Decrease max windings to avoid problems with anti-aliasing

Co-Authored-By: Max Brunsfeld <maxbrunsfeld@gmail.com>
This commit is contained in:
Nathan Sobo 2021-03-30 16:34:01 -06:00
parent 02ace16176
commit 8dabb15248

View file

@ -193,7 +193,7 @@ vertex SpriteFragmentInput sprite_vertex(
};
}
#define MAX_WINDINGS 128.
#define MAX_WINDINGS 32.
fragment float4 sprite_fragment(
SpriteFragmentInput input [[stage_in]],