mirror of
https://github.com/zed-industries/zed.git
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WIP: Pass in V
to Element
This commit is contained in:
parent
9c10152c89
commit
965bfd8439
7 changed files with 87 additions and 143 deletions
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@ -3,36 +3,35 @@ use derive_more::{Deref, DerefMut};
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pub(crate) use smallvec::SmallVec;
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use std::{any::Any, mem};
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pub trait Element: IntoAnyElement<Self::ViewState> {
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type ViewState: 'static;
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pub trait Element<V: 'static>: IntoAnyElement<V> {
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type ElementState: 'static;
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fn id(&self) -> Option<ElementId>;
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fn initialize(
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&mut self,
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view_state: &mut Self::ViewState,
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view_state: &mut V,
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element_state: Option<Self::ElementState>,
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cx: &mut ViewContext<Self::ViewState>,
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cx: &mut ViewContext<V>,
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) -> Self::ElementState;
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// where
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// Self::ViewState: Any + Send + Sync;
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// V: Any + Send + Sync;
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fn layout(
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&mut self,
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view_state: &mut Self::ViewState,
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view_state: &mut V,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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cx: &mut ViewContext<V>,
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) -> LayoutId;
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// where
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// Self::ViewState: Any + Send + Sync;
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// V: Any + Send + Sync;
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fn paint(
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&mut self,
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bounds: Bounds<Pixels>,
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view_state: &mut Self::ViewState,
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view_state: &mut V,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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cx: &mut ViewContext<V>,
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);
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// where
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@ -42,10 +41,10 @@ pub trait Element: IntoAnyElement<Self::ViewState> {
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#[derive(Deref, DerefMut, Default, Clone, Debug, Eq, PartialEq, Hash)]
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pub struct GlobalElementId(SmallVec<[ElementId; 32]>);
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pub trait ParentElement: Element {
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]>;
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pub trait ParentElement<V>: Element<V> {
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]>;
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fn child(mut self, child: impl IntoAnyElement<Self::ViewState>) -> Self
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fn child(mut self, child: impl IntoAnyElement<V>) -> Self
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where
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Self: Sized,
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{
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@ -53,10 +52,7 @@ pub trait ParentElement: Element {
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self
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}
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fn children(
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mut self,
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iter: impl IntoIterator<Item = impl IntoAnyElement<Self::ViewState>>,
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) -> Self
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fn children(mut self, iter: impl IntoIterator<Item = impl IntoAnyElement<V>>) -> Self
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where
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Self: Sized,
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{
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@ -72,7 +68,7 @@ trait ElementObject<V> {
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fn paint(&mut self, view_state: &mut V, cx: &mut ViewContext<V>);
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}
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struct RenderedElement<E: Element> {
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struct RenderedElement<V, E: Element<V>> {
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element: E,
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phase: ElementRenderPhase<E::ElementState>,
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}
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@ -94,7 +90,7 @@ enum ElementRenderPhase<V> {
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/// Internal struct that wraps an element to store Layout and ElementState after the element is rendered.
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/// It's allocated as a trait object to erase the element type and wrapped in AnyElement<E::State> for
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/// improved usability.
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impl<E: Element> RenderedElement<E> {
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impl<V, E: Element<V>> RenderedElement<V, E> {
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fn new(element: E) -> Self {
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RenderedElement {
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element,
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@ -103,13 +99,13 @@ impl<E: Element> RenderedElement<E> {
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}
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}
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impl<E> ElementObject<E::ViewState> for RenderedElement<E>
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impl<V, E> ElementObject<V> for RenderedElement<V, E>
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where
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E: Element,
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E: Element<V>,
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// E::ViewState: Any + Send + Sync,
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E::ElementState: Any + Send + Sync,
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{
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fn initialize(&mut self, view_state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) {
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fn initialize(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) {
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let frame_state = if let Some(id) = self.element.id() {
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cx.with_element_state(id, |element_state, cx| {
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let element_state = self.element.initialize(view_state, element_state, cx);
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@ -124,7 +120,7 @@ where
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self.phase = ElementRenderPhase::Initialized { frame_state };
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}
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fn layout(&mut self, state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) -> LayoutId {
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fn layout(&mut self, state: &mut V, cx: &mut ViewContext<V>) -> LayoutId {
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let layout_id;
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let mut frame_state;
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match mem::take(&mut self.phase) {
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@ -154,7 +150,7 @@ where
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layout_id
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}
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fn paint(&mut self, view_state: &mut E::ViewState, cx: &mut ViewContext<E::ViewState>) {
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fn paint(&mut self, view_state: &mut V, cx: &mut ViewContext<V>) {
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self.phase = match mem::take(&mut self.phase) {
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ElementRenderPhase::LayoutRequested {
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layout_id,
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@ -186,7 +182,7 @@ impl<V> AnyElement<V> {
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pub fn new<E>(element: E) -> Self
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where
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E: 'static + Send + Sync,
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E: Element<ViewState = V>,
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E: Element<V>,
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E::ElementState: Any + Send + Sync,
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{
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AnyElement(Box::new(RenderedElement::new(element)))
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@ -189,12 +189,11 @@ pub struct DivState {
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child_layout_ids: SmallVec<[LayoutId; 4]>,
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}
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impl<V, I, F> Element for Div<V, I, F>
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impl<V, I, F> Element<V> for Div<V, I, F>
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where
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I: ElementInteraction<V>,
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F: ElementFocus<V>,
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{
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type ViewState = V;
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type ElementState = DivState;
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fn id(&self) -> Option<ElementId> {
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@ -205,9 +204,9 @@ where
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fn initialize(
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&mut self,
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view_state: &mut Self::ViewState,
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view_state: &mut V,
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element_state: Option<Self::ElementState>,
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cx: &mut ViewContext<Self::ViewState>,
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cx: &mut ViewContext<V>,
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) -> Self::ElementState {
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let mut element_state = element_state.unwrap_or_default();
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self.focus
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@ -224,9 +223,9 @@ where
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fn layout(
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&mut self,
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view_state: &mut Self::ViewState,
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view_state: &mut V,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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cx: &mut ViewContext<V>,
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) -> LayoutId {
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let style = self.compute_style(Bounds::default(), element_state, cx);
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style.apply_text_style(cx, |cx| {
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@ -245,9 +244,9 @@ where
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fn paint(
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&mut self,
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bounds: Bounds<Pixels>,
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view_state: &mut Self::ViewState,
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view_state: &mut V,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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cx: &mut ViewContext<V>,
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) {
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self.with_element_id(cx, |this, _global_id, cx| {
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if let Some(group) = this.group.clone() {
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@ -315,12 +314,12 @@ where
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}
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}
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impl<V, I, F> ParentElement for Div<V, I, F>
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impl<V, I, F> ParentElement<V> for Div<V, I, F>
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where
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I: ElementInteraction<V>,
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F: ElementFocus<V>,
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{
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<Self::ViewState>; 2]> {
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fn children_mut(&mut self) -> &mut SmallVec<[AnyElement<V>; 2]> {
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&mut self.children
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}
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}
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@ -335,7 +334,7 @@ where
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}
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}
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impl<V, I, F> StatelessInteractive for Div<V, I, F>
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impl<V, I, F> StatelessInteractive<V> for Div<V, I, F>
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where
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I: ElementInteraction<V>,
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F: ElementFocus<V>,
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@ -345,11 +344,11 @@ where
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}
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}
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impl<V, F> StatefulInteractive for Div<V, StatefulInteraction<V>, F>
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impl<V, F> StatefulInteractive<V> for Div<V, StatefulInteraction<V>, F>
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where
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F: ElementFocus<V>,
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{
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fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> {
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fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
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&mut self.interaction
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}
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}
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@ -65,12 +65,11 @@ where
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}
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}
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impl<V, I, F> Element for Img<V, I, F>
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impl<V, I, F> Element<V> for Img<V, I, F>
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where
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I: ElementInteraction<V>,
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F: ElementFocus<V>,
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{
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type ViewState = V;
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type ElementState = DivState;
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fn id(&self) -> Option<crate::ElementId> {
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@ -90,7 +89,7 @@ where
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&mut self,
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view_state: &mut V,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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cx: &mut ViewContext<V>,
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) -> LayoutId {
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self.base.layout(view_state, element_state, cx)
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}
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@ -143,7 +142,7 @@ where
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}
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}
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impl<V, I, F> StatelessInteractive for Img<V, I, F>
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impl<V, I, F> StatelessInteractive<V> for Img<V, I, F>
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where
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I: ElementInteraction<V>,
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F: ElementFocus<V>,
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@ -153,11 +152,11 @@ where
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}
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}
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impl<V, F> StatefulInteractive for Img<V, StatefulInteraction<V>, F>
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impl<V, F> StatefulInteractive<V> for Img<V, StatefulInteraction<V>, F>
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where
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F: ElementFocus<V>,
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{
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fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> {
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fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
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self.base.stateful_interaction()
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}
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}
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@ -167,7 +166,7 @@ where
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V: 'static,
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I: ElementInteraction<V>,
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{
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fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState> {
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fn focus_listeners(&mut self) -> &mut FocusListeners<V> {
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self.base.focus_listeners()
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}
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@ -55,12 +55,11 @@ where
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}
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}
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impl<V, I, F> Element for Svg<V, I, F>
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impl<V, I, F> Element<V> for Svg<V, I, F>
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where
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I: ElementInteraction<V>,
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F: ElementFocus<V>,
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{
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type ViewState = V;
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type ElementState = DivState;
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fn id(&self) -> Option<crate::ElementId> {
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@ -80,7 +79,7 @@ where
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&mut self,
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view_state: &mut V,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<Self::ViewState>,
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cx: &mut ViewContext<V>,
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) -> LayoutId {
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self.base.layout(view_state, element_state, cx)
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}
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@ -88,7 +87,7 @@ where
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fn paint(
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&mut self,
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bounds: Bounds<Pixels>,
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view: &mut Self::ViewState,
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view: &mut V,
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element_state: &mut Self::ElementState,
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cx: &mut ViewContext<V>,
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) where
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@ -116,7 +115,7 @@ where
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}
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}
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impl<V, I, F> StatelessInteractive for Svg<V, I, F>
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impl<V, I, F> StatelessInteractive<V> for Svg<V, I, F>
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where
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I: ElementInteraction<V>,
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F: ElementFocus<V>,
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@ -126,12 +125,12 @@ where
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}
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}
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impl<V, F> StatefulInteractive for Svg<V, StatefulInteraction<V>, F>
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impl<V, F> StatefulInteractive<V> for Svg<V, StatefulInteraction<V>, F>
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where
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V: 'static,
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F: ElementFocus<V>,
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{
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fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState> {
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fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V> {
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self.base.stateful_interaction()
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}
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}
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@ -140,7 +139,7 @@ impl<V: 'static, I> Focusable for Svg<V, I, FocusEnabled<V>>
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where
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I: ElementInteraction<V>,
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{
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fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState> {
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fn focus_listeners(&mut self) -> &mut FocusListeners<V> {
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self.base.focus_listeners()
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}
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@ -11,8 +11,8 @@ pub type FocusListeners<V> = SmallVec<[FocusListener<V>; 2]>;
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pub type FocusListener<V> =
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Arc<dyn Fn(&mut V, &FocusHandle, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static>;
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pub trait Focusable: Element {
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fn focus_listeners(&mut self) -> &mut FocusListeners<Self::ViewState>;
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pub trait Focusable<V>: Element<V> {
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fn focus_listeners(&mut self) -> &mut FocusListeners<V>;
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fn set_focus_style(&mut self, style: StyleRefinement);
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fn set_focus_in_style(&mut self, style: StyleRefinement);
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fn set_in_focus_style(&mut self, style: StyleRefinement);
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@ -62,10 +62,7 @@ pub trait Focusable: Element {
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fn on_blur(
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mut self,
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listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>)
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+ Send
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+ Sync
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+ 'static,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
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) -> Self
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where
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Self: Sized,
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@ -81,10 +78,7 @@ pub trait Focusable: Element {
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fn on_focus_in(
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mut self,
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listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>)
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+ Send
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+ Sync
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+ 'static,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
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) -> Self
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where
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Self: Sized,
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@ -109,10 +103,7 @@ pub trait Focusable: Element {
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fn on_focus_out(
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mut self,
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listener: impl Fn(&mut Self::ViewState, &FocusEvent, &mut ViewContext<Self::ViewState>)
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+ Send
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+ Sync
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+ 'static,
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listener: impl Fn(&mut V, &FocusEvent, &mut ViewContext<V>) + Send + Sync + 'static,
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) -> Self
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where
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Self: Sized,
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|
|
|
@ -19,8 +19,8 @@ use std::{
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const DRAG_THRESHOLD: f64 = 2.;
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pub trait StatelessInteractive: Element {
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fn stateless_interaction(&mut self) -> &mut StatelessInteraction<Self::ViewState>;
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pub trait StatelessInteractive<V>: Element<V> {
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fn stateless_interaction(&mut self) -> &mut StatelessInteraction<V>;
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fn hover(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
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where
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|
@ -48,10 +48,7 @@ pub trait StatelessInteractive: Element {
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fn on_mouse_down(
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mut self,
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button: MouseButton,
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handler: impl Fn(&mut Self::ViewState, &MouseDownEvent, &mut ViewContext<Self::ViewState>)
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+ Send
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+ Sync
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+ 'static,
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handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + Send + Sync + 'static,
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) -> Self
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where
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Self: Sized,
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@ -72,10 +69,7 @@ pub trait StatelessInteractive: Element {
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fn on_mouse_up(
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mut self,
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button: MouseButton,
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handler: impl Fn(&mut Self::ViewState, &MouseUpEvent, &mut ViewContext<Self::ViewState>)
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+ Send
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+ Sync
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+ 'static,
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handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + Send + Sync + 'static,
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) -> Self
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where
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Self: Sized,
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|
@ -96,10 +90,7 @@ pub trait StatelessInteractive: Element {
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fn on_mouse_down_out(
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mut self,
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button: MouseButton,
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handler: impl Fn(&mut Self::ViewState, &MouseDownEvent, &mut ViewContext<Self::ViewState>)
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+ Send
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+ Sync
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+ 'static,
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handler: impl Fn(&mut V, &MouseDownEvent, &mut ViewContext<V>) + Send + Sync + 'static,
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) -> Self
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where
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Self: Sized,
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@ -120,10 +111,7 @@ pub trait StatelessInteractive: Element {
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fn on_mouse_up_out(
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mut self,
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button: MouseButton,
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handler: impl Fn(&mut Self::ViewState, &MouseUpEvent, &mut ViewContext<Self::ViewState>)
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+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
handler: impl Fn(&mut V, &MouseUpEvent, &mut ViewContext<V>) + Send + Sync + 'static,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
|
@ -143,10 +131,7 @@ pub trait StatelessInteractive: Element {
|
|||
|
||||
fn on_mouse_move(
|
||||
mut self,
|
||||
handler: impl Fn(&mut Self::ViewState, &MouseMoveEvent, &mut ViewContext<Self::ViewState>)
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
handler: impl Fn(&mut V, &MouseMoveEvent, &mut ViewContext<V>) + Send + Sync + 'static,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
|
@ -163,10 +148,7 @@ pub trait StatelessInteractive: Element {
|
|||
|
||||
fn on_scroll_wheel(
|
||||
mut self,
|
||||
handler: impl Fn(&mut Self::ViewState, &ScrollWheelEvent, &mut ViewContext<Self::ViewState>)
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
handler: impl Fn(&mut V, &ScrollWheelEvent, &mut ViewContext<V>) + Send + Sync + 'static,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
|
@ -194,10 +176,7 @@ pub trait StatelessInteractive: Element {
|
|||
|
||||
fn on_action<A: 'static>(
|
||||
mut self,
|
||||
listener: impl Fn(&mut Self::ViewState, &A, DispatchPhase, &mut ViewContext<Self::ViewState>)
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
listener: impl Fn(&mut V, &A, DispatchPhase, &mut ViewContext<V>) + Send + Sync + 'static,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
|
@ -215,12 +194,8 @@ pub trait StatelessInteractive: Element {
|
|||
|
||||
fn on_key_down(
|
||||
mut self,
|
||||
listener: impl Fn(
|
||||
&mut Self::ViewState,
|
||||
&KeyDownEvent,
|
||||
DispatchPhase,
|
||||
&mut ViewContext<Self::ViewState>,
|
||||
) + Send
|
||||
listener: impl Fn(&mut V, &KeyDownEvent, DispatchPhase, &mut ViewContext<V>)
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
) -> Self
|
||||
|
@ -240,7 +215,7 @@ pub trait StatelessInteractive: Element {
|
|||
|
||||
fn on_key_up(
|
||||
mut self,
|
||||
listener: impl Fn(&mut Self::ViewState, &KeyUpEvent, DispatchPhase, &mut ViewContext<Self::ViewState>)
|
||||
listener: impl Fn(&mut V, &KeyUpEvent, DispatchPhase, &mut ViewContext<V>)
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
|
@ -289,10 +264,7 @@ pub trait StatelessInteractive: Element {
|
|||
|
||||
fn on_drop<S: 'static>(
|
||||
mut self,
|
||||
listener: impl Fn(&mut Self::ViewState, S, &mut ViewContext<Self::ViewState>)
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
listener: impl Fn(&mut V, S, &mut ViewContext<V>) + Send + Sync + 'static,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
|
@ -307,8 +279,8 @@ pub trait StatelessInteractive: Element {
|
|||
}
|
||||
}
|
||||
|
||||
pub trait StatefulInteractive: StatelessInteractive {
|
||||
fn stateful_interaction(&mut self) -> &mut StatefulInteraction<Self::ViewState>;
|
||||
pub trait StatefulInteractive<V>: StatelessInteractive<V> {
|
||||
fn stateful_interaction(&mut self) -> &mut StatefulInteraction<V>;
|
||||
|
||||
fn active(mut self, f: impl FnOnce(StyleRefinement) -> StyleRefinement) -> Self
|
||||
where
|
||||
|
@ -335,10 +307,7 @@ pub trait StatefulInteractive: StatelessInteractive {
|
|||
|
||||
fn on_click(
|
||||
mut self,
|
||||
listener: impl Fn(&mut Self::ViewState, &ClickEvent, &mut ViewContext<Self::ViewState>)
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
listener: impl Fn(&mut V, &ClickEvent, &mut ViewContext<V>) + Send + Sync + 'static,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
|
@ -351,20 +320,14 @@ pub trait StatefulInteractive: StatelessInteractive {
|
|||
|
||||
fn on_drag<S, R, E>(
|
||||
mut self,
|
||||
listener: impl Fn(
|
||||
&mut Self::ViewState,
|
||||
&mut ViewContext<Self::ViewState>,
|
||||
) -> Drag<S, R, Self::ViewState, E>
|
||||
+ Send
|
||||
+ Sync
|
||||
+ 'static,
|
||||
listener: impl Fn(&mut V, &mut ViewContext<V>) -> Drag<S, R, V, E> + Send + Sync + 'static,
|
||||
) -> Self
|
||||
where
|
||||
Self: Sized,
|
||||
S: Any + Send + Sync,
|
||||
R: Fn(&mut Self::ViewState, &mut ViewContext<Self::ViewState>) -> E,
|
||||
R: Fn(&mut V, &mut ViewContext<V>) -> E,
|
||||
R: 'static + Send + Sync,
|
||||
E: Element<ViewState = Self::ViewState>,
|
||||
E: Element<V>,
|
||||
{
|
||||
debug_assert!(
|
||||
self.stateful_interaction().drag_listener.is_none(),
|
||||
|
@ -907,7 +870,7 @@ pub struct ClickEvent {
|
|||
pub struct Drag<S, R, V, E>
|
||||
where
|
||||
R: Fn(&mut V, &mut ViewContext<V>) -> E,
|
||||
E: Element<ViewState = V>,
|
||||
E: Element<V>,
|
||||
{
|
||||
pub state: S,
|
||||
pub render_drag_handle: R,
|
||||
|
@ -917,7 +880,7 @@ where
|
|||
impl<S, R, V, E> Drag<S, R, V, E>
|
||||
where
|
||||
R: Fn(&mut V, &mut ViewContext<V>) -> E,
|
||||
E: Element<ViewState = V>,
|
||||
E: Element<V>,
|
||||
{
|
||||
pub fn new(state: S, render_drag_handle: R) -> Self {
|
||||
Drag {
|
||||
|
|
|
@ -50,8 +50,7 @@ impl<V: 'static, ParentViewState: 'static> IntoAnyElement<ParentViewState> for V
|
|||
}
|
||||
}
|
||||
|
||||
impl<V: 'static> Element for View<V> {
|
||||
type ViewState = ();
|
||||
impl<V: 'static> Element<()> for View<V> {
|
||||
type ElementState = AnyElement<V>;
|
||||
|
||||
fn id(&self) -> Option<crate::ElementId> {
|
||||
|
@ -105,8 +104,7 @@ impl<V: 'static, ParentV: 'static> IntoAnyElement<ParentV> for EraseViewState<V,
|
|||
}
|
||||
}
|
||||
|
||||
impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> {
|
||||
type ViewState = ParentV;
|
||||
impl<V: 'static, ParentV: 'static> Element<ParentV> for EraseViewState<V, ParentV> {
|
||||
type ElementState = AnyBox;
|
||||
|
||||
fn id(&self) -> Option<crate::ElementId> {
|
||||
|
@ -115,18 +113,18 @@ impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> {
|
|||
|
||||
fn initialize(
|
||||
&mut self,
|
||||
_: &mut Self::ViewState,
|
||||
_: &mut ParentV,
|
||||
_: Option<Self::ElementState>,
|
||||
cx: &mut ViewContext<Self::ViewState>,
|
||||
cx: &mut ViewContext<ParentV>,
|
||||
) -> Self::ElementState {
|
||||
ViewObject::initialize(&mut self.view, cx)
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
_: &mut Self::ViewState,
|
||||
_: &mut ParentV,
|
||||
element: &mut Self::ElementState,
|
||||
cx: &mut ViewContext<Self::ViewState>,
|
||||
cx: &mut ViewContext<ParentV>,
|
||||
) -> LayoutId {
|
||||
ViewObject::layout(&mut self.view, element, cx)
|
||||
}
|
||||
|
@ -134,9 +132,9 @@ impl<V: 'static, ParentV: 'static> Element for EraseViewState<V, ParentV> {
|
|||
fn paint(
|
||||
&mut self,
|
||||
bounds: Bounds<Pixels>,
|
||||
_: &mut Self::ViewState,
|
||||
_: &mut ParentV,
|
||||
element: &mut Self::ElementState,
|
||||
cx: &mut ViewContext<Self::ViewState>,
|
||||
cx: &mut ViewContext<ParentV>,
|
||||
) {
|
||||
ViewObject::paint(&mut self.view, bounds, element, cx)
|
||||
}
|
||||
|
@ -247,8 +245,7 @@ impl<ParentV: 'static> IntoAnyElement<ParentV> for EraseAnyViewState<ParentV> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> {
|
||||
type ViewState = ParentV;
|
||||
impl<ParentV: 'static> Element<ParentV> for EraseAnyViewState<ParentV> {
|
||||
type ElementState = AnyBox;
|
||||
|
||||
fn id(&self) -> Option<crate::ElementId> {
|
||||
|
@ -257,18 +254,18 @@ impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> {
|
|||
|
||||
fn initialize(
|
||||
&mut self,
|
||||
_: &mut Self::ViewState,
|
||||
_: &mut ParentV,
|
||||
_: Option<Self::ElementState>,
|
||||
cx: &mut ViewContext<Self::ViewState>,
|
||||
cx: &mut ViewContext<ParentV>,
|
||||
) -> Self::ElementState {
|
||||
self.view.view.lock().initialize(cx)
|
||||
}
|
||||
|
||||
fn layout(
|
||||
&mut self,
|
||||
_: &mut Self::ViewState,
|
||||
_: &mut ParentV,
|
||||
element: &mut Self::ElementState,
|
||||
cx: &mut ViewContext<Self::ViewState>,
|
||||
cx: &mut ViewContext<ParentV>,
|
||||
) -> LayoutId {
|
||||
self.view.view.lock().layout(element, cx)
|
||||
}
|
||||
|
@ -276,9 +273,9 @@ impl<ParentV: 'static> Element for EraseAnyViewState<ParentV> {
|
|||
fn paint(
|
||||
&mut self,
|
||||
bounds: Bounds<Pixels>,
|
||||
_: &mut Self::ViewState,
|
||||
_: &mut ParentV,
|
||||
element: &mut Self::ElementState,
|
||||
cx: &mut ViewContext<Self::ViewState>,
|
||||
cx: &mut ViewContext<ParentV>,
|
||||
) {
|
||||
self.view.view.lock().paint(bounds, element, cx)
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue