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Merge pull request #243 from zed-industries/outdent
Add outdent command, fix indent bugs
This commit is contained in:
commit
a6e530511d
2 changed files with 151 additions and 12 deletions
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@ -44,6 +44,7 @@ action!(Delete);
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action!(Input, String);
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action!(Newline);
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action!(Tab);
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action!(Outdent);
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action!(DeleteLine);
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action!(DeleteToPreviousWordBoundary);
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action!(DeleteToNextWordBoundary);
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@ -110,6 +111,7 @@ pub fn init(cx: &mut MutableAppContext) {
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Some("Editor && mode == auto_height"),
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),
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Binding::new("tab", Tab, Some("Editor")),
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Binding::new("shift-tab", Outdent, Some("Editor")),
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Binding::new("ctrl-shift-K", DeleteLine, Some("Editor")),
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Binding::new(
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"alt-backspace",
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@ -207,6 +209,7 @@ pub fn init(cx: &mut MutableAppContext) {
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cx.add_action(Editor::backspace);
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cx.add_action(Editor::delete);
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cx.add_action(Editor::tab);
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cx.add_action(Editor::outdent);
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cx.add_action(Editor::delete_line);
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cx.add_action(Editor::delete_to_previous_word_boundary);
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cx.add_action(Editor::delete_to_next_word_boundary);
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@ -1113,8 +1116,8 @@ impl Editor {
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self.start_transaction(cx);
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let tab_size = self.build_settings.borrow()(cx).tab_size;
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let mut selections = self.selections::<Point>(cx).collect::<Vec<_>>();
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let mut last_indent = None;
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self.buffer.update(cx, |buffer, cx| {
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let mut last_indented_row = None;
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for selection in &mut selections {
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if selection.is_empty() {
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let char_column = buffer
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@ -1129,18 +1132,47 @@ impl Editor {
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selection.start.column += chars_to_next_tab_stop as u32;
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selection.end = selection.start;
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} else {
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for row in selection.start.row..=selection.end.row {
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if last_indented_row != Some(row) {
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let char_column = buffer.indent_column_for_line(row) as usize;
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let chars_to_next_tab_stop = tab_size - (char_column % tab_size);
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let row_start = Point::new(row, 0);
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buffer.edit(
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[row_start..row_start],
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" ".repeat(chars_to_next_tab_stop),
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cx,
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);
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last_indented_row = Some(row);
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let mut start_row = selection.start.row;
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let mut end_row = selection.end.row + 1;
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// If a selection ends at the beginning of a line, don't indent
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// that last line.
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if selection.end.column == 0 {
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end_row -= 1;
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}
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// Avoid re-indenting a row that has already been indented by a
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// previous selection, but still update this selection's column
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// to reflect that indentation.
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if let Some((last_indent_row, last_indent_len)) = last_indent {
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if last_indent_row == selection.start.row {
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selection.start.column += last_indent_len;
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start_row += 1;
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}
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if last_indent_row == selection.end.row {
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selection.end.column += last_indent_len;
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}
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}
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for row in start_row..end_row {
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let indent_column = buffer.indent_column_for_line(row) as usize;
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let columns_to_next_tab_stop = tab_size - (indent_column % tab_size);
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let row_start = Point::new(row, 0);
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buffer.edit(
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[row_start..row_start],
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" ".repeat(columns_to_next_tab_stop),
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cx,
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);
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// Update this selection's endpoints to reflect the indentation.
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if row == selection.start.row {
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selection.start.column += columns_to_next_tab_stop as u32;
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}
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if row == selection.end.row {
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selection.end.column += columns_to_next_tab_stop as u32;
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}
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last_indent = Some((row, columns_to_next_tab_stop as u32));
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}
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}
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}
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@ -1150,6 +1182,50 @@ impl Editor {
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self.end_transaction(cx);
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}
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pub fn outdent(&mut self, _: &Outdent, cx: &mut ViewContext<Self>) {
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self.start_transaction(cx);
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let tab_size = self.build_settings.borrow()(cx).tab_size;
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let selections = self.selections::<Point>(cx).collect::<Vec<_>>();
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let mut deletion_ranges = Vec::new();
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let mut last_outdent = None;
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self.buffer.update(cx, |buffer, cx| {
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for selection in &selections {
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let mut start_row = selection.start.row;
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let mut end_row = selection.end.row + 1;
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// If a selection ends at the beginning of a line, don't indent
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// that last line.
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if selection.end.column == 0 {
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end_row -= 1;
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}
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// Avoid re-outdenting a row that has already been outdented by a
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// previous selection.
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if let Some(last_row) = last_outdent {
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if last_row == selection.start.row {
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start_row += 1;
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}
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}
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for row in start_row..end_row {
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let column = buffer.indent_column_for_line(row) as usize;
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if column > 0 {
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let mut deletion_len = (column % tab_size) as u32;
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if deletion_len == 0 {
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deletion_len = tab_size as u32;
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}
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deletion_ranges.push(Point::new(row, 0)..Point::new(row, deletion_len));
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last_outdent = Some(row);
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}
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}
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}
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buffer.edit(deletion_ranges, "", cx);
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});
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self.update_selections(self.selections::<usize>(cx).collect(), true, cx);
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self.end_transaction(cx);
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}
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pub fn delete_line(&mut self, _: &DeleteLine, cx: &mut ViewContext<Self>) {
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self.start_transaction(cx);
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@ -4031,6 +4107,67 @@ mod tests {
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});
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}
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#[gpui::test]
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fn test_indent_outdent(cx: &mut gpui::MutableAppContext) {
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let buffer = cx.add_model(|cx| Buffer::new(0, " one two\nthree\n four", cx));
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let settings = EditorSettings::test(&cx);
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let (_, view) = cx.add_window(Default::default(), |cx| {
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build_editor(buffer.clone(), settings, cx)
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});
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view.update(cx, |view, cx| {
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// two selections on the same line
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view.select_display_ranges(
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&[
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DisplayPoint::new(0, 2)..DisplayPoint::new(0, 5),
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DisplayPoint::new(0, 6)..DisplayPoint::new(0, 9),
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],
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cx,
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)
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.unwrap();
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// indent from mid-tabstop to full tabstop
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view.tab(&Tab, cx);
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assert_eq!(view.text(cx), " one two\nthree\n four");
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assert_eq!(
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view.selection_ranges(cx),
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&[
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DisplayPoint::new(0, 4)..DisplayPoint::new(0, 7),
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DisplayPoint::new(0, 8)..DisplayPoint::new(0, 11),
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]
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);
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// outdent from 1 tabstop to 0 tabstops
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view.outdent(&Outdent, cx);
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assert_eq!(view.text(cx), "one two\nthree\n four");
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assert_eq!(
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view.selection_ranges(cx),
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&[
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DisplayPoint::new(0, 0)..DisplayPoint::new(0, 3),
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DisplayPoint::new(0, 4)..DisplayPoint::new(0, 7),
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]
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);
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// select across line ending
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view.select_display_ranges(&[DisplayPoint::new(1, 1)..DisplayPoint::new(2, 0)], cx)
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.unwrap();
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// indent and outdent affect only the preceding line
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view.tab(&Tab, cx);
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assert_eq!(view.text(cx), "one two\n three\n four");
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assert_eq!(
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view.selection_ranges(cx),
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&[DisplayPoint::new(1, 5)..DisplayPoint::new(2, 0)]
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);
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view.outdent(&Outdent, cx);
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assert_eq!(view.text(cx), "one two\nthree\n four");
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assert_eq!(
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view.selection_ranges(cx),
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&[DisplayPoint::new(1, 1)..DisplayPoint::new(2, 0)]
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);
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});
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}
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#[gpui::test]
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fn test_backspace(cx: &mut gpui::MutableAppContext) {
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let buffer = cx.add_model(|cx| {
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@ -33,6 +33,7 @@ impl Event {
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const ENTER_KEY: u16 = 0x0d;
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const ESCAPE_KEY: u16 = 0x1b;
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const TAB_KEY: u16 = 0x09;
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const SHIFT_TAB_KEY: u16 = 0x19;
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#[allow(non_upper_case_globals)]
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match first_char as u16 {
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@ -40,6 +41,7 @@ impl Event {
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ENTER_KEY => "enter",
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ESCAPE_KEY => "escape",
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TAB_KEY => "tab",
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SHIFT_TAB_KEY => "tab",
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NSUpArrowFunctionKey => "up",
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NSDownArrowFunctionKey => "down",
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