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Disable selective warnings to make cargo check happy
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parent
269a72464d
commit
8283909dfd
6 changed files with 20 additions and 10 deletions
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@ -7,7 +7,7 @@ use db2::sqlez::{
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statement::Statement,
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};
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use gpui2::{
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point, size, AnyElement, AnyView, AnyWeakView, Bounds, Model, Pixels, Point, View, ViewContext,
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point, size, AnyElement, AnyWeakView, Bounds, Model, Pixels, Point, View, ViewContext,
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};
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use parking_lot::Mutex;
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use project2::Project;
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@ -2,8 +2,8 @@ use std::any::TypeId;
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use crate::{ItemHandle, Pane};
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use gpui2::{
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div, AnyView, Component, Div, Element, ParentElement, Render, Styled, Subscription, View,
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ViewContext, WindowContext,
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div, AnyView, Component, Div, ParentElement, Render, Styled, Subscription, View, ViewContext,
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WindowContext,
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};
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use theme2::ActiveTheme;
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use util::ResultExt;
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@ -1,5 +1,7 @@
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use crate::ItemHandle;
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use gpui2::{AnyView, AppContext, EventEmitter, Render, View, ViewContext, WindowContext};
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use gpui2::{
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AnyView, AppContext, Entity, EntityId, EventEmitter, Render, View, ViewContext, WindowContext,
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};
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pub trait ToolbarItemView: Render + EventEmitter {
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fn set_active_pane_item(
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@ -28,7 +30,7 @@ pub trait ToolbarItemView: Render + EventEmitter {
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}
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trait ToolbarItemViewHandle: Send {
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fn id(&self) -> usize;
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fn id(&self) -> EntityId;
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fn to_any(&self) -> AnyView;
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fn set_active_pane_item(
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&self,
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@ -258,8 +260,8 @@ impl Toolbar {
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}
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impl<T: ToolbarItemView> ToolbarItemViewHandle for View<T> {
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fn id(&self) -> usize {
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self.id()
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fn id(&self) -> EntityId {
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self.entity_id()
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}
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fn to_any(&self) -> AnyView {
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@ -1,3 +1,6 @@
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#![allow(unused_variables, dead_code, unused_mut)]
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// todo!() this is to make transition easier.
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pub mod dock;
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pub mod item;
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pub mod notifications;
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@ -2999,7 +3002,7 @@ impl Workspace {
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}
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Some(())
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});
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})?;
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}
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Ok(())
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}
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@ -1,3 +1,6 @@
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#![allow(unused_variables, dead_code, unused_mut)]
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// todo!() this is to make transition easier.
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// Allow binary to be called Zed for a nice application menu when running executable directly
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#![allow(non_snake_case)]
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@ -24,7 +27,7 @@ use settings::{
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default_settings, handle_settings_file_changes, watch_config_file, Settings, SettingsStore,
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};
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use simplelog::ConfigBuilder;
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use smol::{future::FutureExt, process::Command};
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use smol::process::Command;
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use std::{
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env,
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ffi::OsStr,
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@ -1,3 +1,6 @@
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#![allow(unused_variables, dead_code, unused_mut)]
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// todo!() this is to make transition easier.
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mod assets;
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pub mod languages;
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mod only_instance;
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@ -5,7 +8,6 @@ mod open_listener;
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pub use assets::*;
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use collections::HashMap;
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use client::{Client, UserStore};
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use gpui::{
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point, px, AppContext, AsyncAppContext, AsyncWindowContext, Point, Task, TitlebarOptions,
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WeakView, WindowBounds, WindowKind, WindowOptions,
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