Add a terminal button to status bar

Co-Authored-By: Petros Amoiridis <petros@hey.com>
This commit is contained in:
Joseph Lyons 2023-03-03 11:36:02 -08:00
parent 24ba47e75d
commit 929ebd7175
2 changed files with 90 additions and 0 deletions

View file

@ -0,0 +1,86 @@
use gpui::{
elements::{Empty, MouseEventHandler, Svg},
CursorStyle, Element, ElementBox, Entity, MouseButton, RenderContext, View, ViewContext,
ViewHandle, WeakViewHandle,
};
use settings::Settings;
use crate::{dock::FocusDock, item::ItemHandle, StatusItemView, Workspace};
pub struct TerminalButton {
workspace: WeakViewHandle<Workspace>,
}
impl TerminalButton {
pub fn new(workspace: ViewHandle<Workspace>, cx: &mut ViewContext<Self>) -> Self {
// When dock moves, redraw so that the icon and toggle status matches.
cx.subscribe(&workspace, |_, _, _, cx| cx.notify()).detach();
Self {
workspace: workspace.downgrade(),
}
}
}
impl Entity for TerminalButton {
type Event = ();
}
impl View for TerminalButton {
fn ui_name() -> &'static str {
"TerminalButton"
}
fn render(&mut self, cx: &mut RenderContext<'_, Self>) -> ElementBox {
let workspace = self.workspace.upgrade(cx);
if workspace.is_none() {
return Empty::new().boxed();
}
// let workspace = workspace.unwrap();
let theme = cx.global::<Settings>().theme.clone();
MouseEventHandler::<Self>::new(0, cx, {
let theme = theme.clone();
move |state, _| {
let style = theme
.workspace
.status_bar
.sidebar_buttons
.item
.style_for(state, true);
Svg::new("icons/terminal_12.svg")
.with_color(style.icon_color)
.constrained()
.with_width(style.icon_size)
.with_height(style.icon_size)
.contained()
.with_style(style.container)
.boxed()
}
})
.with_cursor_style(CursorStyle::PointingHand)
.on_up(MouseButton::Left, move |_, _| {
// let dock_pane = workspace.read(cx.app).dock_pane();
// let drop_index = dock_pane.read(cx.app).items_len() + 1;
// handle_dropped_item(event, &dock_pane.downgrade(), drop_index, false, None, cx);
})
.on_click(MouseButton::Left, |_, cx| {
cx.dispatch_action(FocusDock);
})
.with_tooltip::<Self, _>(
0,
"Show Terminal".into(),
Some(Box::new(FocusDock)),
theme.tooltip.clone(),
cx,
)
.boxed()
}
}
impl StatusItemView for TerminalButton {
fn set_active_pane_item(&mut self, _: Option<&dyn ItemHandle>, _: &mut ViewContext<Self>) {}
}

View file

@ -12,6 +12,7 @@ pub mod searchable;
pub mod shared_screen;
pub mod sidebar;
mod status_bar;
pub mod terminal_button;
mod toolbar;
pub use smallvec;
@ -56,6 +57,7 @@ use std::{
sync::Arc,
time::Duration,
};
use terminal_button::TerminalButton;
use crate::{
notifications::simple_message_notification::{MessageNotification, OsOpen},
@ -584,6 +586,7 @@ impl Workspace {
let left_sidebar = cx.add_view(|_| Sidebar::new(SidebarSide::Left));
let right_sidebar = cx.add_view(|_| Sidebar::new(SidebarSide::Right));
let left_sidebar_buttons = cx.add_view(|cx| SidebarButtons::new(left_sidebar.clone(), cx));
let toggle_terminal = cx.add_view(|cx| TerminalButton::new(handle.clone(), cx));
let toggle_dock = cx.add_view(|cx| ToggleDockButton::new(handle, cx));
let right_sidebar_buttons =
cx.add_view(|cx| SidebarButtons::new(right_sidebar.clone(), cx));
@ -592,6 +595,7 @@ impl Workspace {
status_bar.add_left_item(left_sidebar_buttons, cx);
status_bar.add_right_item(right_sidebar_buttons, cx);
status_bar.add_right_item(toggle_dock, cx);
status_bar.add_right_item(toggle_terminal, cx);
status_bar
});