mirror of
https://github.com/zed-industries/zed.git
synced 2024-12-26 02:37:05 +00:00
Re-join room when client temporarily loses connection
This commit is contained in:
parent
d74fb97158
commit
aca3f02590
8 changed files with 267 additions and 92 deletions
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@ -4,7 +4,7 @@ use collections::HashMap;
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use gpui::WeakModelHandle;
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pub use live_kit_client::Frame;
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use project::Project;
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use std::sync::Arc;
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use std::{fmt, sync::Arc};
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#[derive(Copy, Clone, Debug, Eq, PartialEq)]
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pub enum ParticipantLocation {
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@ -36,7 +36,7 @@ pub struct LocalParticipant {
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pub active_project: Option<WeakModelHandle<Project>>,
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}
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#[derive(Clone)]
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#[derive(Clone, Debug)]
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pub struct RemoteParticipant {
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pub user: Arc<User>,
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pub projects: Vec<proto::ParticipantProject>,
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@ -49,6 +49,12 @@ pub struct RemoteVideoTrack {
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pub(crate) live_kit_track: Arc<live_kit_client::RemoteVideoTrack>,
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}
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impl fmt::Debug for RemoteVideoTrack {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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f.debug_struct("RemoteVideoTrack").finish()
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}
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}
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impl RemoteVideoTrack {
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pub fn frames(&self) -> async_broadcast::Receiver<Frame> {
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self.live_kit_track.frames()
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@ -5,14 +5,18 @@ use crate::{
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use anyhow::{anyhow, Result};
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use client::{proto, Client, PeerId, TypedEnvelope, User, UserStore};
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use collections::{BTreeMap, HashSet};
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use futures::StreamExt;
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use gpui::{AsyncAppContext, Entity, ModelContext, ModelHandle, MutableAppContext, Task};
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use futures::{FutureExt, StreamExt};
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use gpui::{
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AsyncAppContext, Entity, ModelContext, ModelHandle, MutableAppContext, Task, WeakModelHandle,
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};
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use live_kit_client::{LocalTrackPublication, LocalVideoTrack, RemoteVideoTrackUpdate};
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use postage::stream::Stream;
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use project::Project;
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use std::{mem, sync::Arc};
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use std::{mem, sync::Arc, time::Duration};
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use util::{post_inc, ResultExt};
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pub const RECONNECTION_TIMEOUT: Duration = client::RECEIVE_TIMEOUT;
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#[derive(Clone, Debug, PartialEq, Eq)]
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pub enum Event {
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ParticipantLocationChanged {
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@ -46,6 +50,7 @@ pub struct Room {
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user_store: ModelHandle<UserStore>,
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subscriptions: Vec<client::Subscription>,
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pending_room_update: Option<Task<()>>,
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_maintain_connection: Task<Result<()>>,
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}
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impl Entity for Room {
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@ -66,21 +71,6 @@ impl Room {
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user_store: ModelHandle<UserStore>,
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cx: &mut ModelContext<Self>,
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) -> Self {
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let mut client_status = client.status();
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cx.spawn_weak(|this, mut cx| async move {
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let is_connected = client_status
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.next()
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.await
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.map_or(false, |s| s.is_connected());
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// Even if we're initially connected, any future change of the status means we momentarily disconnected.
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if !is_connected || client_status.next().await.is_some() {
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if let Some(this) = this.upgrade(&cx) {
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let _ = this.update(&mut cx, |this, cx| this.leave(cx));
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}
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}
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})
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.detach();
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let live_kit_room = if let Some(connection_info) = live_kit_connection_info {
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let room = live_kit_client::Room::new();
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let mut status = room.status();
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@ -131,6 +121,9 @@ impl Room {
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None
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};
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let _maintain_connection =
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cx.spawn_weak(|this, cx| Self::maintain_connection(this, client.clone(), cx));
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Self {
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id,
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live_kit: live_kit_room,
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@ -145,6 +138,7 @@ impl Room {
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pending_room_update: None,
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client,
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user_store,
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_maintain_connection,
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}
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}
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@ -245,6 +239,83 @@ impl Room {
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Ok(())
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}
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async fn maintain_connection(
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this: WeakModelHandle<Self>,
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client: Arc<Client>,
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mut cx: AsyncAppContext,
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) -> Result<()> {
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let mut client_status = client.status();
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loop {
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let is_connected = client_status
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.next()
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.await
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.map_or(false, |s| s.is_connected());
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// Even if we're initially connected, any future change of the status means we momentarily disconnected.
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if !is_connected || client_status.next().await.is_some() {
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let room_id = this
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.upgrade(&cx)
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.ok_or_else(|| anyhow!("room was dropped"))?
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.update(&mut cx, |this, cx| {
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this.status = RoomStatus::Rejoining;
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cx.notify();
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this.id
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});
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// Wait for client to re-establish a connection to the server.
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let mut reconnection_timeout = cx.background().timer(RECONNECTION_TIMEOUT).fuse();
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let client_reconnection = async {
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loop {
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if let Some(status) = client_status.next().await {
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if status.is_connected() {
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return true;
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}
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} else {
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return false;
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}
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}
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}
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.fuse();
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futures::pin_mut!(client_reconnection);
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futures::select_biased! {
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reconnected = client_reconnection => {
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if reconnected {
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// Client managed to reconnect to the server. Now attempt to join the room.
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let rejoin_room = async {
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let response = client.request(proto::JoinRoom { id: room_id }).await?;
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let room_proto = response.room.ok_or_else(|| anyhow!("invalid room"))?;
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this.upgrade(&cx)
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.ok_or_else(|| anyhow!("room was dropped"))?
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.update(&mut cx, |this, cx| {
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this.status = RoomStatus::Online;
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this.apply_room_update(room_proto, cx)
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})?;
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anyhow::Ok(())
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};
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// If we successfully joined the room, go back around the loop
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// waiting for future connection status changes.
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if rejoin_room.await.log_err().is_some() {
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continue;
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}
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}
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}
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_ = reconnection_timeout => {}
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}
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// The client failed to re-establish a connection to the server
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// or an error occurred while trying to re-join the room. Either way
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// we leave the room and return an error.
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if let Some(this) = this.upgrade(&cx) {
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let _ = this.update(&mut cx, |this, cx| this.leave(cx));
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}
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return Err(anyhow!(
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"can't reconnect to room: client failed to re-establish connection"
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));
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}
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}
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}
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pub fn id(&self) -> u64 {
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self.id
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}
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@ -325,9 +396,11 @@ impl Room {
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}
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if let Some(participants) = remote_participants.log_err() {
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let mut participant_peer_ids = HashSet::default();
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for (participant, user) in room.participants.into_iter().zip(participants) {
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let peer_id = PeerId(participant.peer_id);
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this.participant_user_ids.insert(participant.user_id);
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participant_peer_ids.insert(peer_id);
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let old_projects = this
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.remote_participants
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@ -394,8 +467,8 @@ impl Room {
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}
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}
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this.remote_participants.retain(|_, participant| {
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if this.participant_user_ids.contains(&participant.user.id) {
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this.remote_participants.retain(|peer_id, participant| {
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if participant_peer_ids.contains(peer_id) {
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true
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} else {
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for project in &participant.projects {
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@ -751,6 +824,7 @@ impl Default for ScreenTrack {
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#[derive(Copy, Clone, PartialEq, Eq)]
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pub enum RoomStatus {
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Online,
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Rejoining,
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Offline,
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}
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@ -118,6 +118,7 @@ CREATE TABLE "room_participants" (
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"user_id" INTEGER NOT NULL REFERENCES users (id),
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"answering_connection_id" INTEGER,
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"answering_connection_epoch" TEXT,
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"connection_lost" BOOLEAN NOT NULL,
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"location_kind" INTEGER,
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"location_project_id" INTEGER,
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"initial_project_id" INTEGER,
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@ -0,0 +1,2 @@
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ALTER TABLE "room_participants"
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ADD "connection_lost" BOOLEAN NOT NULL DEFAULT FALSE;
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@ -1034,6 +1034,7 @@ impl Database {
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user_id: ActiveValue::set(user_id),
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answering_connection_id: ActiveValue::set(Some(connection_id.0 as i32)),
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answering_connection_epoch: ActiveValue::set(Some(self.epoch)),
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connection_lost: ActiveValue::set(false),
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calling_user_id: ActiveValue::set(user_id),
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calling_connection_id: ActiveValue::set(connection_id.0 as i32),
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calling_connection_epoch: ActiveValue::set(self.epoch),
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@ -1060,6 +1061,7 @@ impl Database {
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room_participant::ActiveModel {
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room_id: ActiveValue::set(room_id),
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user_id: ActiveValue::set(called_user_id),
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connection_lost: ActiveValue::set(false),
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calling_user_id: ActiveValue::set(calling_user_id),
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calling_connection_id: ActiveValue::set(calling_connection_id.0 as i32),
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calling_connection_epoch: ActiveValue::set(self.epoch),
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@ -1175,11 +1177,16 @@ impl Database {
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room_participant::Column::RoomId
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.eq(room_id)
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.and(room_participant::Column::UserId.eq(user_id))
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.and(room_participant::Column::AnsweringConnectionId.is_null()),
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.and(
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room_participant::Column::AnsweringConnectionId
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.is_null()
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.or(room_participant::Column::ConnectionLost.eq(true)),
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),
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)
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.set(room_participant::ActiveModel {
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answering_connection_id: ActiveValue::set(Some(connection_id.0 as i32)),
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answering_connection_epoch: ActiveValue::set(Some(self.epoch)),
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connection_lost: ActiveValue::set(false),
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..Default::default()
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})
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.exec(&*tx)
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@ -1367,6 +1374,61 @@ impl Database {
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.await
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}
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pub async fn connection_lost(
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&self,
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connection_id: ConnectionId,
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) -> Result<RoomGuard<Vec<LeftProject>>> {
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self.room_transaction(|tx| async move {
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let participant = room_participant::Entity::find()
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.filter(room_participant::Column::AnsweringConnectionId.eq(connection_id.0 as i32))
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.one(&*tx)
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.await?
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.ok_or_else(|| anyhow!("not a participant in any room"))?;
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let room_id = participant.room_id;
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room_participant::Entity::update(room_participant::ActiveModel {
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connection_lost: ActiveValue::set(true),
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..participant.into_active_model()
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})
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.exec(&*tx)
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.await?;
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let collaborator_on_projects = project_collaborator::Entity::find()
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.find_also_related(project::Entity)
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.filter(project_collaborator::Column::ConnectionId.eq(connection_id.0 as i32))
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.all(&*tx)
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.await?;
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project_collaborator::Entity::delete_many()
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.filter(project_collaborator::Column::ConnectionId.eq(connection_id.0))
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.exec(&*tx)
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.await?;
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let mut left_projects = Vec::new();
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for (_, project) in collaborator_on_projects {
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if let Some(project) = project {
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let collaborators = project
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.find_related(project_collaborator::Entity)
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.all(&*tx)
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.await?;
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let connection_ids = collaborators
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.into_iter()
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.map(|collaborator| ConnectionId(collaborator.connection_id as u32))
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.collect();
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left_projects.push(LeftProject {
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id: project.id,
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host_user_id: project.host_user_id,
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host_connection_id: ConnectionId(project.host_connection_id as u32),
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connection_ids,
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});
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}
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}
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Ok((room_id, left_projects))
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})
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.await
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}
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fn build_incoming_call(
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room: &proto::Room,
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called_user_id: UserId,
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@ -10,6 +10,7 @@ pub struct Model {
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pub user_id: UserId,
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pub answering_connection_id: Option<i32>,
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pub answering_connection_epoch: Option<Uuid>,
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pub connection_lost: bool,
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pub location_kind: Option<i32>,
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pub location_project_id: Option<ProjectId>,
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pub initial_project_id: Option<ProjectId>,
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@ -365,7 +365,7 @@ async fn test_room_uniqueness(
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}
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#[gpui::test(iterations = 10)]
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async fn test_leaving_room_on_disconnection(
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async fn test_disconnecting_from_room(
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deterministic: Arc<Deterministic>,
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cx_a: &mut TestAppContext,
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cx_b: &mut TestAppContext,
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@ -414,9 +414,30 @@ async fn test_leaving_room_on_disconnection(
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}
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);
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// When user A disconnects, both client A and B clear their room on the active call.
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// User A automatically reconnects to the room upon disconnection.
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server.disconnect_client(client_a.peer_id().unwrap());
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deterministic.advance_clock(rpc::RECEIVE_TIMEOUT);
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deterministic.run_until_parked();
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assert_eq!(
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room_participants(&room_a, cx_a),
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RoomParticipants {
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remote: vec!["user_b".to_string()],
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pending: Default::default()
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}
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);
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assert_eq!(
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room_participants(&room_b, cx_b),
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RoomParticipants {
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remote: vec!["user_a".to_string()],
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pending: Default::default()
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}
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);
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// When user A disconnects, both client A and B clear their room on the active call.
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server.forbid_connections();
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server.disconnect_client(client_a.peer_id().unwrap());
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deterministic.advance_clock(rpc::RECEIVE_TIMEOUT + crate::rpc::RECONNECTION_TIMEOUT);
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deterministic.run_until_parked();
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active_call_a.read_with(cx_a, |call, _| assert!(call.room().is_none()));
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active_call_b.read_with(cx_b, |call, _| assert!(call.room().is_none()));
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assert_eq!(
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@ -434,6 +455,11 @@ async fn test_leaving_room_on_disconnection(
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}
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);
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// Allow user A to reconnect to the server.
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server.allow_connections();
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deterministic.advance_clock(rpc::RECEIVE_TIMEOUT);
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deterministic.run_until_parked();
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// Call user B again from client A.
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active_call_a
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.update(cx_a, |call, cx| {
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|
|
|
@ -51,11 +51,14 @@ use std::{
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atomic::{AtomicBool, Ordering::SeqCst},
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Arc,
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},
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time::Duration,
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};
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use tokio::sync::{Mutex, MutexGuard};
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use tower::ServiceBuilder;
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use tracing::{info_span, instrument, Instrument};
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pub const RECONNECTION_TIMEOUT: Duration = rpc::RECEIVE_TIMEOUT;
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lazy_static! {
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static ref METRIC_CONNECTIONS: IntGauge =
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register_int_gauge!("connections", "number of connections").unwrap();
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|
@ -435,7 +438,7 @@ impl Server {
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drop(foreground_message_handlers);
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tracing::info!(%user_id, %login, %connection_id, %address, "signing out");
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if let Err(error) = sign_out(session).await {
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if let Err(error) = sign_out(session, executor).await {
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tracing::error!(%user_id, %login, %connection_id, %address, ?error, "error signing out");
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}
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|
@ -636,29 +639,38 @@ pub async fn handle_metrics(Extension(server): Extension<Arc<Server>>) -> Result
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Ok(encoded_metrics)
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}
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#[instrument(err)]
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async fn sign_out(session: Session) -> Result<()> {
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#[instrument(err, skip(executor))]
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async fn sign_out(session: Session, executor: Executor) -> Result<()> {
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session.peer.disconnect(session.connection_id);
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let decline_calls = {
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let mut pool = session.connection_pool().await;
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pool.remove_connection(session.connection_id)?;
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let mut connections = pool.user_connection_ids(session.user_id);
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connections.next().is_none()
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};
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session
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.connection_pool()
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.await
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.remove_connection(session.connection_id)?;
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leave_room_for_session(&session).await.trace_err();
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if decline_calls {
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if let Some(room) = session
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.db()
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.await
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.decline_call(None, session.user_id)
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.await
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.trace_err()
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{
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room_updated(&room, &session);
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if let Ok(mut left_projects) = session
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.db()
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.await
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.connection_lost(session.connection_id)
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.await
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{
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for left_project in mem::take(&mut *left_projects) {
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project_left(&left_project, &session);
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}
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}
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|
||||
executor.sleep(RECONNECTION_TIMEOUT).await;
|
||||
leave_room_for_session(&session).await.trace_err();
|
||||
|
||||
if !session
|
||||
.connection_pool()
|
||||
.await
|
||||
.is_user_online(session.user_id)
|
||||
{
|
||||
let db = session.db().await;
|
||||
if let Some(room) = db.decline_call(None, session.user_id).await.trace_err() {
|
||||
room_updated(&room, &session);
|
||||
}
|
||||
}
|
||||
update_user_contacts(session.user_id, &session).await?;
|
||||
|
||||
Ok(())
|
||||
|
@ -1089,20 +1101,7 @@ async fn leave_project(request: proto::LeaveProject, session: Session) -> Result
|
|||
host_connection_id = %project.host_connection_id,
|
||||
"leave project"
|
||||
);
|
||||
|
||||
broadcast(
|
||||
sender_id,
|
||||
project.connection_ids.iter().copied(),
|
||||
|conn_id| {
|
||||
session.peer.send(
|
||||
conn_id,
|
||||
proto::RemoveProjectCollaborator {
|
||||
project_id: project_id.to_proto(),
|
||||
peer_id: sender_id.0,
|
||||
},
|
||||
)
|
||||
},
|
||||
);
|
||||
project_left(&project, &session);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
@ -1833,40 +1832,7 @@ async fn leave_room_for_session(session: &Session) -> Result<()> {
|
|||
contacts_to_update.insert(session.user_id);
|
||||
|
||||
for project in left_room.left_projects.values() {
|
||||
for connection_id in &project.connection_ids {
|
||||
if project.host_user_id == session.user_id {
|
||||
session
|
||||
.peer
|
||||
.send(
|
||||
*connection_id,
|
||||
proto::UnshareProject {
|
||||
project_id: project.id.to_proto(),
|
||||
},
|
||||
)
|
||||
.trace_err();
|
||||
} else {
|
||||
session
|
||||
.peer
|
||||
.send(
|
||||
*connection_id,
|
||||
proto::RemoveProjectCollaborator {
|
||||
project_id: project.id.to_proto(),
|
||||
peer_id: session.connection_id.0,
|
||||
},
|
||||
)
|
||||
.trace_err();
|
||||
}
|
||||
}
|
||||
|
||||
session
|
||||
.peer
|
||||
.send(
|
||||
session.connection_id,
|
||||
proto::UnshareProject {
|
||||
project_id: project.id.to_proto(),
|
||||
},
|
||||
)
|
||||
.trace_err();
|
||||
project_left(project, session);
|
||||
}
|
||||
|
||||
room_updated(&left_room.room, &session);
|
||||
|
@ -1906,6 +1872,43 @@ async fn leave_room_for_session(session: &Session) -> Result<()> {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
fn project_left(project: &db::LeftProject, session: &Session) {
|
||||
for connection_id in &project.connection_ids {
|
||||
if project.host_user_id == session.user_id {
|
||||
session
|
||||
.peer
|
||||
.send(
|
||||
*connection_id,
|
||||
proto::UnshareProject {
|
||||
project_id: project.id.to_proto(),
|
||||
},
|
||||
)
|
||||
.trace_err();
|
||||
} else {
|
||||
session
|
||||
.peer
|
||||
.send(
|
||||
*connection_id,
|
||||
proto::RemoveProjectCollaborator {
|
||||
project_id: project.id.to_proto(),
|
||||
peer_id: session.connection_id.0,
|
||||
},
|
||||
)
|
||||
.trace_err();
|
||||
}
|
||||
}
|
||||
|
||||
session
|
||||
.peer
|
||||
.send(
|
||||
session.connection_id,
|
||||
proto::UnshareProject {
|
||||
project_id: project.id.to_proto(),
|
||||
},
|
||||
)
|
||||
.trace_err();
|
||||
}
|
||||
|
||||
pub trait ResultExt {
|
||||
type Ok;
|
||||
|
||||
|
|
Loading…
Reference in a new issue