?;
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if let Some((code, count)) = invite_code {
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@ -648,28 +652,18 @@ impl Server {
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request: TypedEnvelope<proto::Call>,
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response: Response<proto::Call>,
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) -> Result<()> {
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let to_user_id = UserId::from_proto(request.payload.to_user_id);
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let recipient_user_id = UserId::from_proto(request.payload.recipient_user_id);
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let room_id = request.payload.room_id;
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let mut calls = {
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let mut store = self.store().await;
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let (from_user_id, recipient_connection_ids, room) =
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store.call(room_id, request.sender_id, to_user_id)?;
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let (room, recipient_connection_ids, incoming_call) =
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store.call(room_id, request.sender_id, recipient_user_id)?;
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self.room_updated(room);
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recipient_connection_ids
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.into_iter()
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.map(|recipient_id| {
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self.peer.request(
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recipient_id,
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proto::IncomingCall {
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room_id,
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from_user_id: from_user_id.to_proto(),
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participant_user_ids: room
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.participants
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.iter()
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.map(|p| p.user_id)
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.collect(),
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},
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)
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.map(|recipient_connection_id| {
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self.peer
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.request(recipient_connection_id, incoming_call.clone())
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})
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.collect::<FuturesUnordered<_>>()
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};
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@ -688,7 +682,7 @@ impl Server {
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{
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let mut store = self.store().await;
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let room = store.call_failed(room_id, to_user_id)?;
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let room = store.call_failed(room_id, recipient_user_id)?;
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self.room_updated(&room);
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}
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@ -24,7 +24,7 @@ pub struct Store {
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#[derive(Default, Serialize)]
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struct ConnectedUser {
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connection_ids: HashSet<ConnectionId>,
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active_call: Option<CallState>,
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active_call: Option<Call>,
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}
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#[derive(Serialize)]
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@ -37,9 +37,10 @@ struct ConnectionState {
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}
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#[derive(Copy, Clone, Eq, PartialEq, Serialize)]
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struct CallState {
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room_id: RoomId,
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joined: bool,
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pub struct Call {
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pub caller_user_id: UserId,
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pub room_id: RoomId,
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pub joined: bool,
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}
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#[derive(Serialize)]
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@ -146,7 +147,12 @@ impl Store {
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}
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#[instrument(skip(self))]
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pub fn add_connection(&mut self, connection_id: ConnectionId, user_id: UserId, admin: bool) {
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pub fn add_connection(
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&mut self,
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connection_id: ConnectionId,
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user_id: UserId,
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admin: bool,
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) -> Option<proto::IncomingCall> {
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self.connections.insert(
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connection_id,
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ConnectionState {
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@ -157,11 +163,26 @@ impl Store {
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channels: Default::default(),
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},
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);
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self.connected_users
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.entry(user_id)
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.or_default()
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.connection_ids
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.insert(connection_id);
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let connected_user = self.connected_users.entry(user_id).or_default();
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connected_user.connection_ids.insert(connection_id);
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if let Some(active_call) = connected_user.active_call {
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if active_call.joined {
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None
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} else {
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let room = self.room(active_call.room_id)?;
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Some(proto::IncomingCall {
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room_id: active_call.room_id,
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caller_user_id: active_call.caller_user_id.to_proto(),
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participant_user_ids: room
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.participants
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.iter()
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.map(|participant| participant.user_id)
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.collect(),
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})
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}
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} else {
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None
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}
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}
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#[instrument(skip(self))]
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@ -393,7 +414,8 @@ impl Store {
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let room_id = post_inc(&mut self.next_room_id);
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self.rooms.insert(room_id, room);
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connected_user.active_call = Some(CallState {
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connected_user.active_call = Some(Call {
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caller_user_id: connection.user_id,
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room_id,
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joined: true,
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});
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@ -412,14 +434,16 @@ impl Store {
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let user_id = connection.user_id;
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let recipient_connection_ids = self.connection_ids_for_user(user_id).collect::<Vec<_>>();
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let mut connected_user = self
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let connected_user = self
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.connected_users
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.get_mut(&user_id)
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.ok_or_else(|| anyhow!("no such connection"))?;
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let active_call = connected_user
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.active_call
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.as_mut()
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.ok_or_else(|| anyhow!("not being called"))?;
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anyhow::ensure!(
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connected_user
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.active_call
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.map_or(false, |call| call.room_id == room_id && !call.joined),
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active_call.room_id == room_id && !active_call.joined,
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"not being called on this room"
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);
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@ -443,10 +467,7 @@ impl Store {
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)),
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}),
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});
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connected_user.active_call = Some(CallState {
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room_id,
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joined: true,
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});
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active_call.joined = true;
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Ok((room, recipient_connection_ids))
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}
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@ -493,8 +514,8 @@ impl Store {
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room_id: RoomId,
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from_connection_id: ConnectionId,
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recipient_id: UserId,
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) -> Result<(UserId, Vec<ConnectionId>, &proto::Room)> {
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let from_user_id = self.user_id_for_connection(from_connection_id)?;
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) -> Result<(&proto::Room, Vec<ConnectionId>, proto::IncomingCall)> {
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let caller_user_id = self.user_id_for_connection(from_connection_id)?;
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let recipient_connection_ids = self
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.connection_ids_for_user(recipient_id)
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@ -525,12 +546,25 @@ impl Store {
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"cannot call the same user more than once"
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);
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room.pending_user_ids.push(recipient_id.to_proto());
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recipient.active_call = Some(CallState {
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recipient.active_call = Some(Call {
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caller_user_id,
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room_id,
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joined: false,
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});
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Ok((from_user_id, recipient_connection_ids, room))
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Ok((
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room,
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recipient_connection_ids,
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proto::IncomingCall {
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room_id,
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caller_user_id: caller_user_id.to_proto(),
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participant_user_ids: room
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.participants
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.iter()
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.map(|participant| participant.user_id)
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.collect(),
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},
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))
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}
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pub fn call_failed(&mut self, room_id: RoomId, to_user_id: UserId) -> Result<&proto::Room> {
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@ -136,7 +136,11 @@ impl Room {
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Ok(())
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}
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pub fn call(&mut self, to_user_id: u64, cx: &mut ModelContext<Self>) -> Task<Result<()>> {
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pub fn call(
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&mut self,
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recipient_user_id: u64,
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cx: &mut ModelContext<Self>,
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) -> Task<Result<()>> {
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if self.status.is_offline() {
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return Task::ready(Err(anyhow!("room is offline")));
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}
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@ -147,7 +151,7 @@ impl Room {
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client
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.request(proto::Call {
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room_id,
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to_user_id,
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recipient_user_id,
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})
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.await?;
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Ok(())
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@ -181,12 +181,12 @@ message ParticipantLocation {
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message Call {
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uint64 room_id = 1;
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uint64 to_user_id = 2;
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uint64 recipient_user_id = 2;
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}
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message IncomingCall {
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uint64 room_id = 1;
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uint64 from_user_id = 2;
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uint64 caller_user_id = 2;
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repeated uint64 participant_user_ids = 3;
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}
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