WIP: text_system

This commit is contained in:
Mikayla 2024-01-22 09:35:01 -08:00
parent 0c3fb449f0
commit a99d5b87e8
No known key found for this signature in database
5 changed files with 106 additions and 36 deletions

View file

@ -143,7 +143,7 @@ impl PlatformTextSystem for MacTextSystem {
fn typographic_bounds(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Bounds<f32>> {
Ok(self.0.read().fonts[font_id.0]
.typographic_bounds(glyph_id.into())?
.typographic_bounds(glyph_id.0)?
.into())
}
@ -221,11 +221,13 @@ impl MacTextSystemState {
}
fn advance(&self, font_id: FontId, glyph_id: GlyphId) -> Result<Size<f32>> {
Ok(self.fonts[font_id.0].advance(glyph_id.into())?.into())
Ok(self.fonts[font_id.0].advance(glyph_id.0)?.into())
}
fn glyph_for_char(&self, font_id: FontId, ch: char) -> Option<GlyphId> {
self.fonts[font_id.0].glyph_for_char(ch).map(Into::into)
self.fonts[font_id.0]
.glyph_for_char(ch)
.map(|glyph_id| GlyphId(glyph_id))
}
fn id_for_native_font(&mut self, requested_font: CTFont) -> FontId {
@ -259,7 +261,7 @@ impl MacTextSystemState {
let scale = Transform2F::from_scale(params.scale_factor);
Ok(font
.raster_bounds(
params.glyph_id.into(),
params.glyph_id.0,
params.font_size.into(),
scale,
HintingOptions::None,
@ -334,7 +336,7 @@ impl MacTextSystemState {
.native_font()
.clone_with_font_size(f32::from(params.font_size) as CGFloat)
.draw_glyphs(
&[u32::from(params.glyph_id) as CGGlyph],
&[params.glyph_id.0 as CGGlyph],
&[CGPoint::new(
(subpixel_shift.x / params.scale_factor) as CGFloat,
(subpixel_shift.y / params.scale_factor) as CGFloat,
@ -419,7 +421,7 @@ impl MacTextSystemState {
let glyph_utf16_ix = usize::try_from(*glyph_utf16_ix).unwrap();
ix_converter.advance_to_utf16_ix(glyph_utf16_ix);
glyphs.push(ShapedGlyph {
id: (*glyph_id).into(),
id: GlyphId(*glyph_id as u32),
position: point(position.x as f32, position.y as f32).map(px),
index: ix_converter.utf8_ix,
is_emoji: self.is_emoji(font_id),

View file

@ -26,15 +26,18 @@ use std::{
sync::Arc,
};
/// An opaque identifier for a specific font.
#[derive(Hash, PartialEq, Eq, Clone, Copy, Debug)]
#[repr(C)]
pub struct FontId(pub usize);
/// An opaque identifier for a specific font family.
#[derive(Hash, PartialEq, Eq, Clone, Copy, Debug)]
pub struct FontFamilyId(pub usize);
pub(crate) const SUBPIXEL_VARIANTS: u8 = 4;
/// The GPUI text layout and rendering sub system.
pub struct TextSystem {
line_layout_cache: Arc<LineLayoutCache>,
platform_text_system: Arc<dyn PlatformTextSystem>,
@ -65,6 +68,7 @@ impl TextSystem {
}
}
/// Get a list of all available font names from the operating system.
pub fn all_font_names(&self) -> Vec<String> {
let mut names: BTreeSet<_> = self
.platform_text_system
@ -79,10 +83,13 @@ impl TextSystem {
);
names.into_iter().collect()
}
/// Add a font's data to the text system.
pub fn add_fonts(&self, fonts: &[Arc<Vec<u8>>]) -> Result<()> {
self.platform_text_system.add_fonts(fonts)
}
/// Get the FontId for the configure font family and style.
pub fn font_id(&self, font: &Font) -> Result<FontId> {
let font_id = self.font_ids_by_font.read().get(font).copied();
if let Some(font_id) = font_id {
@ -120,10 +127,14 @@ impl TextSystem {
);
}
/// Get the bounding box for the given font and font size.
/// A font's bounding box is the smallest rectangle that could enclose all glyphs
/// in the font. superimposed over one another.
pub fn bounding_box(&self, font_id: FontId, font_size: Pixels) -> Bounds<Pixels> {
self.read_metrics(font_id, |metrics| metrics.bounding_box(font_size))
}
/// Get the typographic bounds for the given character, in the given font and size.
pub fn typographic_bounds(
&self,
font_id: FontId,
@ -142,6 +153,7 @@ impl TextSystem {
}))
}
/// Get the advance width for the given character, in the given font and size.
pub fn advance(&self, font_id: FontId, font_size: Pixels, ch: char) -> Result<Size<Pixels>> {
let glyph_id = self
.platform_text_system
@ -153,26 +165,35 @@ impl TextSystem {
Ok(result * font_size)
}
/// Get the number of font size units per 'em square',
/// Per MDN: "an abstract square whose height is the intended distance between
/// lines of type in the same type size"
pub fn units_per_em(&self, font_id: FontId) -> u32 {
self.read_metrics(font_id, |metrics| metrics.units_per_em)
}
/// Get the height of a captial letter in the given font and size.
pub fn cap_height(&self, font_id: FontId, font_size: Pixels) -> Pixels {
self.read_metrics(font_id, |metrics| metrics.cap_height(font_size))
}
/// Get the height of the x character in the given font and size.
pub fn x_height(&self, font_id: FontId, font_size: Pixels) -> Pixels {
self.read_metrics(font_id, |metrics| metrics.x_height(font_size))
}
/// Get the recommended distance from the baseline for the given font
pub fn ascent(&self, font_id: FontId, font_size: Pixels) -> Pixels {
self.read_metrics(font_id, |metrics| metrics.ascent(font_size))
}
/// Get the recommended distance below the baseline for the given font,
/// in single spaced text.
pub fn descent(&self, font_id: FontId, font_size: Pixels) -> Pixels {
self.read_metrics(font_id, |metrics| metrics.descent(font_size))
}
/// Get the recommended baseline offset for the given font and line height.
pub fn baseline_offset(
&self,
font_id: FontId,
@ -199,10 +220,14 @@ impl TextSystem {
}
}
pub fn with_view<R>(&self, view_id: EntityId, f: impl FnOnce() -> R) -> R {
pub(crate) fn with_view<R>(&self, view_id: EntityId, f: impl FnOnce() -> R) -> R {
self.line_layout_cache.with_view(view_id, f)
}
/// Layout the given line of text, at the given font_size.
/// Subsets of the line can be styled independently with the `runs` parameter.
/// Generally, you should prefer to use `TextLayout::shape_line` instead, which
/// can be painted directly.
pub fn layout_line(
&self,
text: &str,
@ -234,6 +259,12 @@ impl TextSystem {
Ok(layout)
}
/// Shape the given line, at the given font_size, for painting to the screen.
/// Subsets of the line can be styled independently with the `runs` parameter.
///
/// Note that this method can only shape a single line of text. It will panic
/// if the text contains newlines. If you need to shape multiple lines of text,
/// use `TextLayout::shape_text` instead.
pub fn shape_line(
&self,
text: SharedString,
@ -273,6 +304,9 @@ impl TextSystem {
})
}
/// Shape a multi line string of text, at the given font_size, for painting to the screen.
/// Subsets of the text can be styled independently with the `runs` parameter.
/// If `wrap_width` is provided, the line breaks will be adjusted to fit within the given width.
pub fn shape_text(
&self,
text: SharedString,
@ -381,6 +415,7 @@ impl TextSystem {
self.line_layout_cache.finish_frame(reused_views)
}
/// Returns a handle to a line wrapper, for the given font and font size.
pub fn line_wrapper(self: &Arc<Self>, font: Font, font_size: Pixels) -> LineWrapperHandle {
let lock = &mut self.wrapper_pool.lock();
let font_id = self.resolve_font(&font);
@ -397,7 +432,8 @@ impl TextSystem {
}
}
pub fn raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
/// Get the rasterized size and location of a specific, rendered glyph.
pub(crate) fn raster_bounds(&self, params: &RenderGlyphParams) -> Result<Bounds<DevicePixels>> {
let raster_bounds = self.raster_bounds.upgradable_read();
if let Some(bounds) = raster_bounds.get(params) {
Ok(*bounds)
@ -409,7 +445,7 @@ impl TextSystem {
}
}
pub fn rasterize_glyph(
pub(crate) fn rasterize_glyph(
&self,
params: &RenderGlyphParams,
) -> Result<(Size<DevicePixels>, Vec<u8>)> {
@ -425,6 +461,7 @@ struct FontIdWithSize {
font_size: Pixels,
}
/// A handle into the text system, which can be used to compute the wrapped layout of text
pub struct LineWrapperHandle {
wrapper: Option<LineWrapper>,
text_system: Arc<TextSystem>,
@ -517,40 +554,28 @@ impl Display for FontStyle {
}
}
/// A styled run of text, for use in [`TextLayout`].
#[derive(Clone, Debug, PartialEq, Eq)]
pub struct TextRun {
// number of utf8 bytes
/// A number of utf8 bytes
pub len: usize,
/// The font to use for this run.
pub font: Font,
/// The color
pub color: Hsla,
/// The background color (if any)
pub background_color: Option<Hsla>,
/// The underline style (if any)
pub underline: Option<UnderlineStyle>,
}
/// An identifier for a specific glyph, as returned by [`TextSystem::layout_line`].
#[derive(Copy, Clone, Debug, Eq, PartialEq, Hash)]
#[repr(C)]
pub struct GlyphId(u32);
impl From<GlyphId> for u32 {
fn from(value: GlyphId) -> Self {
value.0
}
}
impl From<u16> for GlyphId {
fn from(num: u16) -> Self {
GlyphId(num as u32)
}
}
impl From<u32> for GlyphId {
fn from(num: u32) -> Self {
GlyphId(num)
}
}
pub struct GlyphId(pub(crate) u32);
#[derive(Clone, Debug, PartialEq)]
pub struct RenderGlyphParams {
pub(crate) struct RenderGlyphParams {
pub(crate) font_id: FontId,
pub(crate) glyph_id: GlyphId,
pub(crate) font_size: Pixels,
@ -571,6 +596,7 @@ impl Hash for RenderGlyphParams {
}
}
/// The parameters for rendering an emoji glyph.
#[derive(Clone, Debug, PartialEq)]
pub struct RenderEmojiParams {
pub(crate) font_id: FontId,
@ -590,14 +616,23 @@ impl Hash for RenderEmojiParams {
}
}
/// The configuration details for identifying a specific font.
#[derive(Clone, Debug, Eq, PartialEq, Hash)]
pub struct Font {
/// The font family name.
pub family: SharedString,
/// The font features to use.
pub features: FontFeatures,
/// The font weight.
pub weight: FontWeight,
/// The font style.
pub style: FontStyle,
}
/// Get a [`Font`] for a given name.
pub fn font(family: impl Into<SharedString>) -> Font {
Font {
family: family.into(),
@ -608,10 +643,17 @@ pub fn font(family: impl Into<SharedString>) -> Font {
}
impl Font {
/// Set this Font to be bold
pub fn bold(mut self) -> Self {
self.weight = FontWeight::BOLD;
self
}
/// Set this Font to be italic
pub fn italic(mut self) -> Self {
self.style = FontStyle::Italic;
self
}
}
/// A struct for storing font metrics.

View file

@ -4,7 +4,9 @@ use schemars::{
};
macro_rules! create_definitions {
($($(#[$meta:meta])* ($name:ident, $idx:expr)),* $(,)?) => {
($($(#[$meta:meta])* ($name:ident, $idx:expr), ($comment:tt)),* $(,)?) => {
/// The font features that can be configured for a given font.
#[derive(Default, Copy, Clone, Eq, PartialEq, Hash)]
pub struct FontFeatures {
enabled: u64,
@ -13,6 +15,7 @@ macro_rules! create_definitions {
impl FontFeatures {
$(
/// $comment
pub fn $name(&self) -> Option<bool> {
if (self.enabled & (1 << $idx)) != 0 {
Some(true)
@ -125,7 +128,7 @@ macro_rules! create_definitions {
}
create_definitions!(
(calt, 0),
(calt, 0, CALT),
(case, 1),
(cpsp, 2),
(frac, 3),

View file

@ -1,3 +1,17 @@
//! The element context is the main interface for interacting with the frame during a paint.
//!
//! Elements are hierarchical and with a few exceptions the context accumulates state in a stack
//! as it processes all of the elements in the frame. The methods that interact with this stack
//! are generally marked with `with_*`, and take a callback to denote the region of code that
//! should be executed with that state.
//!
//! The other main interface is the `paint_*` family of methods, which push basic drawing commands
//! to the GPU. Everything in a GPUI app is drawn with these methods.
//!
//! There are also several internal methds that GPUI uses, such as [`ElementContext::with_element_state`]
//! to call the paint and layout methods on elements. These have been included as they're often useful
//! for taking manual control of the layouting or painting of specialized elements.
use std::{
any::{Any, TypeId},
borrow::{Borrow, BorrowMut, Cow},
@ -153,6 +167,9 @@ pub struct ElementContext<'a> {
}
impl<'a> WindowContext<'a> {
/// Convert this window context into an ElementContext in this callback.
/// If you need to use this method, you're probably intermixing the imperative
/// and declarative APIs, which is not recommended.
pub fn with_element_context<R>(&mut self, f: impl FnOnce(&mut ElementContext) -> R) -> R {
f(&mut ElementContext {
cx: WindowContext::new(self.app, self.window),
@ -338,6 +355,8 @@ impl<'a> ElementContext<'a> {
self.window.next_frame.next_stacking_order_id = next_stacking_order_id;
}
/// Push a text style onto the stack, and call a function with that style active.
/// Use [`AppContext::text_style`] to get the current, combined text style.
pub fn with_text_style<F, R>(&mut self, style: Option<TextStyleRefinement>, f: F) -> R
where
F: FnOnce(&mut Self) -> R,
@ -979,9 +998,8 @@ impl<'a> ElementContext<'a> {
self.window.layout_engine = Some(layout_engine);
}
/// Obtain the bounds computed for the given LayoutId relative to the window. This method should not
/// be invoked until the paint phase begins, and will usually be invoked by GPUI itself automatically
/// in order to pass your element its `Bounds` automatically.
/// Obtain the bounds computed for the given LayoutId relative to the window. This method will usually be invoked by
/// GPUI itself automatically in order to pass your element its `Bounds` automatically.
pub fn layout_bounds(&mut self, layout_id: LayoutId) -> Bounds<Pixels> {
let mut bounds = self
.window

View file

@ -245,10 +245,14 @@ pub fn derive_refineable(input: TokenStream) -> TokenStream {
}
let gen = quote! {
/// A refinable version of [`#ident`], see that documentation for details.
#[derive(Clone)]
#derive_stream
pub struct #refinement_ident #impl_generics {
#( #field_visibilities #field_names: #wrapped_types ),*
#(
#[allow(missing_docs)]
#field_visibilities #field_names: #wrapped_types
),*
}
impl #impl_generics Refineable for #ident #ty_generics
@ -304,6 +308,7 @@ pub fn derive_refineable(input: TokenStream) -> TokenStream {
impl #impl_generics #refinement_ident #ty_generics
#where_clause
{
/// Returns `true` if all fields are `Some`
pub fn is_some(&self) -> bool {
#(
if self.#field_names.is_some() {