revert popover changes

[no ci]
This commit is contained in:
Nate Butler 2023-11-27 11:51:42 -05:00
parent 8a35a02863
commit ab83f4319b

View file

@ -44,18 +44,21 @@ impl RenderOnce for Popover {
type Rendered = Div; type Rendered = Div;
fn render(self, cx: &mut WindowContext) -> Self::Rendered { fn render(self, cx: &mut WindowContext) -> Self::Rendered {
div() v_stack()
.flex() .relative()
.flex_none() .elevation_2(cx)
.gap_1() .p_1()
.child(v_stack().elevation_2(cx).p_1().children(self.children)) .children(self.children)
.when_some(self.aside, |this, aside| { .when_some(self.aside, |this, aside| {
// TODO: This will statically position the aside to the top right of the popover. // TODO: This will statically position the aside to the top right of the popover.
// We should update this to use gpui2::overlay avoid collisions with the window edges. // We should update this to use gpui2::overlay avoid collisions with the window edges.
this.child( this.child(
v_stack() v_stack()
.top_0()
.left_full()
.ml_1()
.absolute()
.elevation_2(cx) .elevation_2(cx)
.flex_1()
.bg(cx.theme().colors().surface_background) .bg(cx.theme().colors().surface_background)
.p_1() .p_1()
.child(aside), .child(aside),